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Messages - Raylin
Pages: 1 ... 26 27 [28] 29 30 ... 98
406
« on: September 28, 2010, 06:54:15 pm »
In regards to Phantom Sanctuary, I divide the number of chapters completed by 30. Otherwise, I divide the number of steps in a project I've completed by the total and round down.
407
« on: September 28, 2010, 12:58:46 pm »
Well, you know how a byte is two hexadecimal digits? Well, a nibble is one digit.
408
« on: September 28, 2010, 12:11:34 pm »
Indeed. Good luck, sir! ALSO, 1000 th post, boi!
409
« on: September 28, 2010, 12:08:33 pm »
Awh... That sucks... :c Isn't the Nspire slow and suckish for ASM? Or was that BASIC...?
410
« on: September 28, 2010, 12:00:19 pm »
Ah. I see. Still a very fun game.
411
« on: September 28, 2010, 11:59:14 am »
DJ, you run on a 15MHz? Which one? And, I agree. Compiling needs to be fast.
Still voting for the compile keyhook inside of a program.
412
« on: September 28, 2010, 11:57:18 am »
I can has new shell?
413
« on: September 28, 2010, 11:48:37 am »
Wait, whut? There are portals in there?! o.o
414
« on: September 28, 2010, 11:46:54 am »
Cool! And is there a converter for this or do I need to make that on my own...? EDIT: Never mind. C3 FTW.
415
« on: September 28, 2010, 11:43:48 am »
Very nice, Ikkerens. I liked Splut a lot! Was this an original idea?
416
« on: September 28, 2010, 11:42:08 am »
I'd make it a separate option entirely. Compile seems too ambiguous.
417
« on: September 28, 2010, 11:40:47 am »
Everyone sucks at The Game, bro.
418
« on: September 28, 2010, 10:13:42 am »
So, in essence, dereferencing is just directly using the variables as chunks of memory instead of changing the value of the variable?
419
« on: September 28, 2010, 09:40:46 am »
I meant the tokens in hex. Isn't there a sheet of them somewhere like that?
420
« on: September 28, 2010, 08:41:17 am »
Could someone toss me a link for tokens in hex? Thanks. This is very interesting.
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