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Messages - Speler
Pages: 1 ... 7 8 [9] 10 11 ... 60
121
« on: September 23, 2008, 08:10:06 pm »
I've been running on about 5 hours of sleep a day (my eyes are bright red and I'm constantly staring into space, I got yelled at by a teacher for coming to class 'high'), eating all meals in my room, and just doing nonstop work. The end of the work (at least for a little) is tomorrow night.
Motivate me to get through this.
122
« on: September 21, 2008, 12:25:51 pm »
Youtube people are silly.
123
« on: September 20, 2008, 01:02:56 pm »
...Reuben Quest 3 or Nemesiat 2... Yayz! Yeah, unfortunately the community has been producing fewer and fewer top-notch projects every year (though this isn't completely true for the 68k calculators). Hopefully this can change  .
124
« on: September 16, 2008, 05:38:16 pm »
I hadn't realized you made a second. I need to install windows...
125
« on: September 11, 2008, 01:53:22 pm »
I just got trip rolled... love the first track
126
« on: September 07, 2008, 05:10:42 pm »
Nice job on the video!
127
« on: September 06, 2008, 01:50:15 am »
Eh, probably my least favorite rush tune (love the band though)  . I'm listening to the album Duck & Cover by The Mad Caddies. One of my current favorites  .
128
« on: September 06, 2008, 01:48:55 am »
Basically, you have to free the world from demon invaders commanded by the banished god of death (who cannot enter your world). The actual story is relatively boring, it's going to be the subplots that make it interesting.
129
« on: September 05, 2008, 11:54:04 am »
Thanks DJ, I was just about to post those. I haven't taken a screenshot in ages apparently, I got some new graphics to show off when I get a break from my homework.
I still haven't given much thought on how the combat will work, so as of now there may or may not be multiple characters whom you can fight with. I know I want it to be more then just turn based (have some sort of real time mechanics no matter how small they may be).
130
« on: September 05, 2008, 11:41:40 am »
That's hilarious  . Nice job.
131
« on: September 03, 2008, 10:55:52 am »
Wow, I'd kind of assumed this project had died. Awesome to see that it still exists.
132
« on: September 02, 2008, 12:17:35 am »
So yeah, I've begun working on this game again (as I promised I would at the end of the summer). So far it's just trying to figure out my old code (been a while) but I plan on working on items and menus soon.
133
« on: August 31, 2008, 11:59:44 pm »
Whoa... I hadn't noticed my nickname change. Guess it'll be quicker to type though  .
134
« on: August 31, 2008, 07:05:46 pm »
Hey!
You probably remember me from the old forums. Anyway, I just got internet back and am gonna be on AIM regularly (though for some reason I can't seem to connect to IRC, I'll look into it later on).
135
« on: August 31, 2008, 07:02:43 pm »
Good to see omnimaga back.
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