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Messages - Spenceboy98
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241
« on: March 04, 2013, 07:20:03 pm »
When I first saw this topic, I thought you meant battling two different calcs, but this is cool too. I never care for ERB, but Omni parodies sound cool.
242
« on: February 26, 2013, 11:39:27 pm »
Okay. I fixed the background so it isn't white, but I still don't know how to change the texture color. If any of you can look through the code(attached in the first post), could you point out where I can change it's color? I'm not sure.
243
« on: February 26, 2013, 10:59:18 pm »
Looks kinda nice, although I wonder if it supports different colors yet? It would probably be easier to see if the contrast wasn't this high between the sky and the floor (eg black sky or light blue floor). It would make videos easier to create, too, because with cameras that most people got combined with Youtube compression, we won't be able to see anything
I can try to change the colors. I'll see what I can do.
244
« on: February 26, 2013, 10:39:15 pm »
245
« on: February 26, 2013, 08:09:43 pm »
You should say that the engine has been made by both t0xic_kitt3n and hoffa.
Also, could you post a screenie, since I don't own a Prizm ?
I'm trying to figure out how to pause the while loop so I can get a screenie. Also, I'm pretty sure I ported a version that was only made by t0xic_kitt3n. I may be mistaken though. Check the link if you need to.
246
« on: February 26, 2013, 06:43:17 pm »
This is a port of a Mode 7 engine by t0xic_kitt3n. The original: http://ourl.ca/18123/336651 Download attached. It works quite well. Controls: [8] = Forward [5] = Backward [4] = Left [6] = Right [7] = Rotate Left [9] = Rotate Right
247
« on: February 25, 2013, 10:18:41 pm »
How long will it take you to do the keys for LuaZM? So far it looks great.
248
« on: February 25, 2013, 05:50:36 pm »
By the way, that is still not 100% back on-topic, but any idea why Aspirin and Bloxorz both use transparent shapes rather than sprites? Is it because LuaZM has no sprite support?
Also I made a video of the game
It does support sprites, but for Bloxorz, the original code called for filled polygons, but there is no filled polygons, so I just did the outlines. Also, for space.
249
« on: February 19, 2013, 06:31:42 pm »
250
« on: February 18, 2013, 07:44:07 pm »
The bottom one I really like
Yeah. I think it's the best one.
251
« on: February 18, 2013, 07:39:37 pm »
*BUMP* Here are some better ones:
252
« on: February 18, 2013, 03:09:22 pm »
253
« on: February 18, 2013, 02:23:43 pm »
Rough title screen animation(I used Keoni29's title): The completely white frame is a flash of white and then it is supposed to fade into the Title screen, but as you can see by the makeagif thing on the bottom of the pic, I don't have my photoshop with me right now.
254
« on: February 17, 2013, 11:07:47 pm »
You should make it support LuaZM so I can test my programs. It works nicely, but as you said, Backspace doesn't work. * Spenceboy98 lost.
255
« on: February 16, 2013, 08:19:54 pm »
Huh ? What can be the use of Pt-And here ?
To draw sprites? What kind of new features, hmmm?
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