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TI-Nspire / Re: [C] F-Zero : trackSpire
« on: January 03, 2013, 07:14:14 pm »
Too bad I don't have an Nspire.
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TI-Nspire / Re: [C] F-Zero : trackSpire« on: January 03, 2013, 07:14:14 pm »
Too bad I don't have an Nspire.
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TI-Nspire / Re: [C] F-Zero : trackSpire« on: January 03, 2013, 06:58:18 pm »Nope, not at all in fact it has nothing to do with this program. It's something completely different of the tunnel. But you used the same texture from the website? 303
TI-Nspire / Re: [C] F-Zero : trackSpire« on: January 03, 2013, 06:53:36 pm »
Did you base this somewhat off of the tunnel program?
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Casio Calculators / Re: pSDL v1.0.0« on: January 03, 2013, 04:15:55 pm »
*Necropost?*
I'm guessing that progress hasn't been very good lately? 305
Axe / Re: Optimization Help« on: January 02, 2013, 10:51:41 pm »
I was looking through the code of Eat Nethams(it seemed easy) to try to understand it. I'm having trouble figuring out how it is displaying so many lobsters at once. Can someone explain this to me?
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Nspire I/O / Re: PrizmIO« on: January 02, 2013, 03:33:00 pm »
Now it says:
Code: [Select] ../..//bin/sh3eb-elf-gcc.exe main.o -m3 -mb -O3 -mhitachi -Wall -nostdlib -I..
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News / Re: Clonelab & Bloxorz for Casio calculators« on: January 01, 2013, 05:37:43 pm »I checked the reference, and it looks like you really did some nice things there the only thing I found was that someone ( I guess it was spenceboy) told me no colors are supported yet? But I can see them there, don't i? Or is there something else I don't know about? Yeah. It was the filled polygons. 308
Nspire I/O / Re: PrizmIO« on: January 01, 2013, 05:36:31 pm »
Here:
Code: [Select] ../..//bin/sh3eb-elf-gcc.exe -c -m3 -mb -O3 -mhitachi -Wall -nostdlib -I../..//
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Nspire I/O / Re: PrizmIO« on: January 01, 2013, 05:19:28 pm »Are you using the latest version of nspireio ? Yes 310
News / Re: Clonelab & Bloxorz for Casio calculators« on: December 31, 2012, 05:32:48 pm »
Well, I was going to do Duck Hunt, but I couldn't find a good spritesheet(plus the masked sprite routine doesn't work right). I did port a rainbow program in lua(it's on cemetech). I haven't really been doing lua programming lately though.
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News / Re: Clonelab & Bloxorz for Casio calculators« on: December 31, 2012, 05:21:49 pm »English lol. I meant programming languages. 312
Nspire I/O / Re: PrizmIO« on: December 31, 2012, 05:14:35 pm »
I'm having trouble with this. Whenever I try to compile, it says, "unknown type name 'BOOL'"
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News / Re: Clonelab & Bloxorz for Casio calculators« on: December 31, 2012, 05:13:11 pm »Hm, Spenceboy98 what are all the games you are porting? What language? 314
News / Re: Clonelab & Bloxorz for Casio calculators« on: December 31, 2012, 04:31:30 pm »Yay, another clone of bloxorz glad they finished it. Doe anyone know when colors will be suported? In fact, what is luaZM? Is it a tool provided by someone from the community? Or is it from casio? It is the one that I ported from your Nspire lua bloxorz. 315
TI Z80 / Re: [Axe] KarRace« on: December 30, 2012, 11:05:50 pm »Oh that looks nice with the road lines! I also like how you got the wheels animation. Thank you! Maybe it was rapture. |
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