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Messages - Spellshaper

Pages: 1 ... 34 35 [36] 37 38 ... 123
526
TI Z80 / Progress?
« on: August 13, 2006, 10:29:00 am »
QuoteBegin-xlibman+Aug 13 2006, 11:25 PM-->
QUOTE (xlibman @ Aug 13 2006, 11:25 PM)
O_Oshocked2.gif

*Spellshaper hands xlibman a plaster


btw: we want progress! XDsmiley.gif

527

 THE POST 8409164
somewhere on IRC...


QuoteBegin
-->
QUOTE
erection reset by beer


there are quite some priceless bits of conversation out there. :paf:tripaf.gif


528
Art / Final fantasy adventure sprites
« on: August 13, 2006, 02:42:00 am »
got some more:
user posted image

529
Other Calc-Related Projects and Ideas / Demo
« on: August 12, 2006, 11:48:00 pm »
hm... girlfriends always seem to swallow up as much time as they can... ;)wink.gif
*Spellshaper

530
Miscellaneous / 2 minutes in the life of Loki
« on: August 12, 2006, 08:44:00 am »
it IS only 13 seconds :(sad.gif
Maybe some error while uploading?

531
uuuhm. ouchie? o.oblink.gif

I hope you get back on track soon...

532
News / Pokemon Sprites Are Finished!
« on: August 12, 2006, 07:08:00 am »
QuoteBegin-lolje+Aug 12 2006, 06:27 PM-->
QUOTE (lolje @ Aug 12 2006, 06:27 PM)
QUOTE
the Title screen Spellshaper made

:w00t:woot.gif Spellshaper, you begin to own Omnimaga...  

 quite far from it. :Dbiggrin.gif
but still working on it... good thing noone knows my

533

 THE POST 8374307
OMG LOLZ. :paf:tripaf.gif

user posted image

reminds me, I need a ps2 emulator so I can play tekken tournament...  


534
Other / ConsoleApplication
« on: August 12, 2006, 12:09:00 am »
QuoteBegin-spengo+Aug 12 2006, 07:29 AM-->
QUOTE (spengo @ Aug 12 2006, 07:29 AM)
It's a console application. It consoles you... right?  :0wn3d:morons.gif

 no. the application itself is quite depressed. You have to console it. %)rolleyes2.gif

535
News / Pokemon Sprites Are Finished!
« on: August 11, 2006, 12:23:00 am »
uhm... lolje. he has to use a basic routine (unless someone makes him an asm routine :Ptongue.gif) so he can store the sprite data as hex, thus taking up a lot less space than pics.

And I think he wants to make a game WITHOUT xlib. ;)wink.gif
That's why he's using ASCII for the maps.

536
TI Z80 / Age of culture II
« on: August 10, 2006, 10:49:00 pm »
Of course AOCII will pwn. It's a german project, after all. :wacko:triso2.gif

537
TI Z80 / Progress?
« on: August 10, 2006, 07:37:00 am »
QuoteBegin-Tsijiang+-->
QUOTE (Tsijiang)
:)smile.gif

*Spellshaper

538
Other Calc-Related Projects and Ideas / CIB
« on: August 10, 2006, 05:28:00 am »
QuoteBegin-Dragon__lance+Aug 10 2006, 05:36 PM-->
QUOTE (Dragon__lance @ Aug 10 2006, 05:36 PM)
I'm still intrested in your whole technique.So if i understand correctly,the program takes Similar Run's lengths of data,and stores them into a list.Hmmmm...i wonder what the compression ration would be for a matrix with many different elements :Dbiggrin.gif

 worst case scenario: it would get bigger.

539

 THE POST 8309023
this one scares me even more  :alien:alien2.gif


user posted image
thank god not every american thinks like that. But there are always n00bz.
Note the decleration of canada as "mouseheads"  :Dbiggrin.gif
Parody for all, and all for parody!  


540

 THE POST 8308808
some violent animals O_Oshocked2.gif


user posted image


user posted image


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