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Miscellaneous / American Idol
« on: March 19, 2006, 06:15:00 pm »
Go Taylor Hicks!!!
I want him to sing a song by Bob Seger.
I want him to sing a song by Bob Seger.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 946
Miscellaneous / American Idol« on: March 19, 2006, 06:15:00 pm »
Go Taylor Hicks!!!
I want him to sing a song by Bob Seger. 947
Miscellaneous / statistics don't lie...« on: March 19, 2006, 06:05:00 pm »
Hmmm... Very interesting statistics you got there Spengo. Are they true? ::
From your graph I can determine that the effective rate of increase of the global average temperature has basically not changed in 185 years. O_O Hence, pollution from cars and factories have had no effect on global warming -- since they basically did not exist in 1820. I say this because cars did not exist and if we compare the number of ozone-depleting factories in 1820 to the number today, it is effectively zero. Don't tell this to Algore -- you know the guy that invented the Internet. You might pop his bubble. :lol: 948
TI 68K / Star Blaster« on: March 19, 2006, 02:41:00 am »
How is Star Blaster coming along? ::
Im' sorry to see Calcforge go down. 949
TI 68K / Ultima V: Warriors Of Destiny, Status: Progressing« on: March 15, 2006, 05:25:00 pm »QuoteBegin-xlibman+Mar 15 2006, 17:13 -->
Yes... you can attack Monsters and NPCs (including shoppe owners). Ultima V maintains a "dead" flag for every NPC. So, if you attack and kill any NPC, then that NPC is dead -- not coming back to life. :rip: Remember that the NPCs hold important information; if they are dead, you will never get that information unless you start over. Same for Shoppe owners... if you kill them, you will never get there services again unless you start over. THE POST 950
TI 68K / Ultima V: Warriors Of Destiny, Status: Progressing« on: March 15, 2006, 07:01:00 am » ... And the shoppe owners begin to speak. Finally... Some notably progress THE POST 951
News / 3 new staff: the_unknown_one, krid and rivereye« on: March 09, 2006, 02:32:00 am »
Welcome aboard gentlemen.
Now get to work!! :laugh::laugh::laugh::laugh: 952
News / Lots of Progress« on: March 07, 2006, 09:48:00 am »
It is so good to see all of these games progressing.
Good job guys! :ru13z: 953
TI 68K / Ultima V: Warriors Of Destiny, Status: Progressing« on: March 06, 2006, 03:12:00 am » QuoteBegin-Mic+ -->
THE POST 954
TI 68K / Ultima V: Warriors Of Destiny, Status: Progressing« on: March 05, 2006, 03:15:00 am » QuoteBegin-MathStuf+Feb 27 2006, 17:53 -->
Thanks for the offer MathStuf. But, I think I am too far into my implementation to give it up. QuoteBegin-Mic+Mar 5 2006, 6:26
Nice to see you back Mic... It's been a while. Hmmmm... Let's see... Moongate travel is now working. Get and searching for everything (except chests) is working. I am working on shoppes right now. I am probably 50% complete with shoppes. So, I would say Ultima V is 70% complete. QuoteBegin-Krid+Mar 5 2006, 6:56
:laugh::laugh::laugh::laugh: Thanks for the laugh Krid!! The most tedious part for the shoppe talk is the high level of optimization required. Each shoppe has 4 random greetings. Here is an example of a greeting: QuoteBegin
I have to replace the # with the shoppe name and the $ with the name of the owner. Also, every item has a description:QuoteBegin -->
I have to replace the % with the calculated item cost. There is also 4 randon good-byes, 4 random be-gones (if you you don't buy anything, the onwers get a little angry). and 4 random cheat messages (if you don't have enough money to pay). THE POST 956
TI Z80 / Battlemasters (general discussion thread)« on: March 01, 2006, 02:22:00 am »
Hopeyfully things are progressing nicely!
Any new screenshots? 957
Calculator C / [TIGCC] 68k C« on: February 28, 2006, 02:59:00 pm »
QuoteBegin-Liazon+Feb 28 2006, 19:43-->
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