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Messages - Sorunome

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8311
TI-BASIC / Re: Few simple questions
« on: May 26, 2012, 10:08:45 am »
It's also a good idea to check if a user has xLib on, that is possible with real(6), as without xLib that would return 6. With xlib it wouldn't return anything.
So put anywhere at the top of your program something like this:
Code: [Select]
if real(6)=6
then
disp "You need xLib
Stop
end

8312
TI-BASIC / Re: Few simple questions
« on: May 26, 2012, 09:42:23 am »
yes, the real() functions are the same. Features it has: it has even more libraries than xLib which are called with other tolkens (identitiy(), det(), sum() ). It gives assebly programmers a lot of other functions, like calcnet, to connect, i think in theory infinity calculatores, it gives you also the ability to access with your calc to the internet (you have to have it connected it to the pc and have some stuff on the pc running), it also alows basic programmers to add a program image (up to 16x16 pixels) and a description.
Oh, and it has a computer-like GUI.
And it's just epic.

8313
TI-BASIC / Re: Few simple questions
« on: May 26, 2012, 09:35:23 am »
But if you want real power you should use DoorsCS instead of xLib, that gives you even more features for later on and it gives you a epic GUI and also allows you running archived programs from homescreen. It is found here: http://www.cemetech.net/programs/index.php?mode=file&path=/beta/dcs72b2.zip

8314
TI-BASIC / Re: Few simple questions
« on: May 26, 2012, 09:24:35 am »
It saves it in ram. You'll have then if you go to the memory menu and select pics some wiered names with pic numbers greater than 10. But that doesn't mind. Remember that you CAN'T recall them with recallPic <num>, you need to use real(3 like this:
real(3,rPIC_Num,rPIC_Method,Recall_UpdateLCD)  (copied from the readme)
rPIC_Num = PIC to recall PIC0 - PIC255
rPIC_Method = The copy method 0 = Overwrite, 1 = AND, 2 = OR, 3 = XOR
Recall_UpdateLCD = Toggle LCD update 0 = No, 1 = Yes   // is if it should copy the backup buffer to the screen of not

8315
DeepThought(calculateMeanOfLife);

8316
Art / Re: Nyan cat request
« on: May 26, 2012, 09:15:35 am »
Ok, no prob, I'm always glad if I can help :)

8317
TI-BASIC / Re: Few simple questions
« on: May 26, 2012, 09:14:11 am »
Yep, and that other screen on the backup buffer you can copy to a image with real(9,2,<picnumber>), then you can clear the backup-buffer with real(0,0) and draw some new stuff to the backup-buffer, and then let the user see everything with real(6)

8318
Art / Re: Nyan cat request
« on: May 26, 2012, 09:04:47 am »
Well, you could also make the sprite into greyscale, i made here some tutorial how to do so with xLib (I suppose you use it coz of the other thread): http://tibasicdev.wikidot.com/xlib-greyscale

8319
TI-BASIC / Re: Few simple questions
« on: May 26, 2012, 08:57:07 am »
ok, first of all, with xLib you have two screens so to say.
One screen is the normal screen.
The other screen is some backup screen (screen buffer). Everything you draw onto the normal screen is also drawn to the backup buffer, but you can optional just write to the backup buffer, the user doesn't see this.
Remember the last parameter of drawing sprites being one so that it updates the screen? That is because xLib draws all the time to the backup buffer, with that being one you tell the calc to copy everything from the backup buffer to the normal screen. Leaving it 0 would just draw it to the backup buffer and you wouldn't see it on the screen.
You could also just do real(6) to copy everything from the backup buffer to the normal buffer.
Now, you could draw a lot of stuff into the backup buffer, store everything from the backup buffer into a pic, clear again the backup buffer, draw some other stuff there (e.g. a menu), and then update the LCD by e.g. using real(6) and so you have created the pics you need for sprites without that the user notices that!
I hope you get my explanation :D

8320
Humour and Jokes / Re: Influence of The Game
« on: May 26, 2012, 08:52:02 am »
Maybe he saw someone lose the game?

8321
tileIt! / Re: dev thread
« on: May 26, 2012, 08:46:36 am »
Or maybe also exporting directly into a program, that would be cool! :D

8322
TI Z80 / Re: [Ti-Concours]Jetpack 8x+
« on: May 26, 2012, 08:43:48 am »
Well, with the size it isn't to bad IMO as it is so epic, but maybe you could still optimize some stuff and make it smaller! :D

8323
TI-BASIC / Re: Few simple questions
« on: May 26, 2012, 08:42:09 am »
Nope, full pics are 64*96 pixels :P
And you could make that when you start the program it creates the pics what the user doesn't see (by just using the backup buffer) and by exiting delete them so that the user has more RAM.
And yes, they'd need xLib (or DoorsCS which also has xLib included and is A LOT more awesome), but everyone should have DoorsCS anyways xD

8324
Art / Re: Nyan cat request
« on: May 26, 2012, 08:37:09 am »
Haha, glad I could help you, even thought I didn't actually do a thing xD

8325
Art / Re: Nyan cat request
« on: May 26, 2012, 08:22:42 am »
Well, xlib supports all sprite lengths, the width just have to be dividable with 8, that's the limit.
And when I needed to make a nyan cat I took the animation from http://nyan.cat downloaded it, opened it with gimp and scaled it down, then copied pixel by pixel.

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