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Messages - Raylin

Pages: 1 ... 51 52 [53] 54 55 ... 98
781
Miscellaneous / Re: I need your guy's opinion, for real this time.
« on: July 27, 2010, 01:34:28 pm »
I believe that there should be a front page link on this.

782
The Axe Parser Project / Re: Your Projects - Post and Critique
« on: July 27, 2010, 01:33:04 pm »
Runer, are you trying to compete with Spencer or are you submitting that for the contest?

783
The Axe Parser Project / Re: Axe Parser
« on: July 27, 2010, 01:32:17 pm »
I dunno if those are there to establish a foundation for the automated linking or what...

Perhaps it involves bit manipulation?

784
Axe / Re: The Complete Guide to Effective Axe
« on: July 27, 2010, 01:31:08 pm »
Indeed.

It's always nice to have some extra material to sharpen that Axe. [/lame pun]

785
Art / Re: 10x zoom in paint
« on: July 27, 2010, 01:29:36 pm »
To be honest, I saw something completely different instead of the smiley face at first.

786
The Axe Parser Project / Re: Features Wishlist
« on: July 27, 2010, 01:28:39 pm »
Shaky ground you treadin' on, SirCmpwn. Mind that post's sharpness.

In any case, I would suggest _player's idea of keyhooking the COMPILE command in Axe.

787
Thank you very much but i like informaiton to you.

This post has made me confuzzled.

788
The Axe Parser Project / Re: Your Projects - Post and Critique
« on: July 26, 2010, 02:59:27 am »
The white space on the side is a BIG tipoff. :D

789
Other / Re: What computer OS do you use?
« on: July 26, 2010, 02:49:04 am »
W7 on the laptop. XP on the desktop.

790
The Axe Parser Project / Re: Your Projects - Post and Critique
« on: July 26, 2010, 02:48:34 am »
Holy crap!
Is that the entire map of Hyrule?! o.o

791
The Axe Parser Project / Re: Axe Parser
« on: July 26, 2010, 12:55:20 am »
Hmm.

Will we see an update tonight?

792
The Axe Parser Project / Re: Features Wishlist
« on: July 25, 2010, 11:36:02 pm »
Ah. My mistake.

*Raylin cocks a shotgun and puts his temporary dyslexia in check.

793
I suggest different levels of advertising for different levels of programming prowess.

794
The Axe Parser Project / Re: Features Wishlist
« on: July 25, 2010, 11:08:58 pm »
@Runer: What you just said is an action in Axe. Look through the documentation again. You'll see it.
If not, the command is EXP->DispGraph.

@_player: Oh. Okay. You want Axe to have a hook so that you can compile quickly. I like.

795
The Axe Parser Project / Re: Features Wishlist
« on: July 25, 2010, 11:02:21 pm »
On-demand compiling?

Wouldn't that be memory-clogging?

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