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TI-BASIC / Collision Detection
« on: September 17, 2015, 03:14:36 am »
well if you don't want to hit something drawn to the screen you could use pxl-test
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 331
TI-BASIC / Collision Detection« on: September 17, 2015, 03:14:36 am »
well if you don't want to hit something drawn to the screen you could use pxl-test
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Other Calc-Related Projects and Ideas / Re: TiLP - Fedora Packages« on: September 10, 2015, 05:34:51 pm »
wow, that necro
![]() and nice that tilp reaches more repos! ![]() 333
Other / Re: Making a sound mixer« on: September 09, 2015, 06:10:11 pm »
Ok, I got some trouble now, my Digital Potentiometers arrived and i set them to the exact same resistance value as the master channel of my sound mixer, i measured the resistance to make absolutely sure it matches the one of the analog resistor. And when using the digital one there is no sound coming out at all!
![]() the digital pots are MCP42010 The power supply of the controlling unit (arduino + digital potentiometers) and the sound mixer (OP-Amps) is a different one. 334
Other Calc-Related Projects and Ideas / Re: MathGraphica calculator for desktop and mobile« on: September 09, 2015, 03:32:55 pm »
sounds awesome, looking forward to those features!
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TI Z80 / Re: Spot: The Video Game! TI-84+ development thread« on: September 09, 2015, 03:09:13 pm »
Do you store each frame or do you somehow calculate them on-the-fly?
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Other Calc-Related Projects and Ideas / Re: MathGraphica calculator for desktop and mobile« on: September 09, 2015, 09:04:46 am »
Just tried it out on archlinux and it is looking quite awesome! Do you plan on adding CAS functionality?
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TI Z80 / Re: Spot: The Video Game! TI-84+ development thread« on: September 09, 2015, 09:01:38 am »
Love the animations!
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TI Z80 / Re: Spot: The Video Game! TI-84+ development thread« on: September 07, 2015, 05:59:10 am »
This is looking and sounding awesome! Any reason you picked 3lvl over 4lvl?
Also for wabbit gray go to the display settings and play around a bit ![]() 339
OmnomIRC Development / Re: Color code bug« on: September 03, 2015, 12:38:39 pm »
Ok fixed it now in the dev build, the reason for that bug is rather stupid, lol.
Expect it to be live, soon! EDIT: AAaaaaand, the fix is live! Thanks for reporting! 340
TI Z80 / Re: Mandelbrot Set explorer« on: September 01, 2015, 11:54:01 am »
This is looking awesome, I love it! I assume it's written in asm, right?
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Introduce Yourself! / Re: 'sup?« on: August 26, 2015, 03:13:11 am »Welcome!Yes, it can, only shows on the webpage, though as tapatalk has its own set of smileys ![]() 342
OmnomIRC Development / Re: Color code bug« on: August 23, 2015, 04:51:54 pm »
Ok I'll check on it once I'm home end of the month, thanks for reporting!
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TI Z80 / Re: Unnamed RPG [TI-BASIC]« on: August 23, 2015, 04:29:25 am »
I like this custom font a lot
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TI Z80 / Unnamed RPG [TI-BASIC]« on: August 20, 2015, 03:32:41 am »
what if you use some asm lib for custom fonts?
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