331
TI-BASIC / Collision Detection
« on: September 17, 2015, 03:14:36 am »
well if you don't want to hit something drawn to the screen you could use pxl-test
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 331
TI-BASIC / Collision Detection« on: September 17, 2015, 03:14:36 am »
well if you don't want to hit something drawn to the screen you could use pxl-test
332
Other Calc-Related Projects and Ideas / Re: TiLP - Fedora Packages« on: September 10, 2015, 05:34:51 pm »
wow, that necro
and nice that tilp reaches more repos! 333
Other / Re: Making a sound mixer« on: September 09, 2015, 06:10:11 pm »
Ok, I got some trouble now, my Digital Potentiometers arrived and i set them to the exact same resistance value as the master channel of my sound mixer, i measured the resistance to make absolutely sure it matches the one of the analog resistor. And when using the digital one there is no sound coming out at all!
the digital pots are MCP42010 The power supply of the controlling unit (arduino + digital potentiometers) and the sound mixer (OP-Amps) is a different one. 334
Other Calc-Related Projects and Ideas / Re: MathGraphica calculator for desktop and mobile« on: September 09, 2015, 03:32:55 pm »
sounds awesome, looking forward to those features!
335
TI Z80 / Re: Spot: The Video Game! TI-84+ development thread« on: September 09, 2015, 03:09:13 pm »
Do you store each frame or do you somehow calculate them on-the-fly?
336
Other Calc-Related Projects and Ideas / Re: MathGraphica calculator for desktop and mobile« on: September 09, 2015, 09:04:46 am »
Just tried it out on archlinux and it is looking quite awesome! Do you plan on adding CAS functionality?
337
TI Z80 / Re: Spot: The Video Game! TI-84+ development thread« on: September 09, 2015, 09:01:38 am »
Love the animations!
338
TI Z80 / Re: Spot: The Video Game! TI-84+ development thread« on: September 07, 2015, 05:59:10 am »
This is looking and sounding awesome! Any reason you picked 3lvl over 4lvl?
Also for wabbit gray go to the display settings and play around a bit 339
OmnomIRC Development / Re: Color code bug« on: September 03, 2015, 12:38:39 pm »
Ok fixed it now in the dev build, the reason for that bug is rather stupid, lol.
Expect it to be live, soon! EDIT: AAaaaaand, the fix is live! Thanks for reporting! 340
TI Z80 / Re: Mandelbrot Set explorer« on: September 01, 2015, 11:54:01 am »
This is looking awesome, I love it! I assume it's written in asm, right?
341
Introduce Yourself! / Re: 'sup?« on: August 26, 2015, 03:13:11 am »Welcome!Yes, it can, only shows on the webpage, though as tapatalk has its own set of smileys 342
OmnomIRC Development / Re: Color code bug« on: August 23, 2015, 04:51:54 pm »
Ok I'll check on it once I'm home end of the month, thanks for reporting!
343
TI Z80 / Re: Unnamed RPG [TI-BASIC]« on: August 23, 2015, 04:29:25 am »
I like this custom font a lot
345
TI Z80 / Unnamed RPG [TI-BASIC]« on: August 20, 2015, 03:32:41 am »
what if you use some asm lib for custom fonts?
|
|