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Messages - Sorunome

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976
News / Re: Downgrade For Ti-nspire os 3.9 released
« on: November 03, 2014, 03:04:54 pm »
This is pretty awesome news, even though I don't have an nspire.
I find it funny how we keep find exploits in TIs software to allow ndless somehow :)

977
Miscellaneous / Re: Post your desktop
« on: November 03, 2014, 03:03:20 pm »
I would like to remind people to limit the width of their images on this thread.
Eg:
Code: [Select]
[img width=1000]http://images2.fanpop.com/image/photos/10600000/congrats-D-you-lost-the-game-10676796-750-600.jpg[/img]
That image.....
* Sorunome lost <_<

978
Computer Projects and Ideas / Re: [Android] zCraft Nightmare Survival
« on: November 03, 2014, 08:04:31 am »
That's looking...blocky :P
Seriously, it is looking sweet ^.^
Is the map randomly generated?

979
TI Z80 / Re: [Axe] Towers (or some other name)
« on: November 03, 2014, 08:02:37 am »
In the future back up your progress often :P

980
Reuben Quest / Re: [RC1] Reuben Quest: The Lost Mirror Remake
« on: November 03, 2014, 07:39:42 am »
Well at least so far the final boss has most damage visible and only damage he causes from regular attacks being a bit off so it's not too bad, especially considering in the original, some was already hidden.


EDIT New bug D:



One golem ruins map is missing I think D:
wtf how is that possible o.O

EDIT: Found and fixed the bug, thanks for reporting!


Also epic trailer video ^.^

981
Humour and Jokes / Re: Weird/funny pictures thread
« on: November 02, 2014, 02:54:27 pm »
Welcome to 2014 ;)

982
Reuben Quest / Re: [RC1] Reuben Quest: The Lost Mirror Remake
« on: November 02, 2014, 12:13:42 pm »
Just make any damage (magical/physical) you receive, along with any HP/MP restoral and poisoning you take at the very top, aligned to the complete right of the screen (making sure of course there's enough space for 5 characters)
Yeah and then i'm at like the position i'm at currently
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EDIT: Also nice animation as replacement to the fade to gray during the ending :D. You spelled Runer112 wrong, though. <_<
thanks and fail :P

EDIT: Eh, maybe i should just leave the boss battle like this :P

983
Reuben Quest / Re: [RC1] Reuben Quest: The Lost Mirror Remake
« on: November 02, 2014, 12:06:54 pm »
ugh, about how many pixels can i move it right?

984
Reuben Quest / Re: [RC1] Reuben Quest: The Lost Mirror Remake
« on: November 02, 2014, 12:02:05 pm »
oh, right, fixed it now in my local version

985
Reuben Quest / Re: [RC1] Reuben Quest: The Lost Mirror Remake
« on: November 02, 2014, 11:44:47 am »
Want :D

I'll send you a PM now :P


EDIT: One more minor glitch in the version I got: When you reach level 20, the next level experience still shows up. Of course it won't decrease anymore since you can't level up past 20 but maybe it would be best to replace the number with "MASTER" or "-----" at this point?
It would decrease but reaching 0 wouldn't do anything :P
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Also lol at fire item causing 5400+ damage at level 20 to the first hornet. I wonder what would happen if slimes were weak against fire :P
still in 16-bit range ;)
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EDIT: Also the Golem ruins still has the wrong battle background. For this particular dungeon it now shows the cavern background when in fact it should be the dungeon background like in Reuben 1
noooooooooooo D:

986
Reuben Quest / Re: [Beta] Reuben Quest: The Lost Mirror Remake
« on: November 02, 2014, 10:48:46 am »
:w00t: :w00t: :w00t: :w00t: :w00t: :w00t: :w00t:
Reuben Quest: The Lost Mirror RC1 is out!
Hit me with a PM if you want to receive it!

987
Reuben Quest / Re: Some Reuben Quest art (new and old)
« on: November 02, 2014, 10:48:14 am »
That slime was because i converted bmp -> jpeg -> bmp for whatever reason *facehoof*

988
Reuben Quest / Re: [Beta] Reuben Quest: The Lost Mirror Remake
« on: November 02, 2014, 10:04:58 am »

EDIT: I think there is another bug by the way: When you are poisoned, the poison icon doesn't appear except when poison damage is done. In the original game, it remains displayed at any time. And lol I just noticed the original also had the final boss death bug except it's the opposite: At the end of his death animation, his head vanishes first XD
Oh, didn't know that, imma change it
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EDIT: By the way how hard will it be to implement this in pure ASM? :trollface:


I'm not implementing the gray color change :P
Ah right, although I guess it kinda makes sense if you make the non-other-world parts gray like the rest. Will it shake until you destroy the mirror, though?
yes
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Haha, well, the game is almost ready for the next beta, all that it is lacking is the main menu and the contrast settings ^.^
And thanks ^^
By the way in the Reuben art thread I posted a 4-level grayscale title screen. Will the next beta be open beta?
When i get done with the menu and the contrast settings ;)

989
Reuben Quest / Re: Some Reuben Quest art (new and old)
« on: November 02, 2014, 10:04:03 am »
I already figured out the problem, it was still magnified by 2 and thus too large to convert.

990
Reuben Quest / Re: [Beta] Reuben Quest: The Lost Mirror Remake
« on: November 02, 2014, 09:07:49 am »
Haha, well, the game is almost ready for the next beta, all that it is lacking is the main menu and the contrast settings ^.^
And thanks ^^

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