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Miscellaneous / Re: Christmas - what did you get?
« on: December 25, 2012, 04:16:13 pm »
I got

Oh, and a vserver for a year

Oh, and a vserver for a year

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 6901
Miscellaneous / Re: Christmas - what did you get?« on: December 25, 2012, 04:16:13 pm »
I got
![]() Oh, and a vserver for a year ![]() 6902
TI Z80 / Re: [Axe] WiredWorks, a SolidWorks-like« on: December 25, 2012, 04:14:58 pm »
A Lib for other people to use it? O.o
That is epic! ![]() 6903
News / Re: Fruit Ninja & gpSP-Nspire wins Ticalc.org POTY!« on: December 24, 2012, 09:31:25 pm »
wooooooo, congrats deep
next year portal will win ![]() * Sorunome runs
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Computer Projects and Ideas / Re: Sorunomes IRC Bots« on: December 24, 2012, 07:05:04 pm »
it gives you the md5 hash of the string
and yay, i love back to the future ![]() 6905
Computer Projects and Ideas / Re: Sorunomes IRC Bots« on: December 24, 2012, 06:39:24 pm »
I added @md5 and @omnimaga (uses google for searching)
If you have any ideas, feedback or suggestions please post about it, i will add it no matter how complicated, maybe i'll try meself on a time machine * Sorunome runs
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Reuben Quest / Re: Reuben Quest Axe Remake« on: December 24, 2012, 06:35:00 pm »Oh, lol, could you also please make the normal sprites 4-level greyscale?mhmm, that only looks like 3 level greyscale to me O.o ![]() Since in your game Reuben moves 1 pixel at a time instead of 8, but still moves at a similar speed, you might have to change the range to 80-200 instead (or 40-240 if you keep the original) to not complicate the code too much.I already thought about that ![]() 6907
Reuben Quest / Re: Reuben Quest Axe Remake« on: December 23, 2012, 10:57:59 pm »
i have nto yet made the zelda-like scrolling, but i will do it
![]() (maybe i'll reprogram it in brainfuck) * Sorunome runs
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Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion« on: December 23, 2012, 10:53:58 pm »
i'm bad at making sprites, so somepony else could make mine
![]() 6909
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion« on: December 23, 2012, 10:48:55 pm »
they are 16 bit :cool:
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Reuben Quest / Re: Reuben Quest Axe Remake« on: December 23, 2012, 06:59:19 pm »
Well, i wanted to do fake scrolling, the thing is that some maps are oriented on it not being scrolling as it is more complicated then to search for scertain stuff, so no scrollin in the remake, sorry
![]() 6911
Reuben Quest / Re: Reuben Quest Axe Remake« on: December 23, 2012, 06:07:31 pm »
mhmm, that only looks like 3 level greyscale to me O.o
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TI Z80 / Re: [Axe] BrainFuck 83+« on: December 23, 2012, 03:58:39 pm »
nice, i guess 9 is > and 8 is < ?
And is there , ? 6913
Introduce Yourself! / Re: New and looking for advice« on: December 23, 2012, 03:45:29 pm »
Welcome to omnimaga! Have some peanuts
![]() ![]() 6914
Computer Projects and Ideas / Re: [Cemetech Contest #9] Reuben Quest HD« on: December 23, 2012, 03:42:39 pm »
I like the font, good work
![]() 6915
Jumpman 68K / Re: Jumpman« on: December 23, 2012, 03:46:06 am »
Nice, i like the wind and the birds
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