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Messages - Sorunome

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7141
how about :w00t2: being

And that's how a feel about it :P

7142
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion
« on: December 09, 2012, 04:25:46 pm »
O.o i only know all the way to the computer lands, not further! D:

7143
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion
« on: December 09, 2012, 04:23:23 pm »
the totally new story idea we discussed on irc. With you going omnimaga > cemetech > ticalc > cemetech > bridge > hp > computer lands > casio > ti

7144
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion
« on: December 09, 2012, 04:20:26 pm »
right, it's arpg, well, we don't do map design, so... :P
we should continue with the story thought. Did we add anything i didn't catch? all i catched is from that big update on the wiki.

7145
Other Calc-Related Projects and Ideas / Re: OmniRPG - Coding
« on: December 09, 2012, 04:19:13 pm »
can you maybe scale it down a bit?

7146
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion
« on: December 09, 2012, 04:16:23 pm »
and also plains, because they are boring if you have big tiles as you walk then forever wtihout the screen changing :P

7147
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion
« on: December 09, 2012, 04:14:12 pm »
If the player could use boats, wouldn't he just be able to go directly from HP to Omnimaga? :P
no boats. no plains. :P

7148
Other Calculators / Re: OmnimagaTV- How to upload your videos
« on: December 09, 2012, 03:51:29 pm »
I would not do a previous button with vid-preview as that would require a different outro per video

7149
Other Calculators / Re: OmnimagaTV- How to upload your videos
« on: December 09, 2012, 03:44:18 pm »
A stop animation I made earlier today.
Sorry for the fuzziness, but I didn’t know how to batch enlarge images without resampling, with nothing but paint and irfanview

Could you please try to make an outro?

7150
Other Calculators / Re: OmnimagaTV- How to upload your videos
« on: December 09, 2012, 02:50:59 pm »
i like it :D

7151
well, what i mean is normal enemies arpg-like and then like bosses or some other enemies, if you fight against them, it goes into a new engine which is more optimized for fighting and has less other features, like it doesn't have a scrolling map or other events anymore, maybe that can give us enough speed then, or it could be like in knights of the old republic, it is turn-based but the enemies are on the map and you fight them on the map.

7152
Other Calc-Related Projects and Ideas / Re: OmniRPG - Main Topic
« on: December 08, 2012, 11:43:17 pm »
plus, how can randomness fit into a fixed storyline?

7153
Humour and Jokes / Re: Lord of the Rings 4: The return of the Ponies
« on: December 08, 2012, 11:41:28 pm »
That was pretty awesome :P
that's why i posted it :P

7154
News / Re: Portal reaches 8000 downloads in 1 week
« on: December 08, 2012, 11:19:10 pm »
didn't ourl.ca have a virus? D:

7155
Humour and Jokes / Lord of the Rings 4: The return of the Ponies
« on: December 08, 2012, 11:18:27 pm »

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