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Messages - Speler

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541
Miscellaneous / Towel Day
« on: May 25, 2007, 03:14:00 pm »
*Super Speler

542
General Discussion / Ska
« on: May 22, 2007, 11:38:00 am »

On the topic of Ska, there is a small possibility that my band will be opening for Catch 22 in two weeks.

543
News / Doors CS 6.0
« on: May 22, 2007, 10:43:00 am »
Hmm, I heard there's been alot of problems with MOS and DCS on the same calculator.

544
Miscellaneous / Towel Day
« on: May 21, 2007, 03:36:00 pm »
Well, towel day is this friday and I expect every one to bring there towel wherever they go.

http://www.towelday.kojv.net/

545
Art / Paint.NET
« on: May 20, 2007, 03:50:00 pm »
I use a combination of Gimp and Pixen for image editing :)smile.gif.  I agree with spengo, the rock is much better than the wood.

546
Pokémon Purple / [PP] Progress, Starting in '07
« on: May 19, 2007, 04:14:00 pm »

 THE POST 13160902
Mikey likes it!  


547
TI Z80 / The Massacre
« on: May 17, 2007, 03:42:00 pm »
By the way, once school is over I'll finish making the titlescreen.

548
TI Z80 / Pirate RPG
« on: May 16, 2007, 01:53:00 pm »
Not much but I decided to take a screenshot (note:  I made pirate (all angles) and grass but not the tree, that was tr1p1ea).
user posted image

549
TI Z80 / Pirate RPG
« on: May 16, 2007, 11:32:00 am »
Of course ninja moves... I'm begining to form a serious storyline about why he's a ninja... it's pretty good.  It involves being banished from his ninja town for being greedy (perfect for pirates and ninjas!).

550
TI Z80 / Pirate RPG
« on: May 16, 2007, 08:15:00 am »
Yayz!  Heh, I got everything working again in class today, I'm going back to xLib.  By the way, he's no longer just a pirate... he's a NINJA PIRATE (I couldn't make any good pirate sprites :ninja:ninja.gif).  Anyway, I need some sprites, specifically:  water (maybe animated, but not for now), two different 16x8 trees and one 16x16 tree.

Of course, with him now being a ninja pirate I have planned out a few really awsome cutscenes.

551
TI Z80 / Pirate RPG
« on: May 15, 2007, 03:49:00 pm »
Sorry for double post, however:

After several anoying things happening I've decided to make this game pure basic.  It will still be graphical however, and display stuff fast (anyone who knows me knows I hate pure basic games with long load times).  I have an idea for map output, if it works I'll use it.  If at the end of the week I can't get anything done in Pure Basic, I'll switch back to xLib.

552
Computer Usage and Setup Help / my computer is sick...
« on: May 14, 2007, 11:04:00 am »
Well, mcaffe sucks and adaware isn't for viruses so that's how it got on your computer, anyway did you try booting into safe mode?

553
TI Z80 / The Massacre
« on: May 14, 2007, 09:23:00 am »
Yay!  The Massacre is back!

554
TI Z80 / Battlemasters General Discussion Thread
« on: May 14, 2007, 09:16:00 am »
84+ is cheaper however.

555
TI Z80 / Pirate RPG
« on: May 11, 2007, 02:52:00 pm »
Like I said, I already have the entire story mapped out :)smile.gif and he is an experienced pirate.  Anyway, anyone have any 8x8 pirate sprites?

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