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Messages - Sorunome

Pages: 1 ... 40 41 [42] 43 44 ... 591
616
Miscellaneous / Re: Post Your Cave
« on: March 01, 2015, 01:04:56 pm »
Yay, NES!

617
Art / Re: Mockups "please say this is going to be a game"
« on: March 01, 2015, 12:13:00 pm »
Nice sprites!

618
OmnomIRC Development / Re: OmnomIRC changelog and suggestions
« on: February 28, 2015, 12:56:20 pm »
New version, it is highly recommended for people who use this to update as it has security fixes.

619
OmnomIRC Development / Re: IRC Client Integration
« on: February 28, 2015, 04:27:39 am »
Sorunome: Mind adding this info to the IRC page?
Oh, right, forgot to do that :P

620
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: February 26, 2015, 04:07:00 pm »
7046: You wrote some of your answers in your math test in binary or hex

621
Miscellaneous / Re: My Little Pony: Friendship is Magic
« on: February 26, 2015, 03:34:24 pm »

622
OmnomIRC Development / Re: IRC Client Integration
« on: February 26, 2015, 01:34:56 pm »
Let's do some epic necro >:D

So yeah, i just took my time to write HexChat bindings for OmnomIRC!

They are currently only pushed in the dev branch of the repo, so you can get them here: https://github.com/Sorunome/OmnomIRC2/blob/dev/omnombindings_hexchat.py

Have fun testing them out and reporting bugs!

Also imma edit the first post

623
News / Re: Ndless 3.9 is out!
« on: February 26, 2015, 10:34:32 am »
Oh i meant htat you should only install ndless3.9 on os 3.9.0 / 3.9.1, but you can still install other OS's. Is that correct? If so, i'll try to re-word

624
News / Re: Ndless 3.9 is out!
« on: February 26, 2015, 10:27:34 am »
wait i thought ndless 3.9 was for os 3.9.0 / 3.9.1

625
Reuben Quest / Re: Reuben 3 teasers
« on: February 26, 2015, 09:10:55 am »
But that would also slow down the engine some as i'd have to switch keygroups i'm skanning
Sorunome, switching key groups is like... 30 or maybe 40 t-states with the delay. You won't even notice that. You could switch groups a hundred times and probably still not even notice it :P If you were switching t-states in the inner loop of your fastcopy routine, then maybe you'd notice it. But in the outermost layer of the main game loop, it'd be fine. Also, you could prefix the appvar with a space so that it appears hidden. And i agree, exiting mid-battle shouldn't have the quick-save option.
but but but it can be done without!
Of course. I wouldn't expect it to be able to be done mid battle. That would be weird. :P
yep, especially because i got some plans *hint hint hint*

626
News / Re: Ndless 3.9 is out!
« on: February 26, 2015, 09:06:49 am »
Just edited the first post to make it (hopefully) a bit more clear

627
Reuben Quest / Re: Reuben 3 teasers
« on: February 25, 2015, 01:33:04 pm »
If I add something like that you won't be possible to do that during battles, though.

628
Other / Re: CBS6000 - an 8-bit 6510 computer
« on: February 25, 2015, 01:29:14 pm »
That sounds pretty awesome! Now on to make some nice games for it :P

629
Other Calculators / Re: TI Connect CE - In-Depth Review
« on: February 25, 2015, 01:27:54 pm »
I see you have windows 8


Also, thank you for the nice review! I wonder if the editor could be modded to support more languages....but then again, SourceCoder features a built-in emulator so who needs that :P

630
News / Ndless 3.9 is out!
« on: February 24, 2015, 03:22:38 pm »
This must be great news for all you Ndless users: Ndless 3.9 is out!
This new Ndless version allows you to install it on OS 3.9.0 and 3.9.1, so that even the Nspires that came with OS 3.9.1 (HW-S) can use it!

OS 3.9.0/3.9.1 users go and grab your ndless here: http://ndless.me/


Source: https://ndlessly.wordpress.com/2015/02/24/ndless-freshest-update-3-9/

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