Looks like a company managed to make a 1TB USB-Stick! SO WANT, lol Well, the 1TB USB stick shall be on market in Q1 2013, they have already released the 512GB version which already costs $1337 O.o (Do they know about 1337 O.o) Let's see how much the 1TB stick will be.... Oh, and here's the link: http://www.kingston.com/us/usb/personal_business#DTHXP30
Hey Guys, Over my school I found out that HP is hosting a programming competition in March, I'll probably be participating and I wanted to give you guys the chance to do so too! Here's a link: http://www.hpcodewars.org/
Another random thing i suddenly started working on. A web-clock! It will be easy to embed into websites, easy to change size etc. Many parameters. Digital clock, analog clock, binary clock and real binary clock. With settings I'm very good at describing my projects Anyways, here's a sneek-peek: http://withg.org/sorunome/clock.html
Hey, I made a slideshow creator already some time ago on my website. I just noticed that i didn't create a topic about it yet First of all, the creator is located here: http://www.sorunome.de/webdeveloping/slideshow/ The GUI is IMO rather simple to use. So, the version thing: You select the slideshow version, if it is set to newest it'll auto-update once i make a new version
To use it on your website just simply copy-paste the embed code
For people on a forum who wanne do it with bb code, you need to do stuff like this: [slideshow]<stuff>[/slideshow] -> <iframe width="100%" height="600px" src="http://www.sorunome.de/webdeveloping/slideshow/?embed=newest&pics=<stuff>" frameborder="0" allowfullscreen mozallowfullscreen webkitallowfullscreen></iframe> Let's poke omni admins to add dat
A IMO cool feature is that you can load the slideshow to edit it via embed or via bb code.
It is programmed in HTML5 canvas (exept version 1.0, lol, but dat one sucks and IDK if it is working at all)
Changelog: v2.2: Changed preloading, only preloads the first 7 images, once you interact with it it'll start preloading the others v2.1: Fixed a gallery bug and added a fullscreen button v2.0: Far better design, got rid of the crappy old one, all images preload v1.0: Created
Some of you may have noticed: There was again a story on IRC! This is starting to become Omnimaga tradition! So, for all who missed it, read below:
Quote
Omnimaga New Year 2013 Story!
(20:45) 1: On a silent night in Omnimaga, a certain wizard appeared.
(21:00) 2: He didn't look like a wizard, though. Just a small child with a small, but dangerous gift.
(21:15) 3: Suddenly, the storm picked up. The #omnimaga channel users dropped one by one.
(21:30) 4: The fatality rate was shocking. The wind blew harder and harder.
(21:45) 5: A sinister ssss-ss-ss-sssssss filled the air. Then everything went black.
(22:00) 6: Nobody could see anything. An eerie hum filled the air.
(22:15) 7: Everybody waited anxiously, not knowing what would happen, their futures in the air.
(22:30) 8: Suddenly, everyone's lights went out. In the dark, everybody could see the wizard holding up the dangerous gift.
(22:45) 9: "FREEZE!", he said. Nobody moved. Everybody was frightened.
(23:00) 10: Suddenly somebody had to sneeze. The wizard acted immediately!
(23:15) 11: He opend the gift without any hesitation, and suddenly the room was filled with loud noises and light.
(23:30) 12: Creppy words filled the room. "We are coming!" "Time is up for you guys soon, HAHAHAHA!!" "THE GAME!!" "RICK ASHLEY!" "BLUE AXE WIELDING LOBSTERS!" "EMAG EHT!!" The faces of all Omnimaganians were pale.
(23:45) 13: Suddenly, the wizard began to laugh. Everybody thought he was going insane.
(24:00) 14: All he wanted to say was: "Happy New Year!"
(24:01) 15: Thanks for the great year! We wish everyone a joyful, safe, and programming-fulled happy New Year! This brought to you by Sorunome and alberthrocks! Full story available here: http://beta.primarypad.com/p/JktNlD7s58
Ok, I thought I'd make now a list of my IRC bots........ Well, first, all the bots that reply with the nickname Sorunome are then as a plugin for my self-programmed plugin manager sooooooooooo let's go!
AxeBot Usage: @axe <command> .axe <command> Output: Searches in the readme, .axe is pm Advanced (still buggy): [@.]axe (prgm|app|fusion) <command> Outputs the size
LibBot Usage: @<lib> <command> .<lib> <command> Output: Searches in Basic libs. put as <lib> all to search in all libs
GramBot Usage: @gram(|mer) <command> .gram(|mer) <command> Output: Again, searches for the command
DerpyBot Usage: complicated, check out my other topic about it http://ourl.ca/16809 it is for managing omnomirc pm over efnet
test Usage: test Output: Test received
google Usage: [>@]google <phrase> Output: First google result
Brainf*ck THIS BOT IS SILENTED ON #omnimaga, you can still use #omnimaga-spam Usage: @bf <code> Output: The output of brainf*ck code (for input: put all your input afterwards seperated with a space, so ,.,. hi outputs hi)
[@>]omnimaga uses google to search omnimaga, so i just a shortcut for >google site:omnimaga
@md5 duh
@ping pings a website, works like isup.me, only timeout time is one minuet, lol
@calc <stuff> it uses sympy, so if you want to know how to use it look up how to use sympy only variables declared so far are k,n,x,y,z if you want any more, poke me
@ddg <stuff> Look up stuff on duck duck goes api!
Well, that's it already (i think) If you have any questions ask I will update this list
Hey, i encountered a problem with lua and mysql a huge problem, with unicode characters. On mysql everything is set to utf8, seriousley everything, but when carching 'em through lua they get '?' and sending SET NAMES utf8; craches here's my code:
env = assert(luasql.mysql()); con = assert(env:connect("<username>","<database>","<passwd>", "localhost")); --conn:execute("SET NAMES 'utf8';"); cur = assert(con:execute("SELECT * FROM axebotcommands WHERE LOWER(plaintoken) LIKE '%"..args.."%';")); --cur = conn:execute("SHOW VARIABLES LIKE 'character_set%';"); row = {}; results = {}; for i=1, cur:numrows() do row = cur:fetch(row, "a"); --a table.insert(results,row["token"]..": "..row["message"]) end; cur:close(); con:close(); env:close();it would be epic if somebody could help me.
YES i am remaking it NO KIDDING i'm serious totally i don't have too much to show yet but screenie will come soon As in NOW
BTW, you lost the game No kidding you did even thought you don't know you did you still did
Spoiler For game:
So, i started on a new project and i thought i'd make first a little game out of it as games are fun So, the first one who gets to guess correctly can get beta tests of the game. For sure. Also during development if they want. So, hint: check my recent activity on omni, if you can count 1&1 togeather you should be able to guess it correctly. Sorry DJ_O, Juju and jacobly, as you already know what it is you cant participate
First, i hope this is the right section to post Ok, so, I want to decompile a exe patch for a game, or look into all the files stored in it or something like that. The game is trackmania And i wanne do that because i wanne patch it in a very similar way that existing patch already does. The exe talked about can be downloaded here (to big to attach): http://www.focus-files.com/patchs/tmuf/TmUnitedForever_StarEdition_Update.exe Can somebody please help me?