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Messages - Raylin

Pages: 1 ... 33 34 [35] 36 37 ... 98
511
TI Z80 / Re: Star Fox
« on: September 16, 2010, 04:52:04 pm »
WHERE BE MAH STARFOX APP?

512
TI-Nspire / Re: Would an NES emulator be possible on nSpire?
« on: September 16, 2010, 04:50:26 pm »
I must get my hands on an Nspire so, I can tinker around with it.

513
Humour and Jokes / Re: Peanuts!
« on: September 16, 2010, 04:49:07 pm »
* Raylin takes his squirrel ninja peanuts and leaves

514
Gaming Discussion / Re: What games are you playing now?
« on: September 16, 2010, 04:48:00 pm »
Professor Layton and the Unwound Future.

515
WabbitStudio Software Suite / Re: WabbitStudio Software Suite
« on: September 16, 2010, 04:47:38 pm »
I agree with DJ. That happened to me too.

516
TI Z80 / Re: Axe Minesweeper
« on: September 16, 2010, 04:47:08 pm »
This game causes many crashes for me and my Axe is up-to-date. Is there something that I'm missing?

517
Axe / Re: Garbled text?
« on: September 16, 2010, 04:46:20 pm »
At the end of SirCmpwn's entry, I had some residual garbled text. Is that an Axe bug or something like that?

518
Official Contest / Re: [BULLETIN] Cage Matches
« on: September 16, 2010, 09:33:45 am »
Done.

519
Official Contest / Re: [BULLETIN] Cage Matches
« on: September 16, 2010, 09:00:50 am »
Edited.

EDIT: Also, you must send me a PM to be in the Matches at all.

520
Official Contest / [BULLETIN] Cage Matches
« on: September 16, 2010, 03:25:39 am »
CAGE MATCHES

Have you the nerve to try?
Have you the need for speed?
Can you crank out quality code in no time at all?

Put your reputation on the line and step up to the plate.
This, good sirs, is the true test of coding.

Hello, Omnimagician. Welcome to the Cage Matches.
This is where your mettle will be pitted again another strong competitor whose wants to prove his worth as well.
The rules of this are simple: Make a game of said theme within the time limit.

For starters, you must send me a PM with your programming languages so I can add you to the roster.

Every (other) week, starting in October, two random people will be the contestants for that Cage Match.
A contestant has exactly 24 hours to reply. If a contestant does not reply, another contestant will be picked.
When both contestants have done so, the deadline is set a week or two from the top of the hour.
(Top of the hour means that if the PM is replied to at 8:23, the deadline is a week from now at 9. All times are in CDT (GMT -5.)).
The theme will be picked at random.
The language will be picked at random.
If the language is C or ASM, some code must be sent inside of the PM to assure that a contestant isn't over his head.
The result of the contest will be based a poll that the community votes on. (I will also be casting my vote.)
The winner gets fame, prestige, and a userbar.

That is all.


CONTESTANTS

Pure BASIC
*Raylin
*tloz128
*meishe91
*Builderboy
*Deep Thought
*ztrumpet
*matthias1992
*Michael_Lee
*FinaleTI
*nemo
*happybobjr
*ASHBAD_ALVIN
*SirCmpwn
*Qwerty.55
*cooliojazz
*willrandship
*Art_of_camelot

Hybrid BASIC
*Raylin
*Builderboy
*matthias1992
*FinaleTI
*happybobjr
*ASHBAD_ALVIN
*SirCmpwn
*cooliojazz
*ztrumpet

Axe
*Raylin
*yunhua98
*tloz128
*Builderboy
*Deep Thought
*ztrumpet
*Michael_Lee
*FinaleTI
*shmibs
*nemo
*happybobjr
*ASHBAD_ALVIN
*SirCmpwn
*Qwerty.55
*cooliojazz
*willrandship
*ScoutDavid
*Fast Crash

ASM
*SirCmpwn
*Hot_Dog

Projected Matches

Spoiler For October 24th, 2010:
nemo (accepted) vs. FinaleTI (accepted)
Axe - Tunnel (topdown)
Due October 24th, 2010 (finished)

Winner: nemo

Spoiler For November 11th, 2010:
Builderboy (accepted) vs. guy6020665 (accepted)
BASIC - Game using homescreen only
Due November 11th, 2010

Winner: Builderboy

Spoiler For CANCELED - November 20th, 2010:
SirCmpwn vs. FinaleTI
Hybrid BASIC - Use DCS (please). Fighting game.

Spoiler For POSTPONED - December 6th, 2010:
FinaleTI vs. Raylin
Hybrid BASIC - Use DCS (please). Role-playing game. Storyline not necessary but gives bonus points.
Due December 6th, 2010

Spoiler For December 21st, 2010:
ztrumpet vs. meishe91
Pure BASIC - One button game. Only one button.
Due December 21st, 2010

Winner: meishe91 (due to swing vote)

Spoiler For January 6th, 2011:
happybobjr vs. squidgetx vs. Michael_Lee
Axe - Puzzle game with a storyline (no point-and-click allowed)
Due January 6th, 2011

Winner: squidgetx

Next match:

Strike! The Storm Begins to Brew!

*Raylin
*tloz128
*meishe91
*Builderboy
*Deep Thought
*ztrumpet
*matthias1992
*Michael_Lee
*FinaleTI
*nemo
*happybobjr
*ASHBAD_ALVIN
*SirCmpwn
*Qwerty.55
*cooliojazz
*willrandship
*Art_of_camelot
Make the very best game you can think of in exactly 30 days.

Rules:

*This must be for the TI-83+.
*There cannot be a shred of Hybrid BASIC.
*No Axe subroutines.
*No ASM (unless it is on this page). Yes, I know that there is a loophole there.
*No late entries.
*No exceptions. At all.
*Submit to me ([email protected]) <- reverse the 'moc'.
*You cannot vote for your own entry.

Protips:
*Try not to make clones of other games.
*IF YOU SUBMIT A WRFNG PROGRAM, I WILL STAB YOU.

Same rules apply as well. This starts when over 50% of the people accept after the 20th.

521
Axe / Re: Text
« on: September 15, 2010, 11:47:53 pm »
The DrawF Text command in Axe. I don't know what it does.

522
Axe / Text
« on: September 15, 2010, 11:36:16 pm »
EDIT: Disregard. I must learn to search.

523
Axe / Re: The most efficient way to store and recall lots of text
« on: September 15, 2010, 09:18:05 pm »
I'm trying to save all of the text in my game to one string.

524
Axe / The most efficient way to store and recall lots of text
« on: September 15, 2010, 09:06:46 pm »
Yeah... what the title says.

525
News / Re: Axe Contest ending soon!
« on: September 15, 2010, 08:08:01 pm »
Hmmm. Mayhaps I should do what Raylin did for the Cemetech contest and valiantly submit a last minute entry.......

If so, it is a tunnel game, so I'd probably lose points for originality, but it does have a lobster difficulty mode. ;)

Maybe you should not. Those were the worst 30 minutes of my life.

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