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Messages - Spellshaper

Pages: 1 ... 33 34 [35] 36 37 ... 123
511
Other Calculators / next version of xlib features
« on: August 18, 2006, 10:15:00 am »
the problem with a grid is that it overwrites part of the sprites. :(sad.gif
That's why I didn't implement one.

512
Pokémon Purple / PokePurple, progress
« on: August 18, 2006, 10:14:00 am »
QuoteBegin-tifreak8x+Aug 18 2006, 11:10 PM-->
QUOTE (tifreak8x @ Aug 18 2006, 11:10 PM)
I really wish I had clones... :(sad.gif

 Me not. *Spellshaper

513

 THE POST 8572388
indeed. that would be stylish.


look there.
||
||
||
||
\/
" target="_blank">mastercard ad, NGE style.

soo kewl. :lol:bounce2.gif


514
Site Feedback and Questions / Lotta spam bots
« on: August 18, 2006, 10:05:00 am »
heck, spam bots even invaded my blog. it took me 30mins to clean out all the rubbish.

Now I added user validation via a picture showing distorted letters. I hope that will keep them at bay.

515
Miscellaneous / YOUCH!
« on: August 18, 2006, 10:03:00 am »
yeah. wisdom teeth are redundant today. So they're bound to "vanish" from our DNA over time. My younger brother for instance, will only have two wisdom teeth according to the x-ray picture of his jawbone.

516
News / Spencer Interview on his Zelda project
« on: August 18, 2006, 09:54:00 am »
Damn. Now THAT's a pwning screenshot. *drools*

And having the spirit to work on it for over 2 years is just... a testament to that guys unwavering motivation. I envy him for that. :)smile.gif

now back to work on bm... :ninja:ninja.gif

517
Site Feedback and Questions / Lotta spam bots
« on: August 18, 2006, 09:48:00 am »
meh indeed. We need more user validation when registering.

The only upside is that it increases my post count when I reply to a bot posting and closing the thread :Ptongue.gif

518
Miscellaneous / YOUCH!
« on: August 17, 2006, 07:27:00 am »
Youch. I have stitches, too. Probably gotta need more stitches for the next two teeth once it's healed up.

I am on pain killers right now, and I noticed one major thing:
I suck every game that needs a fast reaction right now. Damn. No more CS for me till all my wisdom teeth are done then. :/confused.gif

519
Miscellaneous / YOUCH!
« on: August 17, 2006, 02:31:00 am »
Well, they threatened to push my incisors foward, thus making me a human rabbit. ^_^

I think the thing that annoyed me most though was the ringing of the driller in my head when they ground their way through to my wisdom teeth. Sound transmision via bone is eeeeeek. o.oblink.gif

520
Miscellaneous / YOUCH!
« on: August 17, 2006, 01:14:00 am »
Since this morning, I have 2 wisdom teeth less. Two more to go. And it FU**ING HURTS! :banghead:banghead.gif
So don't be upset in the next few days, should my control slip and I accidently insult someone on the forums, or on the channel.

Now par'n me, gotta get some pain killerz. <_<dry.gif

521
Other Calc-Related Projects and Ideas / Image Updates
« on: August 16, 2006, 10:56:00 pm »
I think xlibman means not updating the screen until everything has been drawn to the buffer.
The real(-54125+functions of xlib that draw sprites have the option not to update the screen. That way, it doesn't flicker.

45sec. loading time for the game or a fight? :wacko:triso2.gif

522
Other Calc-Related Projects and Ideas / Image Updates
« on: August 16, 2006, 11:46:00 am »
neat indeed ^_^
and yes, that flickering can be worked around, like xlibman said.

I have an idea!
What about more realistic acceleration and deceleration?
Like: You press one arrow button and the ship starts moving in that direction until you press the opposite arrow button :)smile.gif

523
Art / What App do you use
« on: August 14, 2006, 11:02:00 pm »
QuoteBegin-lolje+Aug 15 2006, 11:12 AM-->
QUOTE (lolje @ Aug 15 2006, 11:12 AM)
http://www.ticalc.org/archives/files/fileinfo/386/38615.html  

 neat. I'll look into it ^_^

524
Art / What App do you use
« on: August 14, 2006, 08:01:00 pm »
Paint can do all the easy stuff, in combination with XnView, anyway.

GIMP is kewl, but I don't get how to do stuff properly ._.

525
TI Z80 / Clibz
« on: August 13, 2006, 10:30:00 am »
thankees. Uploaded to ticalc.

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