Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Raylin

Pages: 1 ... 78 79 [80] 81 82 ... 98
1186
Miscellaneous / [NOVEL] Phantom Sanctuary: Sins of the Savior
« on: April 08, 2010, 08:26:13 pm »
Phantom Sanctuary: Sins of the Savior

Sneak sneak.

If you have a Facebook... support me by becoming a fan. :)
Phantom Sanctuary Facebook Fan Page

1187
The Axe Parser Project / Re: Bug Reports
« on: April 08, 2010, 07:24:18 pm »
*looks at the above post

I just ran into that problem.
Like, a few seconds ago.

O.o

I was about to blame the AppVar commands. :P

1188
The Axe Parser Project / Re: Features Wishlist
« on: April 08, 2010, 07:32:25 am »
That is AWESOME, Quigibo!

:D

FORGE FORWARD!
(Also, I offer my writing skills for the tutorials.)

1189
The Axe Parser Project / Re: Features Wishlist
« on: April 07, 2010, 10:17:40 pm »
Whatever allows for real-time multiplayer games is good with me. :)

1190
The Axe Parser Project / Re: Features Wishlist
« on: April 07, 2010, 09:17:43 pm »
LOL. In the bathroom. :P

[ontopic]I would like it if linking could be available through Axe soon. Get() and Send() are mocking me.[/ontopic]

1191
The Axe Parser Project / Re: Features Wishlist
« on: April 07, 2010, 09:13:22 pm »
I don't belive you can store to <theta> with Axe.  At least, I couldn't do it in version 0.1.2.

LOL. SirCmpwn, the point of that entire post was that <theta> was a bad symbol. It was just an example. :P

250th post. :D
FINALLY!

1192
The Axe Parser Project / Re: Features Wishlist
« on: April 07, 2010, 08:51:41 pm »
What if it displayed the line in question on the screen?
Like in small text...?

ERROR: BAD SYMBOL - LINE 6
:"This is a test->Str1-><theta>

1193
The Axe Parser Project / Re: Features Wishlist
« on: April 07, 2010, 08:38:22 pm »
O_O

If you were to put a line number in that...

ERROR: BAD SYMBOL - LINE 6

OMG.

1194
Humour and Jokes / Re: Girls interested in games, and calculators! D:
« on: April 06, 2010, 11:13:45 pm »
HOLY SHI-.

0.o

Is that even POSSIBLE?!

1195
The Axe Parser Project / Re: Features Wishlist
« on: April 06, 2010, 11:04:36 pm »
What about imag()?

Could that work?

1196
The Axe Parser Project / Re: Features Wishlist
« on: April 06, 2010, 10:45:40 pm »
Changed the command to DS<().

It works, too.
:D

Draw Shape! :)

1197
The Axe Parser Project / Re: Features Wishlist
« on: April 06, 2010, 10:42:17 pm »
Oh.
Oops.

I need to get more sleep.
EDITED.

1198
The Axe Parser Project / Re: Features Wishlist
« on: April 06, 2010, 10:37:31 pm »
I dunno if I said it already but...

Pt-On(X,Y,PIC,<dimension1>,<dimension2>)

If <dimension1> and <dimension2> aren't found, automatically display the sprite in 8x8.

Also,

DS<(TYPE, X1, Y1, X2, Y2)

Begin drawing a shape of a certain TYPE (xLib commands 0-10) at (X1,Y1) and stop at (X2,Y2).

1199
S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010
« on: April 06, 2010, 02:07:52 pm »
That happened a lot for me when I tried transferring Celtic III to the calc.
I think Hot_Dog screwed up when he was compiling.

1200
Axe / Re: Routines
« on: April 06, 2010, 01:58:52 pm »
I'm still up for the Pt-On(X,Y,PIC,<dimension1>,<dimension2>).

Pages: 1 ... 78 79 [80] 81 82 ... 98