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Messages - Raylin

Pages: 1 ... 38 39 [40] 41 42 ... 98
586
Axe / Re: 3 level greyscale image
« on: September 04, 2010, 10:31:54 pm »
You. Are. A. Lifesaver.

587
Axe / Re: 3 level greyscale image
« on: September 04, 2010, 10:28:16 pm »
Nonono. I have fullscreen hex images. How do I display them on the screen?

588
Axe / 3 level greyscale image
« on: September 04, 2010, 10:20:49 pm »
How would one display a fullscreen 3 level grey image on the screen in Axe?

589
TI-BASIC / Saving and loading
« on: September 04, 2010, 04:48:43 am »
Fixed.

590
Nostalgia / Re: Nostalgia - My Axe Parser Contest Entry
« on: September 03, 2010, 09:59:19 pm »
A sad Raylin appears.

Was Raylin going to be mentioned in those credits? :c

591
Nostalgia / Re: Nostalgia - My Axe Parser Contest Entry
« on: September 03, 2010, 06:53:38 pm »
I still feel like that text is a bit hard to read...
That may just be me getting old...

592
TI Z80 / Re: Concepts and Basic Information
« on: September 03, 2010, 08:42:03 am »
It may not play like you think it will.
The entire concept that I was trying to stress is the lack of input when the battle starts.
The CO is only allowed to call in Tactics and nothing else.
I don't know if that really counts as an RTS.

593
Axe / Re: Floating Point in Axe
« on: September 02, 2010, 09:22:46 pm »
Uhm...
Aren't there floating points in Axe now?

594
Other Calculators / Re: Why FreeBASIC rocks your socks.
« on: September 02, 2010, 07:00:16 pm »
@DThought: I started installing this compile a few seconds ago. It's done now. :P

595
Axe / Cool transitions!
« on: September 02, 2010, 11:53:24 am »
Yeah. Well, they would be if they worked.
I am trying to save a screen to the back-buffer and then call 8x8 chunks of that screen back to the screen.
How would I do that?

596
News / Re: A Tribute to Omnimaga's Ninth Anniversary
« on: September 02, 2010, 08:48:34 am »
Indeed. Happy birthday and long live Omnimaga.
Here's to you, DJ.

597
Axe / Should this work or am I being stupid?
« on: September 01, 2010, 04:36:34 pm »
Code: (Axe BASIC) [Select]
:.INIT
:"appvRPGSave->Str1
:GetCalc(Str1,9)->A
:Data(100,7,7,0,1,1,1,1,121)->GDB1
:Copy(GDB1,Str1,9
:Archive A

598
Humour and Jokes / Re: Heheheh
« on: September 01, 2010, 03:38:19 pm »
It's a QR code.
It probably has some data inside.
Barcode scanner anyone?

599
TI Z80 / Re: Plans
« on: September 01, 2010, 02:34:32 am »
Thank you, sir.

600
TI Z80 / Re: Plans
« on: September 01, 2010, 02:08:34 am »
True, I should just make the movement and display in Axe and then, I could run the GUIMouse.

Pages: 1 ... 38 39 [40] 41 42 ... 98