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New Version with several major optimizations (with the help of Weregoose) now available, now with over 1000 less bytes and built in lava!!!!! It has a extremely primitive early edition of the soon to be level editor.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 677
General Discussion / any musicians...« on: February 11, 2007, 04:06:00 pm »
I personally kind of like it, it's funk rock. But we don't really play together often, we kinda just got together to play this one song for fun.
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General Discussion / any musicians...« on: February 11, 2007, 03:52:00 pm »
Me and a few freinds just recorded a song that I wrote earlier today, I may upload it
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Introduce Yourself! / hellow world« on: February 11, 2007, 11:24:00 am »
Hi, and welcome to Omnimaga, as soon as Spellshaper gets here he'll give you a fresh batch of Omnimaga Brand Peanuts.
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TI Z80 / Galactic ENHANCED« on: February 11, 2007, 04:06:00 am »
Awsome work, if you could add grayscale and uber-powerups that game could become a legend amound TI-space-shoot-em-ups.
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Art / Need 16x16 or 8x8 sprites of Super Mario« on: February 10, 2007, 11:33:00 am »
Monocrome or grayscale?
684
I will be uploading the level editor (v0.1) later today. It requires a bit more then I would like for now from the user but this will change. Next, I will create a topic called 'feature request' in which people may request SIMPLE features to be included in the game that will make there level and gane more viable and fun.
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TI Z80 / Tetris BG Code« on: February 07, 2007, 09:35:00 am »
If I design a background and show how it would work with in theory can you use it (I don't speak asm).
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General Calculator Help / need help, can't connect.....« on: February 06, 2007, 11:59:00 am »
I had the same problem with the cable that came with my calculator, I went to Staples got a silver cable and it started working. Try that.
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Well, I got most of it done today, I'll rap it all together and release a ugly version of the level editor that requires some (just a little) manual work. Also, I will have to release an updated version of the game (with several changes) that currently supports up to 3 levels bug free and a few more with bugs.
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TI-BASIC / Undocumented BASIC tricks (TI83/84 series)« on: February 02, 2007, 09:19:00 am »
Yeah, but that causes memory leaks.
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