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Messages - Spenceboy98
Pages: 1 ... 30 31 [32] 33 34 ... 39
466
« on: March 26, 2012, 05:59:22 pm »
Well, after I click one of my programs(after I play the TI-Boy game), it pauses, then it turns off. I press the on button and it says RAM Clear.
467
« on: March 26, 2012, 05:48:37 pm »
After I finish playing a TI-Boy game, I try to use one of my programs, and my calculator resets. You should fix that in the next version.
468
« on: March 24, 2012, 11:56:30 pm »
Video by Julian Smith. I'd rather eat Randy.
469
« on: March 22, 2012, 10:37:53 pm »
Are you going to update An Exercise in Futility so that it doesn't say your old name?
470
« on: March 22, 2012, 03:57:53 pm »
Thank You!
471
« on: March 22, 2012, 03:48:01 pm »
What are the getKey values for [2nd], [MODE], and [DEL]? I can't seem to find them.
472
« on: March 20, 2012, 07:15:42 pm »
(It seems I keep starting up old topics.) Any progress with this? It doesn't look like it.
473
« on: March 20, 2012, 02:22:42 am »
I figured that much. Hope he gets this going again.
474
« on: March 20, 2012, 01:41:15 am »
Is there any progress on this from when I last asked? Or no?
475
« on: March 19, 2012, 11:13:13 pm »
When someone you know wants you to teach their children programming. True story.
476
« on: March 19, 2012, 10:46:12 pm »
I really want one, but I don't have enough money right now. I would get a B though.
477
« on: March 19, 2012, 08:36:35 pm »
What he's saying is it's impossible to do, the way raycasters work. You'd need some sort of true 3D engine.
Oh. Well it would be cool to make something like this for a Portal game.
478
« on: March 19, 2012, 08:33:37 pm »
Unfortunately raycasters by definition don't let you look up, look down, pan up, or pan down in any way
Oh. Maybe someone should implement it.
479
« on: March 19, 2012, 08:32:23 pm »
Okay, so this makes grayscale flickerless? I don't know how to use this tutorial. How?
480
« on: March 19, 2012, 07:59:07 pm »
Someone could probably use this engine to make a Portal game.
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