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Site Feedback and Questions / Re: OmnimagaTV Admin Vote
« on: December 06, 2012, 07:25:22 pm »
that's kinda true, so yeah, why not a music channel?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 7276
Site Feedback and Questions / Re: OmnimagaTV Admin Vote« on: December 06, 2012, 07:25:22 pm »
that's kinda true, so yeah, why not a music channel?
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Portal X / Re: Portal X (Prelude) Bugs« on: December 06, 2012, 07:24:57 pm »
then modify the editor
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Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion« on: December 06, 2012, 07:16:37 pm »
creating new page: just search for a non-existing page and there'll be a create page link.
Formatting: ''italic'' '''bold''' <u>underline</u> [[interWikiLinkPage|linkLabel (what you see]] [url|url description] <code>code</code> (i think) 7279
Site Feedback and Questions / Re: OmnimagaTV Admin Vote« on: December 06, 2012, 07:14:45 pm »
we already have a omni music channel: djs channel
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Site Feedback and Questions / Re: OmnimagaTV Admin Vote« on: December 06, 2012, 07:13:15 pm »
as soon as we have stuff setteled done, why not?
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Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion« on: December 06, 2012, 07:10:22 pm »
just hit the edit button and enter your text
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Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion« on: December 06, 2012, 07:09:10 pm »
you can still put sourcecode on wikimedia, i mean, everbody can edit...
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Portal X / Re: Portal X (Prelude) Bugs« on: December 06, 2012, 06:53:15 pm »
I got three bug reports! Two are duplicatable, one isn't
One of the duplicateables will crach the game and result in a ram clear. First the not-duplicatable (i think it is a axe bug): In level 25 my calc screen randomly turned off after shooting some protals around so i hit the on button, it went back on and there was then with shooting up the same bug as in level 24. I also sank into the ground. When i exited to main menu only levels 1-10 were selectable to play. I exected the game and it froze when saving and i had to pull the batteries. Ok, next is a duplicated one: Make a level with tons of movable elements like boxes and gates, not all will render then when playing and it will be buggy and when going into next level it will be random (assuming your campaign has only one level), then if you exit the game it'll freeze again on saving -> crach. And last i can make the box in level 25 disappear, will post a screenie soon ![]() 7284
Other Calc-Related Projects and Ideas / Re: OmniRPG - Sprites« on: December 06, 2012, 06:51:04 pm »
but isn't that a bit big? 12x12 then?
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Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion« on: December 06, 2012, 06:47:37 pm »
i stared some categorization on the new wiki, i hate unorganized wikis
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Other Calc-Related Projects and Ideas / Re: OmniRPG - Sprites« on: December 06, 2012, 06:43:46 pm »
Erm, how many by how many pixel sprites? I would say 8*8
![]() And I'd say 4-level greyscale ![]() 7287
Site Feedback and Questions / Re: OmnimagaTV Admin Vote« on: December 06, 2012, 06:27:37 pm »
lol, i'm in tie with dj
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Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion« on: December 06, 2012, 12:42:06 am »
Oh, yeah, kinda right......but IMO it is still a awesome idea to put the community into the story line
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Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion« on: December 06, 2012, 12:39:49 am »
but then it wouldn't have to do anything with omnimaga
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Other Calc-Related Projects and Ideas / Re: OmniRPG - Main Topic« on: December 06, 2012, 12:39:08 am »
Ok, that's true, now the fire is still burning, lol (I don't wanne know how much bandwidth the server needed today, lol)
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