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Other Calculators / Re: random stuffs
« on: August 02, 2010, 08:00:38 pm »
What version of Axe are you using for the animation and are you using PT-Mask()?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 766
Other Calculators / Re: random stuffs« on: August 02, 2010, 08:00:38 pm »
What version of Axe are you using for the animation and are you using PT-Mask()?
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TI Z80 / Re: Battle Ship« on: August 02, 2010, 07:59:46 pm »
It's actually quite a decent game.
I just played it. 768
Other Calculators / Re: ERR: VERSION« on: August 02, 2010, 07:59:00 pm »
So, wait.
How did you trigger this error? 769
Nostalgia / Re: Nostalgia - My Axe Parser Contest Entry« on: August 02, 2010, 07:57:43 pm »
I am looking forward to this.
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The Axe Parser Project / Re: Axe Parser« on: August 02, 2010, 07:56:17 pm »
Tokenized addresses? What would you use for that?
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Humour and Jokes / Re: Raylin gone EVIL?« on: August 02, 2010, 07:54:55 pm »
Okay, since this is the 667th post, evil streak is over.
*looks at post count* Wait? What? 772
Miscellaneous / Re: Programming Tutorials, Help, Etc.« on: August 01, 2010, 09:19:04 pm »
Done.
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The Axe Parser Project / Re: Bug Reports« on: August 01, 2010, 05:19:23 pm »
THAT WOULD BE INSANE!
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Humour and Jokes / Re: The best xkcd ever (NOT a rickroll)!« on: August 01, 2010, 09:13:14 am »
LOL!
At first, I thought it was a fluke! 776
The Axe Parser Project / Re: Features Wishlist« on: July 31, 2010, 10:45:36 am »
^ This.
Also, I'm looking forward to some Mode 7. 777
The Axe Parser Project / Re: Axe Parser« on: July 28, 2010, 09:43:20 pm »
So, Axe is pulling shenanigans.
Can someone tell me how to use the Pt-Command()->BUFF please? Thanks. 778
Escheron: Shadow over Ragnoth / Re: Escheron: Shadow over Ragnoth« on: July 28, 2010, 09:21:19 pm »So, next up. The battle engine. Always, always, ALWAYS tackle the battle engine first. I can't tell you the countless times the battle engine has stabbed me in the foot. Good luck, sir. 779
The Axe Parser Project / Re: Axe Parser« on: July 28, 2010, 08:52:25 am »
Can't download yet.
I'm on a public computer. How fast is the routine? Can you still animate? 780
The Axe Parser Project / Re: Features Wishlist« on: July 28, 2010, 12:06:32 am »
Sprite flipping will be the $h!t.
On top of that, multiplayer linking will be so awesome... Now, if all of those features were in the next version (0.4.1)... |
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