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Messages - Raylin
Pages: 1 ... 67 68 [69] 70 71 ... 98
1021
« on: May 15, 2010, 10:35:52 pm »
But, is that the latest? I know that the include file I have is about a year old. Are there any new commands or B_CALL's that have been included?
1022
« on: May 15, 2010, 10:18:19 pm »
Just a thought:
IIRC, Axe compiles all the code and skips all the data on the first pass. Then, on the second pass, it appends all the data to the end of the compiled program, creating space as it sees fit. What if these commands were made:
FnOn - Activate BASIC command mode. FnOff - Deactivate BASIC command mode.
Here's where my idea comes in. What if Axe made three passes? The first pass would check to see if there are any FnOn or FnOff commands in the program, skipping everything else. The second and third passes would be the normal Axe compilation.
For example:
First Pass: Check for any FnOn and FnOff commands. If so, save that line and skip over all code until the end of the program is reached or the FnOff command is reached.
Second Pass: Compile programs.
Third Pass: Append data.
So, penultimately, the program code is the ASM version of this.
:Asm(prgmAXE1 :<TI-BASIC code> :Asm(prgmAXE2
tl;dr: Axe should compile subroutines and insert them into a large ASM program if BASIC commands are possible.
Of course, all of this is useless if Quigibo figures out a way to reuse commands for different purposes.
1023
« on: May 15, 2010, 09:31:01 pm »
Welcome to Omnimaga, officially then.
1024
« on: May 15, 2010, 09:22:35 pm »
I can has latest SPASM compatible ti83plus.inc file?
1025
« on: May 15, 2010, 06:16:51 pm »
Yes. Published. Full release by May 28th... hopefully.
1026
« on: May 15, 2010, 05:40:06 pm »
Oh! Before I forget, I'm going to throw this out there.
The Chapters I upload here ARE NOT THE FINISHED PRODUCTS! Think of them as an advance reader's copy.
I still have to grammar check and trim the things.
1027
« on: May 15, 2010, 12:46:40 pm »
In regards to that, if you remember in the first chapter, Christian got knocked unconscious. He woke up the next morning So, the next morning is all he remembers right now.
1028
« on: May 15, 2010, 12:34:35 pm »
I believe that you store that data into another variable. Then, use that variable normally.
[Pic1]->GDB1 EDIT: Also, does anyone know what DATA→NAME does? Use? Practical application?
1029
« on: May 15, 2010, 09:12:40 am »
Any comments/critique?
1030
« on: May 14, 2010, 11:35:04 pm »
I understand.
Perhaps when it is finished, I'll translate it into another language.
1031
« on: May 14, 2010, 11:11:36 pm »
LOL, DJ.
Phantom Sanctuary wants YOU to read it.
1032
« on: May 14, 2010, 10:58:58 pm »
Chapter 2 up.
1033
« on: May 14, 2010, 06:26:03 am »
Builder, you have outdone yourself again. That is all.
1034
« on: May 12, 2010, 09:29:37 pm »
I'm getting the feeling that storyline is a key element in this.
1035
« on: May 12, 2010, 02:22:16 pm »
I was thinking about some things today and I began to wonder...
Shadow of the Colossus completely immerses you in a world that is so, so much bigger than your own character. That feeling makes you feel like a part of that world. Basically, the graphics make you a part of that world.
How can someone create such a feeling for a calculator game? Also, tell me what calc games have immersed you. What calc games have consumed you, mind, body, and soul?
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