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Other Calc-Related Projects and Ideas / BM newest version+sprite sheets+infos
« on: March 22, 2006, 11:06:00 am »
for further information look in the general discussion thread.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1231
Other Calc-Related Projects and Ideas / BM newest version+sprite sheets+infos« on: March 22, 2006, 11:06:00 am »
for further information look in the general discussion thread.
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Other Calc-Related Projects and Ideas / BM newest version+sprite sheets+infos« on: March 22, 2006, 10:46:00 am »
Battlemasters is going to be a quite linear RPG with maps, graphics and stuff...
So now here 1236
TI Z80 / Battlemasters (general discussion thread)« on: March 22, 2006, 10:32:00 am »
@ anyone wanting to help:
I originally started this project in September 2003. Back then, I was oblivious to memory leaks and pretty much everything that had to do with advanced BASIC programming. I just got my calc for the new school year and started right away. And I still use some very old pieces of code from back then... Anyone either having too much time or having fun optimizing code can look into my code and point out what 1237
TI Z80 / Mana force 2 in english...« on: March 22, 2006, 06:36:00 am »
QuoteBegin-xlibman+Mar 22 2006, 16:12-->
don 1238
Miscellaneous / statistics don't lie...« on: March 22, 2006, 06:35:00 am »
QuoteBegin-xlibman+Mar 22 2006, 14:54-->
I have about 6-70 comp games I never paid for ^^ + some thousands of mp3-songs :ph34r: If software wasn 1239
TI Z80 / Battlemasters (general discussion thread)« on: March 22, 2006, 06:30:00 am »
nope, I had a backup...
1 issue I actually got to the bottom of is that in 1 prgm, I used "End" in a string using the letters, and Graphlink of course interpreted it as an "End"-token, causing a ERR:DIM in the loop I used it. I still dunno what causes the RAM resets... *shrug* But that 1240
General Calculator Help / A way to make SEs run at + speed?« on: March 21, 2006, 11:22:00 am »
QuoteBegin-rivereye+Mar 21 2006, 22:36-->
yeah, sadly 1242
TI Z80 / Battlemasters (general discussion thread)« on: March 21, 2006, 07:42:00 am »
... ukay, Graphlink is not the ultimate prgm for editing BASIC prmgs...
After editing some prgms with it, Battlemasters randomly screws up and resets the RAM O_O when I made the same changes oncalc, everything was still fine... 1244
Other Calc-Related Projects and Ideas / My really crappy game...Dragonslayer« on: March 19, 2006, 11:37:00 am »
1. try http://www.ticalc.org/archives/files/fileinfo/378/37880.html
2. Instead of writing a function every time it is needed, put them into 1 prgm example: PROGRAM:LIB :If A=1 :then :For(A,0,100 /this just slows down the prgm... :End :End :If A=2 :then :12 :Asm(prgmCODEX /this shuts down the calc until ON is pressed, needs CODEX :Repeat getkey :End :End to call upon function1, do :1->A :prgmLIB for function2 :2->A :prgmLIB 1245
Miscellaneous / Thoughtz...« on: March 19, 2006, 09:59:00 am »
Think Tank
When the seasons turn, winter farewell! Crocuses blooming, a fuddling scent Of spring is calling. Only nutshells remain Of a cold winter |
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