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Messages - Raylin

Pages: 1 ... 15 16 [17] 18 19 ... 98
241
Official Contest / Re: [BULLETIN] Cage Matches
« on: December 14, 2010, 02:18:46 am »
ztrumpet vs. meishe91
Pure BASIC - One button game. Only one button.

242
Miscellaneous / Re: Taking a knowledge-filled leave of absence
« on: December 11, 2010, 12:02:26 am »
@FinaleTI: I will resume the cage match soon. Keep your game.

243
Miscellaneous / Re: Taking a knowledge-filled leave of absence
« on: December 10, 2010, 08:34:51 pm »
Well, good luck, Raylin. Can't wait to see what you turn up with for that game. In ASM?

Possibly. I mostly want to learn ASM for the OS project I was thinking of. (Private OS; not in any way meant to compete with KOS.)

244
Miscellaneous / Re: Taking a knowledge-filled leave of absence
« on: December 10, 2010, 08:32:59 pm »

245
Miscellaneous / Re: Taking a knowledge-filled leave of absence
« on: December 10, 2010, 08:31:49 pm »
ok

How about that spam?

@Ashbad: Just offline to learn. :)

246
Miscellaneous / Taking a knowledge-filled leave of absence
« on: December 10, 2010, 08:29:58 pm »
During this leave from both calc forums, I will learn ASM, work on Phantom Sanctuary, and possibly make a full-fledged game.

Expect me back by the new year.

247
Minecraft Discussion / Re: Minecraft
« on: December 06, 2010, 04:47:25 pm »
I play too.

248
Art / 64xXX Humanoid Sprite
« on: December 05, 2010, 12:46:15 pm »
I'm not gonna use it or anything, but show me your best 64 pixel high humanoid sprite!
GO!

249
Other Calculators / Professionalism in calculator games
« on: December 03, 2010, 06:49:54 pm »
How professional can one make a calculator game? Discuss.

250
Official Contest / Re: [BULLETIN] Cage Matches
« on: December 01, 2010, 07:23:46 pm »
Due to complete gridlock in life right now, I have not even STARTED PLANNING my entry.

At first, I thought that having FinaleTI finish his game and then postponing the entire match until after finals.
But, that's not fair.

Thusly, on paper, FinaleTI wins.
I now feel incompetent for losing my own contest.

* Raylin goes to die in a hole
I'm sorry to hear.

Honestly, it would be fine by me if you wanted to postpone the match for a bit.
It would give me more time to work on Nostalgia or Pokemon and I wanna get a demo of one of those out by Christmas.

But it's up to you.

I'm game for a postponement.

251
Official Contest / Re: [BULLETIN] Cage Matches
« on: December 01, 2010, 12:25:18 am »
Due to complete gridlock in life right now, I have not even STARTED PLANNING my entry.

At first, I thought that having FinaleTI finish his game and then postponing the entire match until after finals.
But, that's not fair.

Thusly, on paper, FinaleTI wins.
I now feel incompetent for losing my own contest.

* Raylin goes to die in a hole

252
TI-BASIC / Re: fPart and 1+int(abs(log(X
« on: November 28, 2010, 04:00:58 pm »
so you want to get the number of digits in the fractional part of a number, am i right?

Yes.

253
TI-BASIC / fPart and 1+int(abs(log(X
« on: November 28, 2010, 03:56:48 pm »
Is there any way to test this (1+int(abs(log()))) nested inside of an fPart?

For example, this:
Code: [Select]
1+int(abs(log(fPart(Xdoesn't work.

This gets the # of digits in a number.

254
Nostalgia / Re: Nostalgia Origins - Sky's Story
« on: November 25, 2010, 12:08:42 am »
Holy crap. I need to get on my entry.

255
Official Contest / Re: [BULLETIN] Cage Matches
« on: November 21, 2010, 07:42:52 pm »
Jajaja.

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