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Messages - Spellshaper
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706
« on: July 07, 2006, 11:34:00 pm »
QuoteBegin-xlibman+Jul 8 2006, 02:28 AM--> QUOTE (xlibman @ Jul 8 2006, 02:28 AM) | c1-->CODE | ec1 ...
If [A](1,1)≠36 and |
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707
« on: July 07, 2006, 11:47:00 am »
That's what I call busy o.o Great stuff, good to know you're back
708
« on: July 06, 2006, 10:23:00 pm »
ZOMG! This could be useful when applied correctly
709
« on: July 06, 2006, 11:16:00 am »
QuoteBegin-lolje+Jul 4 2006, 11:34 AM--> QUOTE (lolje @ Jul 4 2006, 11:34 AM) | oh, I'll upload the program for the title menu soon... |
710
« on: July 06, 2006, 11:09:00 am »
Dunno, I'd say a seperate loop inside the main loop is faster. Why? When you put it directly into the main loop, it goes through the whole loop every time, thus eating up some time. A seperate loop however is likely to be smaller and is thus repeated faster, making key detection overall faster. Just a theory though
711
« on: July 06, 2006, 11:07:00 am »
QuoteBegin-Dragon__lance+Jul 6 2006, 10:30 PM--> QUOTE (Dragon__lance @ Jul 6 2006, 10:30 PM) | Can't wait till it's release! |
That depends how long lolje needs to upload his version after I uploaded mine, so I can see what changes he did. :lol:
712
« on: July 06, 2006, 11:06:00 am »
Uh... I'm not sure of any details, so you'll have to ask xLibman himself, as he is the author of Metroid II.
713
« on: July 06, 2006, 08:08:00 am »
As for the sprite creating part, you could subsitute this with a link to Draw 'n Map once it's done, which should be soon
714
« on: July 06, 2006, 01:41:00 am »
Now THAT is a kewl offer ^_^
715
« on: July 06, 2006, 01:41:00 am »
Yep. The point is not listening to them, but acknoweledging their opinion and shrugging it off. If you react in such a harsh way, it may even be that they WANT you to react like that, and maliciously provoking people to get them to do something bad is baaaaaaad.
716
« on: July 06, 2006, 01:30:00 am »
neat! I think I'll contribute some things... As for making it html: I normally write in Word and then just paste paste it into my online blog editor ^^ Apparently it automatically converts it into html, it always worked. I'd like to help as much as I can.
717
« on: July 04, 2006, 08:47:00 am »
QuoteBegin-crzyrbl+Jul 4 2006, 09:28 PM--> QUOTE (crzyrbl @ Jul 4 2006, 09:28 PM) | Of course Zelda has the most hits, it has the word Zelda in it |
hehe ^^
BM is 5th place, though I hab
718
« on: July 04, 2006, 08:05:00 am »
Isn't it so that xLib won't overwrite already existing Pics? Try adding c1--> ec2 before saving the Screen to Pic 255.
719
« on: July 04, 2006, 07:50:00 am »
I got 'nuff ^^ *Spellshaper
720
« on: July 04, 2006, 06:47:00 am »
O_O Tis is pure pwnage!!!
I luv teh battle screen, and that scanned piece of art is uber-cool! Realistic manga-style! *Spellshaper luvs mangas and anime (though I still gotta kill Yugi-Oh! and its allies) ^^
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