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Messages - Spellshaper

Pages: 1 ... 108 109 [110] 111 112 ... 123
1636
TI Z80 / Battlemasters (general discussion thread)
« on: December 03, 2005, 04:58:00 am »
exactly! ;)wink.gif

1637
TI Z80 / Battlemasters (general discussion thread)
« on: December 03, 2005, 04:52:00 am »
uh... ok my post could be interpreted in two ways...
I meant the overworld map, when that is finished, I

1638
TI Z80 / Battlemasters (general discussion thread)
« on: December 03, 2005, 04:35:00 am »
I currently started with
1.renaming the map (and maybe altering the landscape)
2. reading eldest B)cool.gif

1639
Other Calc-Related Projects and Ideas / BM Battle System
« on: December 03, 2005, 04:27:00 am »
QuoteBegin-xlibman+3 December 2005, 16:17-->
QUOTE (xlibman @ 3 December 2005, 16:17)
wow sound interesting I neve rthough of doin that, this will make the battles even more challenging and fun :)smile.gif
...and more complicated to program...

1640
News / Banner and forum update
« on: December 03, 2005, 04:00:00 am »
only thing I gotto add: *LOL*

1641
News / Banner and forum update
« on: December 03, 2005, 03:57:00 am »
ah I didn

1642
News / Banner and forum update
« on: December 03, 2005, 03:53:00 am »
huh? it

1643
News / Calchaven down
« on: December 03, 2005, 03:39:00 am »
hm... kinky...

1644
Other Calc-Related Projects and Ideas / BM Battle System
« on: December 03, 2005, 02:01:00 am »
--------------------------------------
The following is the copy of a post from me... I just decided to make an extra battle system thread because I

1645
Pokémon Purple / Screenshots
« on: December 01, 2005, 08:34:00 am »
If u say so...
but it still puzzles me... I just can

1646
Pokémon Purple / Screenshots
« on: December 01, 2005, 08:26:00 am »
dunno... can

1647
Pokémon Purple / Screenshots
« on: December 01, 2005, 07:49:00 am »
I still don

1648
Other Calculators / POTY at ticalc
« on: December 01, 2005, 06:51:00 am »
dito

1649
Pokémon Purple / Screenshots
« on: December 01, 2005, 06:32:00 am »
???why are u using it with a repeat function???
just do

:[whatever]
:Asm(prgmthetaPOKE
:[whatever else]


The logo already has an exit function on key press integrated...

1650
Pokémon Purple / Screenshots
« on: December 01, 2005, 04:10:00 am »
QuoteBegin-tifreak8x+1 December 2005, 14:1-->
QUOTE (tifreak8x @ 1 December 2005, 14:10)
Also, sometimes you have to hit enter several times before it takes it, is that a problem within the rigview program?  

 No, that

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