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Messages - SpiroH
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301
« on: March 10, 2014, 10:43:13 am »
Ok, how can I call C functions from an assembler file? .INCLUDE "header.h" won't work because syntax is way too different.
Well, you'll need to understand the calling (parameter passing) convention for that compiler. Then it should be straightforward. More, see wikipedia: http://en.wikipedia.org/wiki/Calling_convention
302
« on: March 10, 2014, 10:36:20 am »
Good to hear. I was wondering what was happening with this. Btw nice to see some attention given to HP Prime dev again here. I hope I am less busy soon to code again
Aw humm, what are you doing exactly (if you don't mind my asking)? Actually, i'd love to see some more of your programming stuff.
303
« on: March 05, 2014, 09:20:36 am »
Hey Guys, ... I attached is the latest. I hope you like it!
Great as usual (beware when producing something against ppl expectations, though . Unfortunately, i dunno yet how to +1 you* as the new theme is still a WIP so we shouldn't mess with it, just yet. *Wait..., i've managed to increase your rating (we need to enter a reason. No problem for me...)
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« on: March 03, 2014, 05:12:20 am »
First impression thoughts/queries: 1. New Posts: there should be a quick button, i agree with Hayleia. 2. Attachments: where are the post's attachments? Do the old links still function? 3. Users reading the post: not available? 4. Tutorial: people used to the old theme, will feel a bit lost, at first. Please write a short how-to, when possible. I think i can understand the huge amount of work going on behind the scenes and probably it's just a matter of time for people to get used to the new theme looks and functionality. Thanks for the hard work.
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« on: March 01, 2014, 07:25:48 pm »
A bit of flamenco touch (RIP Paco de Lucia!) with a moorish flavour. A pretty good 'genius' and humor mix, imo.
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« on: February 27, 2014, 09:14:33 am »
:-° ~♪
* Eiyeron runs. Fast. EDIT : Here. Nailed it.
Sorta whatsapp Omni? Anything else going on this season? Good hint for a new banner, though.
307
« on: February 19, 2014, 09:28:03 am »
@hoffa ! <3
I tested your "coyote demo" uploaded on TI-planet, did you made a topic for it ?
Damn that's some really old stuff (the tile map game engine thing, renamed it to Owl later). I think I had a thread here before yeah, but nobody seemed to care and I couldn't bear the responsibility of maintenance (or something) so I just deleted everything (I think I have a backup somewhere though).
Hoffa are you (still) in Australia? How's life over there? Lotsa chicks? Me too, i would like see that live-dead thread resurrected.
308
« on: February 19, 2014, 09:21:22 am »
True, but the new one I just posted only adds a few elements rather than changing entirely, plus the lack of an HP Prime in the banner might make some people think we only talk about Casio/TI on Omni. The minor changes I just posted were just to make the banner more true to Omnimaga and up to date to the recent calc releases . (Hence why I put Pacman, Bust A Move and Supersonic Ball title screen in the color calcs
I agree with your mods suggestion! Besides, the TI-Boy SE is a bit out of context, IMO.
309
« on: February 14, 2014, 10:02:39 am »
310
« on: February 11, 2014, 05:05:11 pm »
To find a room-mate for such short stays isn't that easy. But i agree it would the most convenient, whenever possible. Actually, she is a medical student and her 'school' will be some nearby hospital to where she can walk and have some practice as a trainee. Hence the choice somewhat expensive i must admit.
311
« on: February 10, 2014, 10:51:36 am »
As of today, my daughter finally has moved into a new an accomodation in Paris, (i.e., a tiny room, near Jardin du Luxembourg) for about 500€/month. Although not completely affordable (the stay will last for a max of 6 months), she seems to be quite happy. Oh well, I thought some of you would like to know.
312
« on: February 06, 2014, 06:06:05 pm »
What are the new features in 1.6? Just downloaded giving it a spin!
Well, functionality-wise not much really, except for improved reliability (i've fixed a couple of bugs, i hope). But i've re-designed quite a bit the graphics-user-interface (gui). Some people will like it others won't bother that much, but that's life, i gather. My main concern is that it behaves well enough to be usable.
313
« on: February 04, 2014, 05:25:57 pm »
Please include a program editor as PrimeComm ...
Hi, i'll think about it, but i'm afraid i won't have much time in near future. BTW, nice to see you around. By the way nice update Spiro . Just a question: For animated GIF capture, does it do it like WabbitEmu and jsTIfied did, by having the next frames only include the updated areas and everything else transparent? Video capture softwares usually keep the entire frame, so it results in much larger GIF screenshots, but WabbitEmu/jsTIfied ones are smaller due to how they are made (unless everything in the screen moves non-stop like in nDoom).
Thanks. Well, to answer it straight the animated GIF does not have any optimization. Actually, from the very start, it was only my intention to provide a simple means to quickly prepare a presentation for lecturing purposes, for example, to show students how to use matrices to solve a linear system of equations. I has never been my purpose to capture gif-frames with a high frame-rate as is normally required t watch games, etc. That's why it doesn't include an auto-capture facility. OTOH, for game capturing, people can use the AVI recorder whose efficiency depends only on the selected video codec.
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« on: February 04, 2014, 10:08:18 am »
I'm glad that you did it! BTW, here's an update v1.60 (still in a testing phase) you might want to give it a go. And some screenies. Enjoy,
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« on: February 03, 2014, 08:24:53 pm »
Please refer to the first page of this topic and follow the documentation links. I've written some quick-start guides that will help you. As a last resort, you may also need to delete the registry key mentionned at the bottom of the first post. Be patient and good luck.
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