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Messages - Sorunome

Pages: 1 ... 70 71 [72] 73 74 ... 591
1066
News / Re: Site/IRC issues
« on: October 22, 2014, 03:41:41 pm »
Awe, I hope issues get fixed soon!
BTW, does this fall under your money back guarantee?

1067
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 22, 2014, 10:09:38 am »
Yeah i was planning on that but like a wave under him that moves with him, i thought

1068
Miscellaneous / Re: My Little Pony: Friendship is Magic
« on: October 21, 2014, 05:14:49 pm »
Yup, that was a pretty good one ^.^

1069
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 21, 2014, 04:26:39 pm »
Also here comes some swimming sprites. Perhaps somebody can come up with something better, though.



Will you make Reuben move twice slower in water?
I'll just see how it turns out due to the "natural slowdown"

Edit: um, on a second look, i expected there to be more.....water on the tile o.O

1070
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 21, 2014, 03:48:00 pm »
Thaaaaaanks, this will be very helpful :)

1071
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 21, 2014, 12:11:26 pm »
ok, thanks, i guess i need to add those wall tiles now :P

EDIT: Also, you can only access maps that were made yet ;)

1072
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 21, 2014, 11:32:14 am »
What do you mean by being unable to find anything in the beach area? ???
The false tile
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Also nope they are still not correct because the map at the bottom still shows the Rosa village with enemies in certain parts (the bottle puzzle and bushes areas), as I pointed out earlier.
Browser cache.....
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As for a sprite do you need one for each water tile or just one for everything? I would need your current Reuben walking sprites since the water one is pretty much identical, just cut in half
One for all
Also, lemme find the spritesheet......

Also, I noticed now that i also need battle backgrounds.

EDIT: I'm pretty sure it is this one
http://www.omnimaga.org/ti-z80-calculator-projects/reuben-quest-axe-remake/msg341127/#msg341127
I used the smaller version that is only 8px high.

1073
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 21, 2014, 05:48:02 am »
Are the areas correct now? http://reubenquest.net/new_enemies/beastry.html

EDIT: Also I can't find anything in the beach area.

EDIT2: Anybody wanne make me 8 more sprites? :3
Reuben in water in each direction, 2 frame animation? :3

1074
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 21, 2014, 12:57:10 am »
Indeed. The enemy-less area kinda formed a rectangle lol, and one NPC stands there which is a small indication that the area is safe. :P
Ok, i'll change that in the sheet after school
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ALso, I tried your game so far and the areas seems fine, aside from a few sprite glitches (wrong tiles) at some places. I couldn't reach every area, though, since some doors were locked.
Anything apart from the house thingies inside the mirror?
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Btw will you make houses fully explorable (where all you can do is talk to the NPC and exit) or will it be like the original game, where you instantly initiated a convo with the NPC then exited right afterward?
What is better? :3

1075
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 21, 2014, 12:45:20 am »
Ah ok. But yeah it would definitively be in the right area and the A0 enemy is also in the right area too.

As for areas I believe they are fine as they are, at first glance, except the western forest, because I don't think there are any enemy encounters past the narrow path before you reach the wide-open screen with plenty of bushes.
Well I wasn't sure about that :P
So the whole path to fetch that one bottle was enemy-less?

1076
OmnomIRC Development / Re: Enable notification on per-channel basis
« on: October 21, 2014, 12:44:31 am »
Oh, yeah, i wanted to do highlight settings, for like blacklisting nicks. Seems like I forgot, but currently I'm too busy with other projects *ehem* reuben *ehem* :P

1077
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 21, 2014, 12:38:19 am »
I am pretty sure I encountered a golem in the other world. And i'm 99.9% sure I put the jellyfish in the right area.
But what is also important to me right now, what i'm not sure about, is weather the areas where there are no enemies is correct.

EDIT: Oh, and i'm not sure if i put 0A correctly where it is right now....

1078
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: October 20, 2014, 03:44:08 pm »
um, can you maybe mark me in the map which enemy goes where, please? <_<

EDIT: like this? http://reubenquest.net/new_enemies/beastry.html

1079
Miscellaneous / Re: My Little Pony: Friendship is Magic
« on: October 20, 2014, 03:39:49 pm »
I hope it'll reach germany :P

1080
Humour and Jokes / Re: Most akward/unlikely Google search results
« on: October 20, 2014, 03:39:11 pm »
quite some time if you typed in "can you get" the first thingy was "can you get aids from swimming in a pool with black people".
That is just so WTF

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