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Messages - Spenceboy98

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451
Axe / Re: Optimization Help
« on: April 05, 2012, 09:12:48 pm »
All this does is display the sprite, but I still need it optimized:



Code:
Code: [Select]
:.KARRACE
:identity(318C4BD24FF24E724FF2366C0FF0166818181BD87BDE981997E99FF99FF967E6)
:.KAR
:[314B4F4E4F360F16]→Pic1
:[8CD2F272F26CF068]→Pic2
:[181B7B98979F9F67]→Pic3
:[18D8DE19E9F9F9E6]→Pic4
:.DRAW
:Repeat getKey(15)
:Pt-On(0,0,Pic1
:Pt-On(0,8,Pic3
:Pt-On(8,0,Pic2
:Pt-On(8,8,Pic4
:DispGraph
:End

I know there is a way to optimize it, but I don't know how.

452
Axe / Re: Optimization Help
« on: April 04, 2012, 09:31:17 pm »
Thank you!

453
Axe / Optimization Help
« on: April 03, 2012, 11:29:46 pm »
I don't know how to optimize Axe code, so I am asking for help.

What original code does:



Code:
Code: [Select]
:.AXETEST
:identity(3FFC3FFC30CF30CF300C300C0C300C303FFC3FFC330C330C3FFC3FFCF00FF00F)
:0→X
:56→Y
:[7E4B42247E527EC3]→Pic1
:Repeat getKey(15)
:StorePic
:Pt-On(X,Y,Pic1)
:DispGraph
:Pt-Change(X,Y,Pic1
:RecallPic
:If getKey(2)
:Lbl PIP
:[7ED242247E4A7EC3]→Pic2
:X-1→X
:Goto LEFT
:End
:If getKey(3)
:Lbl PI
:X+2→X
:End
:If getKey(4)
:Lbl IP
:[7E7E42247EC37EC3]→Pic3
:Y-1→Y
:Goto UP
:End
:If getKey(1)
:Lbl PIPI
:[7E665A247EC37EC3]→Pic4
:Y+1→Y
:Goto DOWN
:End
:End
:Lbl LEFT
:Repeat getKey(15)
:StorePic
:Pt-On(X,Y,Pic2)
:DispGraph
:Pt-Change(X,Y,Pic2
:RecallPic
:If getKey(2)
:X-2→X
:End
:If getKey(3)
:Goto PI
:End
:If getKey(4)
:Goto IP
:End
:If getKey(1)
:Goto PIPI
:End
:End
:Lbl UP
:Repeat getKey(15)
:StorePic
:Pt-On(X,Y,Pic3)
:DispGraph
:Pt-Change(X,Y,Pic3)
:RecallPic
:If getKey(4)
:Y-1→Y
:End
:If getKey(2)
:Goto PIP
:End
:If getKey(3)
:Goto PI
:End
:If getKey(1)
:Goto PIPI
:End
:End
:Lbl DOWN
:Repeat getKey(15)
:StorePic
:Pt-On(X,Y,Pic4
:DispGraph
:Pt-Change(X,Y,Pic4
:RecallPic
:If getKey(1)
:Y+1→Y
:End
:If getKey(2)
:Goto PIP
:End
:If getKey(3)
:Goto PI
:End
:If getKey(4)
:Goto IP
:End
:End
:


Is there any way to optimize it?

454
Casio Calculators / Re: Audio player for Casio Prizm
« on: April 02, 2012, 08:54:18 pm »
Here is the CGPlayer with an Overclocked Prizm:



Original Song:


455
Other / Re: 8-bit Google Maps (for NES?)
« on: April 01, 2012, 03:12:17 pm »
They had Google like this yesterday too.

456
TI Z80 / Re: Powder Game
« on: March 31, 2012, 03:29:57 pm »
I wish that someone would port a Powder Game for the Prizm. I love the original game.

457
Miscellaneous / Re: Random YouTube Videos
« on: March 31, 2012, 01:00:37 am »
Another video by me:


458
Ndless / Re: Retro TV effect for Nspire
« on: March 31, 2012, 12:14:48 am »
Make it quit in a diamond shape instead of just a line.

459
Miscellaneous / Re: They blocked Omnimaga at our school D:
« on: March 28, 2012, 11:04:23 pm »
To get on youtube all we type in is https:// instead of http://. Works every time.

460
Miscellaneous / Re: They blocked Omnimaga at our school D:
« on: March 28, 2012, 10:14:30 pm »
It's blocked at my school too... But i use Google Translate, and it works just fine. Can no one else do that?

Google translate doesn't work either.

461
Miscellaneous / Re: What was your first Omnimaga post?
« on: March 28, 2012, 10:12:40 pm »
I'm pretty sure this is mine:

http://ourl.ca/12057/285314

462
Miscellaneous / Re: They blocked Omnimaga at our school D:
« on: March 28, 2012, 10:07:35 pm »
They have it blocked at my school.

463
WabbitStudio Software Suite / Re: Wabbitemu on Android
« on: March 26, 2012, 09:37:55 pm »
It says when I click on it, "404 - File or directory not found.
The resource you are looking for might have been removed, had its name changed, or is temporarily unavailable."

464
WabbitStudio Software Suite / Re: Wabbitemu on Android
« on: March 26, 2012, 09:24:33 pm »
Where do I find this app?

465
Yup. It's Doors. I'll have to tell Kerm about that one.

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