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Sorry for double post but I got the game down to 2999 bytes with rising and falling lava (not to be confused with water) running flawlessly. I guess that will be the theme of the next level.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 752
Other Calc-Related Projects and Ideas / Screenies« on: January 07, 2007, 03:44:00 pm »
A list can hold 999 elements, many more then 10.
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Other Calculators / Most anticipated realese of 2007« on: January 07, 2007, 06:33:00 am »
How about 'The Game', that'll be a classic
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Other Calc-Related Projects and Ideas / Omnimaga - The RPG« on: January 06, 2007, 10:28:00 am »
Then can I be a character (with an army)?
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TI-BASIC / Lbl-Goto vs If:Then...Else Question« on: January 03, 2007, 10:09:00 am »
No not what I meant...
Ok here's example code: goto 0 lbl a code end lbl b code end etc. lbl 0 while condition if *** goto a if *** goto b if *** goto c code end 756
TI-BASIC / Lbl-Goto vs If:Then...Else Question« on: January 03, 2007, 09:56:00 am »
Start off the program with a goto 0 representing the begining of the code and then follow with the subroutines begining each subroutine with lbl and ending them with end. Start a while loop after lbl 0 with the code you run in it. Inside the while loop goto the subroutines.
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Proggress:
I have gone through the code and optimized, I have finished lava/falling roof so they kill you if you touch them and completely debuged what I know i buggy. Unfortunatly though it seems the engine has been pushed as far is it will go speedwise which means likely there will be no more advanced features such as mines. I may be able to add a simple switch system since nobody would complain if this ran slowly. I'm going to add a storyline that explains why your a pixle. 758
News / Registration disabled on forums« on: December 29, 2006, 02:58:00 pm »
And that's supposed to be bad?
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Art / FF lovers, unite and display your love!« on: December 23, 2006, 09:36:00 am »
Safari. Heh...
*Super Speler 761
TI-BASIC / Hit detection with xlib« on: December 19, 2006, 09:40:00 am »
Use edit button rather then double post. Wait a little and someone who uses xlib will answer.
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News / 83+SE racing game in the work« on: December 16, 2006, 11:33:00 am »
It truely makes my week to see you back in action with such an awsome game xlibman.
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Floodkiller, number 3 isn't a bug it is a feature (that in the first outline of the game was much more important). The rest of the bugs are all one in the same (same two lines of code cause them). Thanks for bringing them up.
Thanks Liazon. |
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