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Messages - Spellshaper

Pages: 1 ... 81 82 [83] 84 85 ... 123
1231
for further information look in the general discussion thread. :)smile.gif

1232
Art / Sprites! YAY!
« on: March 22, 2006, 10:59:00 am »
ah I see :Dbiggrin.gif

1233
Battlemasters is going to be a quite linear RPG with maps, graphics and stuff...

So now here

1234
Art / Sprites! YAY!
« on: March 22, 2006, 10:40:00 am »
kewl...

you

1235
Other Calculators / stop bugging me!
« on: March 22, 2006, 10:34:00 am »
uh I can

1236
TI Z80 / Battlemasters (general discussion thread)
« on: March 22, 2006, 10:32:00 am »
@ anyone wanting to help:

I originally started this project in September 2003. Back then, I was oblivious to memory leaks and pretty much everything that had to do with advanced BASIC programming. I just got my calc for the new school year and started right away.
And I still use some very old pieces of code from back then...
Anyone either having too much time or having fun optimizing code can look into my code and point out what

1237
TI Z80 / Mana force 2 in english...
« on: March 22, 2006, 06:36:00 am »
QuoteBegin-xlibman+Mar 22 2006, 16:12-->
QUOTE (xlibman @ Mar 22 2006, 16:12)
of course if I figure out how the save files were made again this will speed up progress A LOT  :wacko:triso2.gif

 don

1238
Miscellaneous / statistics don't lie...
« on: March 22, 2006, 06:35:00 am »
QuoteBegin-xlibman+Mar 22 2006, 14:54-->
QUOTE (xlibman @ Mar 22 2006, 14:54)
QuoteBegin-Ranman+-->
QUOTE (Ranman)
QuoteBegin-spengo+Mar 21 2006, 21:13-->
QUOTE (spengo @ Mar 21 2006, 21:13)
Come to think of it, I'm a pirate as well. :)smile.gif Software pirate that it... I probably have hundreds of dollars worth of pirated stuff. Maybe I should bury it? lol

O_Oshocked2.gifO_Oshocked2.gifO_Oshocked2.gifO_Oshocked2.gifO_Oshocked2.gifO_Oshocked2.gifO_Oshocked2.gifO_Oshocked2.gif

You better hide... They are coming to get you! :ph43r:ninja.gif

hehe I must have over 1.5 gb of songs ripped of from internet radio with stream ripper *hides*  

 I have about 6-70 comp games I never paid for ^^
+ some thousands of mp3-songs :ph34r:

If software wasn

1239
TI Z80 / Battlemasters (general discussion thread)
« on: March 22, 2006, 06:30:00 am »
nope, I had a backup...


1 issue I actually got to the bottom of is that in 1 prgm, I used "End" in a string using the letters, and Graphlink of course interpreted it as an "End"-token, causing a ERR:DIM in the loop I used it. I still dunno what causes the RAM resets... *shrug* But that

1240
General Calculator Help / A way to make SEs run at + speed?
« on: March 21, 2006, 11:22:00 am »
QuoteBegin-rivereye+Mar 21 2006, 22:36-->
QUOTE (rivereye @ Mar 21 2006, 22:36)
15, only 83+ BE is at 6  

 yeah, sadly :(sad.gif

1241
News / Yep a newsitem, finally
« on: March 21, 2006, 09:31:00 am »
yay congrats!

1242
TI Z80 / Battlemasters (general discussion thread)
« on: March 21, 2006, 07:42:00 am »
... ukay, Graphlink is not the ultimate prgm for editing BASIC prmgs...

After editing some prgms with it, Battlemasters randomly screws up and resets the RAM O_Oshocked2.gif

when I made the same changes oncalc, everything was still fine...  

1243
TI Z80 / BattleField 83+
« on: March 21, 2006, 07:40:00 am »
*Spellshaper

1244
1. try http://www.ticalc.org/archives/files/fileinfo/378/37880.html

2. Instead of writing a function every time it is needed, put them into 1 prgm

example:

PROGRAM:LIB
:If A=1
:then
:For(A,0,100    /this just slows down the prgm...
:End
:End
:If A=2
:then
:12
:Asm(prgmCODEX    /this shuts down the calc until ON is pressed, needs CODEX
:Repeat getkey
:End
:End


to call upon function1, do

:1->A
:prgmLIB


for function2

:2->A
:prgmLIB

1245
Miscellaneous / Thoughtz...
« on: March 19, 2006, 09:59:00 am »
Think Tank

When the seasons turn, winter farewell!
Crocuses blooming, a fuddling scent
Of spring is calling. Only nutshells remain
Of a cold winter

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