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The Axe Parser Project / Re: Axe Parser
« on: May 30, 2010, 05:48:59 pm »
I r confus.
Explain your spasm, sir.
Explain your spasm, sir.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 976
The Axe Parser Project / Re: Axe Parser« on: May 30, 2010, 05:48:59 pm »
I r confus.
Explain your spasm, sir. 977
TI-BASIC / Re: Pure TI-BASIC grayscale ASCII game« on: May 30, 2010, 05:31:48 pm »Quote from: Galandros unrolling code What is that? Self-modifying code? 978
Axe / Re: sprites scrolling« on: May 30, 2010, 05:25:17 pm »
Put your Vertical + command in a Repeat loop.
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The Axe Parser Project / Re: Axe Parser« on: May 30, 2010, 04:15:13 pm »
Checked.
Tried with both the source and the executable. BASICBuilder compiles fine. Running the APP throws back a syntax error. EDIT: Lies and slander! Hold on to your horses! EDIT 2: Nope. Still doesn't work. Tried to use a BASIC program to link up the two. 981
TI-BASIC / Re: Pure TI-BASIC grayscale ASCII game« on: May 30, 2010, 03:46:46 pm »
I agree with geekboy. This isn't exactly practical.
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TI-BASIC / Re: Extra tokens and token picker« on: May 30, 2010, 10:23:48 am »
Am I crazy or did I just read pure BASIC grayscale?
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The Axe Parser Project / Re: Bug Reports« on: May 29, 2010, 01:40:23 pm »
Double-tap?
(Compile it again?) 984
The Axe Parser Project / Re: Axe Parser« on: May 27, 2010, 07:02:38 pm »
You need the prefix "v" in the Str1.
That means it should show this: Code: [Select] "vS"->Str1 The v is question is [2nd]+[8]. 986
The Axe Parser Project / Re: Features Wishlist« on: May 27, 2010, 07:14:00 am »
^++
Agreed and seconded. Instant Goto debugging feature FTW. 987
The Axe Parser Project / Re: Features Wishlist« on: May 26, 2010, 11:55:13 pm »
How long do the routines take?
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The Axe Parser Project / Re: Features Wishlist« on: May 26, 2010, 11:21:04 pm »
By memory locations, you mean something like {L1+X} or...?
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Project M (Super Mario) / Re: Name« on: May 26, 2010, 11:10:30 pm »
Mario meets World. (I lol'ed a bit.)
World of Mario. Iunno. |
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