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Messages - Sorunome

Pages: 1 ... 572 573 [574] 575 576 ... 591
8596
TI Z80 / Re: The Quest RPG: Programming progress
« on: December 20, 2011, 02:11:22 pm »
But that wouldn't prevent that I have to re-type the hole map instead of just changing one byte in ram.

8597
TI Z80 / Re: The Quest RPG: Programming progress
« on: December 20, 2011, 01:49:55 pm »
yeah, exactly
But now I want to change in the big map just one tile or so and so i want a shorter code for that than re-typing the hole map.

8598
TI Z80 / Re: The Quest RPG: Programming progress
« on: December 20, 2011, 01:38:43 pm »
:[0101010101010101010110101010101010101010101010101010101010101010101101010101010101→K

That is the first line of the map where you start, K is redefined when you enter a new map

8599
TI Z80 / Re: The Quest RPG: Programming progress
« on: December 20, 2011, 01:18:27 pm »
the problem is: it doesn't change anything at all... :(

8600
TI Z80 / Re: The Quest RPG: Programming progress
« on: December 20, 2011, 12:10:05 pm »
That doesn't work either. :(

8601
The Axe Parser Project / Re: Features Wishlist
« on: December 18, 2011, 02:50:06 pm »
Just a image
EDIT: Maybe it is possible that Axe has then the defragmenting routine built in with the progress bar?

8602
The Axe Parser Project / Re: Features Wishlist
« on: December 18, 2011, 02:31:10 pm »
But doors can also have a custome Garbage Collection image.....

8603
The Axe Parser Project / Re: Features Wishlist
« on: December 18, 2011, 02:25:57 pm »
Maybe also a progress bar for defragmenting, if that is possible?

8604
TI Z80 / Re: Axe reader..sorta
« on: December 18, 2011, 12:02:01 pm »
to me dcs doesn't crach, even thought i use it together with zstart

8605
TI Z80 / Re: Axe reader..sorta
« on: December 18, 2011, 11:35:08 am »
yeah, it's a seperate download. You can get it here

8606
TI Z80 / Re: Axe reader..sorta
« on: December 18, 2011, 10:35:34 am »
There is already a reader for txt files. That document program for Doors, there is also a online converter from txt to calc-programs.

8607
TI Z80 / Re: The Quest RPG: Programming progress
« on: December 18, 2011, 05:50:39 am »
I got a little problem: As the map differs from quest to quest a bit I wanted to manipulate the map-data. It is stored in K as hexadecimal.
To manipulate I have now following code:
Code: [Select]
:Copy(K,L1,714
:33->{L1+20
:CopyL1,K,714
It doesn't change the map at all. Could someone please help me?

8608
TI Z80 / Re: Tag 2
« on: December 17, 2011, 12:47:29 pm »
I just noticed this project, and it looks cool! Can't wait to play it! Graphics are awesome! Cool physics!

8609
Computer Projects and Ideas / Re: My first Java program!
« on: December 17, 2011, 12:43:53 pm »
You misspelled Hello World :P
Well, nice, I wish I could program java......

8610
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: December 17, 2011, 12:42:23 pm »
2570: You cry if the spam-section was deleted

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