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Messages - Spellshaper

Pages: 1 ... 46 47 [48] 49 50 ... 123
706
TI-BASIC / [83+ BASIC]Here's why Kalan's better coder than me
« on: July 07, 2006, 11:34:00 pm »
QuoteBegin-xlibman+Jul 8 2006, 02:28 AM-->
QUOTE (xlibman @ Jul 8 2006, 02:28 AM)
c1-->
CODE
ec1
...

If [A](1,1)≠36 and

707
Miscellaneous / Gone for a couple weeks.
« on: July 07, 2006, 11:47:00 am »
That's what I call busy o.oblink.gif

Great stuff, good to know you're back :)smile.gif

708
ZOMG! This could be useful when applied correctly

709
TI Z80 / Clibz
« on: July 06, 2006, 11:16:00 am »
QuoteBegin-lolje+Jul 4 2006, 11:34 AM-->
QUOTE (lolje @ Jul 4 2006, 11:34 AM)
oh, I'll upload the program for the title menu soon...

How soon is your interpretation of "soon"? :lol:laugh.gif
Plz upload as soon as you can, I have integrated filling areas with the "Map" part of the program now, and I 'd like to release "Draw 'n Map" with your consent :)smile.gif

btw: add some people to the "credits" section of the readme if you feel it's necessary, I covered all from my side though :ninja:ninja.gif
And if there's anything new, inform me so I can update the readme instructions if you don't want to do it yourself ;)wink.gif

710
TI-BASIC / [83+ xLIB] Faster XLIB?
« on: July 06, 2006, 11:09:00 am »
Dunno, I'd say a seperate loop inside the main loop is faster.
Why?
When you put it directly into the main loop, it goes through the whole loop every time, thus eating up some time. A seperate loop however is likely to be smaller and is thus repeated faster, making key detection overall faster.
Just a theory though :ninja:ninja.gif

711
Other Calc-Related Projects and Ideas / Xlib Guru
« on: July 06, 2006, 11:07:00 am »
QuoteBegin-Dragon__lance+Jul 6 2006, 10:30 PM-->
QUOTE (Dragon__lance @ Jul 6 2006, 10:30 PM)
Can't wait till it's release! :)smile.gif

 That depends how long lolje needs to upload his version after I uploaded mine, so I can see what changes he did. :lol:laugh.gif

712
Other Calculators / What happened to the new metroid?
« on: July 06, 2006, 11:06:00 am »
Uh... I'm not sure of any details, so you'll have to ask xLibman himself, as he is the author of Metroid II.

713
Other Calc-Related Projects and Ideas / Xlib Guru
« on: July 06, 2006, 08:08:00 am »
As for the sprite creating part, you could subsitute this with a link to Draw 'n Map once it's done, which should be soon XDsmiley.gif

714
Other Calc-Related Projects and Ideas / Xlib Guru
« on: July 06, 2006, 01:41:00 am »
Now THAT is a kewl offer ^_^  

715
Other Calculators / What happened to the new metroid?
« on: July 06, 2006, 01:41:00 am »
Yep. The point is not listening to them, but acknoweledging their opinion and shrugging it off. If you react in such a harsh way, it may even be that they WANT you to react like that, and maliciously provoking people to get them to do something bad is baaaaaaad.

716
Other Calc-Related Projects and Ideas / Xlib Guru
« on: July 06, 2006, 01:30:00 am »
neat! I think I'll contribute some things...
As for making it html: I normally write in Word and then just paste paste it into my online blog editor ^^
Apparently it automatically converts it into html, it always worked.

I'd like to help as much as I can. :)smile.gif

717
Site Feedback and Questions / Most popular projects
« on: July 04, 2006, 08:47:00 am »
QuoteBegin-crzyrbl+Jul 4 2006, 09:28 PM-->
QUOTE (crzyrbl @ Jul 4 2006, 09:28 PM)
Of course Zelda has the most hits, it has the word Zelda in it  :Ptongue.gif

 hehe ^^

BM is 5th place, though I hab

718
TI-BASIC / [83+ xLIB] Faster XLIB?
« on: July 04, 2006, 08:05:00 am »
Isn't it so that xLib won't overwrite already existing Pics?
Try adding
c1-->
CODE
ec1real(9,1,253c2
ec2
before saving the Screen to Pic 255.

719
Gaming Discussion / darkstar one
« on: July 04, 2006, 07:50:00 am »
I got 'nuff ^^
*Spellshaper

720
TI Z80 / FATE RPG
« on: July 04, 2006, 06:47:00 am »
O_O Tis is pure pwnage!!!

I luv teh battle screen, and that scanned piece of art is uber-cool! Realistic manga-style! *Spellshaper luvs mangas and anime (though I still gotta kill Yugi-Oh! and its allies) ^^

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