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Messages - Spellshaper

Pages: 1 ... 69 70 [71] 72 73 ... 123
1051
Other Calculators / Graphlink & Silverlink cable
« on: April 25, 2006, 04:44:00 am »
I'd recommend using TI-Connect. Downloadable at the TI homepage.

1052
TI Z80 / Battlemasters General Discussion Thread
« on: April 25, 2006, 01:46:00 am »
question: Is there any way to reverse the "expr"-command, so it takes a var and converts it to string? (besides making an ultra-slow conversion prgm... <_<dry.gif )

1053
TI Z80 / FATE RPG
« on: April 25, 2006, 01:17:00 am »
o_o
*looks*
O_O
*plop*
O_'
*plop*
'_'

ouch me eyes... to much sickness!!!

btw: masking the char sprite would make it look 1 tiny bit better ;)wink.gif

1054

 THE POST 2444431
this is also kewl:

user posted image


1055
TI Z80 / Battlemasters General Discussion Thread
« on: April 24, 2006, 09:31:00 am »
another thing:
what do you think of the following as BM title screen? Text would still have to be added, o' course...

user posted image

1056
ASM / [83+ ASM] Asm help
« on: April 24, 2006, 09:22:00 am »
I bet many BASIC Coderz want someone to do that ^^

So, nope... I know of noone who'd have the time :(sad.gif

1057
Introduce Yourself! / Hello
« on: April 24, 2006, 09:20:00 am »
Meh... I forgo I also could introduce myself... :lol:laugh.gif
Ok here it goes:

Hi there folks, I'm known online as Spellshaper, sometimes as Willbender and am Staff here.
My real name is Denix Buri (don't ask me why I got a weird first name, even my mum couldn't give me a decent answer O_O) , I'm 17 years old, live in good ol' germany, and still got 3/2 years of school ahead.
When I have the time I program in TI_BASIC, pwn Rakion, play MTG (card game) or just idle around the internet...

Still got no project finished besides TDCoder, but that's why I am here, working on Battlemasters :)smile.gif

Uhhhm... I also like to gather my dark and not so dark thoughts and compress them into horrible poems and texts... Readable @ my blog http://psycalypse.blogspot.com/, and I always like comments :rolleyes:rolleyes.gif

1058
Introduce Yourself! / Hello
« on: April 24, 2006, 08:14:00 am »
as always, ur too humble ;)wink.gif

1059
TI Z80 / Battlemasters General Discussion Thread
« on: April 24, 2006, 04:50:00 am »
QuoteBegin-xlibman+Apr 24 2006, 05:25 PM-->
QUOTE (xlibman @ Apr 24 2006, 05:25 PM)
hehe, I wish I did consoles in my old RPGs, I dont even remember how to hack my OWN games >.<  

 Hm... I hadn't thought of that... easy access to Bm if I ever decide to look it up again :lol:laugh.gif

I'm going to do one thing though: Using the console to hack save files will "mark" them, you won't be able to do multiplayer with them...
doesn't really matter now, multiplayer battling will be an extension

btw: I think I'll also add trading, since there will be weapons and amulett swith random stats

1060
TI Z80 / Age of culture I
« on: April 24, 2006, 04:19:00 am »
i gathered that ^^
I mean how the routine looks like...

1061
TI Z80 / Battlemasters General Discussion Thread
« on: April 24, 2006, 03:44:00 am »
hm... I'm thinking about implementing a developer's console using string input... waddaya think? should make debugging (and maybe cheating :Ptongue.gif ) easier...

1062
TI Z80 / Age of culture I
« on: April 24, 2006, 03:29:00 am »
QuoteBegin-lolje @UTI+-->
QUOTE (lolje @UTI)
Im german

Always nice to meet fellow countrymen  :lol:laugh.gif

tried it, and it rockz! :)smile.gif
only thing is that graphics loading is quite slow... what are you using for that?  *Spellshaper

1063
TI Z80 / FATE RPG
« on: April 24, 2006, 03:13:00 am »
QuoteBegin-xlibman+Apr 24 2006, 03:02 PM-->
QUOTE (xlibman @ Apr 24 2006, 03:02 PM)
@spelli we meant dysfunction, not necro :Ptongue.gif

 whoops... ^^

dysfunction is god-like as well from what I've seen of his work :lol:laugh.gif

1064
TI-BASIC / Undocumented BASIC tricks (TI83/84 series)
« on: April 24, 2006, 12:25:00 am »
I think it's time to collect them all again  :lol:laugh.gif
later I can gather them and store them into one nice post :)smile.gif

me starts off with:

---

Kill "Done"

Kill the pesky "Done" at the end of your BASIC program by entering the following code as last line:
c1-->
CODE
ec1:Output(1,1,"c2
ec2

---

-=removed, the px function is well documented in the manual last time I checked=-

---

Using Complex numbers

Utilizing complex numbers to minimize variable usage:
Complex numbers have the following properties:

-Positivity/Negativity or real number (boolean)
-Integer part of real number
-Decimal part of real number
-Positivity/Negativity of imaginary number (boolean)
-Integer part of imaginary number
-Decimal part of imaginary number

commands to get these values:
-real(   (ok, xLib may interfere with this, so this is unusable while also using xLib)
-imag(
-iPart(
-fPart(

using these properties of complex variables in the right way can substitute the usage of six real variables!

---


:)smile.gif

1065
Other Calc-Related Projects and Ideas / Saubue's tigcc tutorial
« on: April 23, 2006, 11:46:00 pm »
Nice coloring :)smile.gif

*Spellshaper

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