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Messages - Spenceboy98

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271
Other Calc-Related Projects and Ideas / Re: OmniRPG - Sprites
« on: January 25, 2013, 12:48:31 pm »
Tis better than mine, but IMO, it looks kind of rough. :P It does look cool though.

272
Other Calc-Related Projects and Ideas / Re: OmniRPG - Sprites
« on: January 25, 2013, 11:54:04 am »
We could have multiple people draw a title screen and then have a vote.

Edit: I just made one. It could be better:

273
Introduce Yourself! / Re: Hi from Roma, Italy!
« on: January 22, 2013, 09:57:17 pm »
Hello! I'm half Italian(my mother's from Milan and my dads from New York). I don't know much Italian, but I can say this:

Ciao!
I'm not sure ciao is the right thing to say when you are trying to welcome someone.

Hi, welcome to Omnimaga.  If you have any math questions I'm sure we could all help you.  We do work with calculators every day or at least almost every day.

Ciao means hello and goodbye. :P

274
TI Z80 / Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« on: January 22, 2013, 07:17:37 pm »
Implemented some basic shooting+collision checking:



As it stands, different objects have different firing rates and firing 'sequences'. By firing sequence i mean xwing's shoot from 4 lasers in a pattern where-as something like a tie-fighter will only shoot from 2 lasers alternating ... if that makes sense?

Das awesome.

275
Introduce Yourself! / Re: Hi from Roma, Italy!
« on: January 22, 2013, 04:08:57 pm »
Hello! I'm half Italian(my mother's from Milan and my dads from New York). I don't know much Italian, but I can say this:

Ciao!

276
TI-Nspire / Re: nCraft (3D minecraft-like game for the nspire)
« on: January 21, 2013, 12:56:59 am »
From what I remember he lost interest because he couldn't find any way to make the game run faster and was very disappointed at the speed so far. Working with 3D is very challenging so that can be understood. I don't remember if the source is published but if it's the case then someone could maybe help, though.

The source is with the latest download.

277
Site Feedback and Questions / Re: Should TCAP move to Google Hangout?
« on: January 19, 2013, 04:47:52 pm »
Another problem is that Google+ hangouts only allows 9 people per chat from what I've seen.

278
Miscellaneous / Re: Fringe
« on: January 18, 2013, 10:06:46 pm »
OMG. It just had its final episode. It was awesome, but SO sad. Not gonna give away too many spoilers though. ;)

279
Other Calculators / Re: OmnimagaTV- How to upload your videos
« on: January 17, 2013, 07:14:50 pm »
Just make it real-time. Like it's happening in real life and let us see that. :P

280
Other Calculators / Re: OmnimagaTV- How to upload your videos
« on: January 17, 2013, 05:52:12 pm »
Here's a link to some whoosh sounds: http://freesound.org/search/?q=whoosh

Maybe for the "omnimaga" breaking you should find some slo-mo shattering sound.

281
Other / Re: TI84+ soundchip - arduino SID emulator
« on: January 16, 2013, 06:09:29 pm »
This is a great project. Keep up the good work! :)

282
Axe / Re: Optimization Help
« on: January 13, 2013, 05:43:50 pm »
But it only has one instance of saying Pt-On. How is it displaying so many without anymore?

283
Axe / Re: Optimization Help
« on: January 13, 2013, 05:31:48 pm »
I was looking through the code of Eat Nethams(it seemed easy) to try to understand it. I'm having trouble figuring out how it is displaying so many lobsters at once. Can someone explain this to me?

*BUMP*
Can no one help me with this^^^^?

284
Humour and Jokes / Re: Omnimaga--Ponified!
« on: January 13, 2013, 05:01:14 pm »
i like the cutie-mark

I had to draw it myself. :P

285
Humour and Jokes / Re: Omnimaga--Ponified!
« on: January 13, 2013, 03:35:48 pm »
I made a Cemetech pony:

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