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Messages - Sorunome
Pages: 1 ... 543 544 [545] 546 547 ... 591
8161
« on: June 22, 2012, 03:31:32 pm »
8162
« on: June 18, 2012, 12:42:38 pm »
if ($domain_name != "newdomain.com" || $domain_name != " www.newdomain.com") -> if ($domain_name != "newdomain.com" && $domain_name != " www.newdomain.com")
8163
« on: June 18, 2012, 11:52:43 am »
Just tried it, it's nice! Now you just have to add keyboard controls for the tilemap part
8164
« on: June 18, 2012, 11:49:17 am »
That is some nice program! Nice job so far!
8165
« on: June 18, 2012, 11:46:15 am »
Wha, that's nice! Is the greyscale on-calc better?
8166
« on: June 18, 2012, 11:45:09 am »
It doesn't really make sense making a pic of my calc, just a ti-84+
8167
« on: June 17, 2012, 03:16:26 pm »
i thought only hitting that print button copies (on windows) to the clipboard.
8168
« on: June 15, 2012, 11:15:47 am »
Colossus is a former record holder for tallest K’Nex roller coaster. Not only was it the tallest, but it was also the fastest, reaching speeds of up to 65 miles per hour (29 m/s). "Particle Accelerator" is the current world record holder, standing 42 feet 2 inches (12.85 m) and traveling in excess of 80 miles per hour (36 m/s).(http://en.wikipedia.org/wiki/Knex)
8169
« on: June 15, 2012, 11:09:10 am »
Haha, thanks. And now think of this: The worlds tallest knex rollercoaster is like twice as high as that one O.o
8170
« on: June 15, 2012, 11:05:47 am »
Mhmm, maybe some code optimization to make the sprite run faster? ^^
It has nothing to do with optimization. I can make the sprite run faster very easily, I just need to change one number in my code. The thing is that the screen is blurry, and if the sprite is too fast, we would not see each frame properly. This is why I chose to slow it down.
Oh, that one.... only bigger sprites would fix that
8171
« on: June 15, 2012, 11:04:55 am »
Mhmm, i have some more knex but I already ran completely out of red and yellow rods xD And I don't think i'll start a big project in the next time....
8172
« on: June 15, 2012, 10:51:17 am »
Nice drawing but in your description text is a closing parentheses missing or a opening parentheses to much
FIxed
Link is still placed wrong ^^
8173
« on: June 15, 2012, 10:43:31 am »
Nice drawing but in your description text is a closing parentheses missing or a opening parentheses to much
8174
« on: June 15, 2012, 10:41:50 am »
Mhmm, maybe some code optimization to make the sprite run faster? ^^
8175
« on: June 15, 2012, 10:38:52 am »
That parentheses must be a semicolon.
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