Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Spenceboy98

Pages: 1 ... 23 24 [25] 26 27 ... 39
361
What is turn-based?

362
Other Calc-Related Projects and Ideas / Re: One Massive Community Game
« on: December 05, 2012, 05:49:56 pm »
Is this gonna be BASIC still? If so, I could help. A while back I played around with axe, but I never got really advanced or anything. I probably forgot all of my axe knowledge. :P

363
News / Re: solidFRAME v1.0b released
« on: December 05, 2012, 05:43:47 pm »
Here is a shape that I found online and converted:


Another shape I converted(a man):

364
News / Re: Portal Prelude released
« on: December 04, 2012, 05:40:02 pm »
I just finished all levels, now i don't know what to do D:

Make some new levels!

365
News / Re: solidFRAME v1.0b released
« on: December 03, 2012, 09:02:47 pm »
What exactly are you typing when running it?

The utility doesnt have much in the way of error checking so you have to be careful how you use it.

I'm typing
Code: [Select]
objconv.exe -x Hand2.obj HAND.8xp

366
News / Re: solidFRAME v1.0b released
« on: December 03, 2012, 08:48:29 pm »
I changed it and it gives the same with this prompt error:
Code: [Select]
Unhandled Exception: System.FormatException: Input string was not in a correct f
ormat.
   at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffe
r& number, NumberFormatInfo info, Boolean parseDecimal)
   at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo in
fo)
   at objConv.Program.Main(String[] args)

367
News / Re: solidFRAME v1.0b released
« on: December 03, 2012, 08:29:15 pm »
Thanks guys :).

Spenceboy98: Do you need help making some stuff in Blender? Are you trying to add or subtract vertices/faces?

You can use the 'Decimate' modifier to reduce faces/vertices of a mesh?

I'm getting this error now:

368
News / Re: solidFRAME v1.0b released
« on: December 02, 2012, 03:08:10 pm »
I'm trying to make a model, but I don't know how to change the number of vertices and faces. Does anyone know how?
I've no clue, are you using a computer utility or is it on calc?

I'm using Blender on the computer.

369
News / Re: solidFRAME v1.0b released
« on: December 02, 2012, 12:39:23 am »
I'm trying to make a model, but I don't know how to change the number of vertices and faces. Does anyone know how?

370
Casio Calculators / Re: [Cemetech Contest #9][Prizm] Zombie Gun
« on: November 19, 2012, 10:55:04 pm »
Here is a test for the blood splatter:

371
Casio Calculators / Re: [Cemetech Contest #9][Prizm] Zombie Gun
« on: November 18, 2012, 12:55:55 am »
I'm modifying my CopySprite routine with this: http://www.hugi.scene.org/online/coding/hugi%2014%20-%20coclip.htm

It should be displaying correctly, but it's erasing and displaying in a weird diagonal manner.

PS: If you want to give suggestions, go to the cemetech post.

Edit: I will post updates on this problem. This isn't asking for help. Just updating.

372
Casio Calculators / Re: [Cemetech Contest #9][Prizm] Zombie Gun
« on: November 17, 2012, 09:34:00 pm »
are there no good sprite clipping routines for the prizm yet?

Not that I know of.

373
Site Feedback and Questions / Re: Omnimaga YouTube name
« on: November 17, 2012, 07:00:24 pm »
Well, doesn't omni- mean "all"? So, technically it would be "AllTV", "AllReview", "AllTube".
JK

I'm gonna vote for OmniTube. I think it has a nice ring to it. :P

374
Casio Calculators / Re: [Cemetech Contest #9][Prizm] Zombie Gun
« on: November 17, 2012, 05:45:17 pm »
*Bump*
Here's a moving screenshot of what I have so far(faster on calc):


I couldn't get a good color moving one. That's why it is grayscale.

Here's a not-moving colored one(small):

375
Casio Calculators / Re: [Cemetech Contest #9][Prizm] Zombie Gun
« on: November 17, 2012, 12:27:49 am »
Kidding aside, will it use a similar scheme as the original, with black sky/dark area? A lot of the color calc games (particularly on the CX) seems to use white backgrounds, which is weird. >.<

It has a dark blue background color for now(representing the night sky). I still need to figure out how to do the side scrolling. I would ask for help here, but the contest rules say that I can only ask in my cemetech topic. I also cannot ask for straight code.

Pages: 1 ... 23 24 [25] 26 27 ... 39