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Messages - SpiroH

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76
TI-Nspire / Re: kArmTI - TI-Nspire emulator with skin
« on: October 01, 2016, 10:03:31 am »
@gchiozzi: Hi, IMO this isn't terribly important, unfortunately. Besides ATM I'm rather busy with professional stuff.
Sorry, but I've been providing a significant amount of work during the last 4 years (sometimes withstanding awful remarks) and now I feel it's time for me to move on to other projects.
Nice to hear from you again, though.

77
TI-Nspire / Re: SDL ports for Nspire
« on: September 19, 2016, 10:37:51 am »
Thanks Spiroh, i see PocketSNES and my other ports are getting lots of download on ticalc.org but no comments so far...
It's sad, i know, i even had people irl doubting my programming skills and saying i'm worthless.
....
Well, I'm afraid it's the today's forum-cracy. You're bound to meet all sort of folks. Some are nice people others not that much. I'd say it's the cost of daring to publish anything. Please do keep it up. ;)

78
Reuben Quest / Re: Reuben 3 teasers / change / stuff
« on: September 17, 2016, 11:06:22 am »
I'd say the second option looks better. Still the agif is a bit too fast to clearly tell the difference, though :P
Oops, E37 just got ahead of me (that's not fair i was there first, hehe)!

79
General Calculator Help / Re: A calculator to transfer to all calculators?
« on: September 10, 2016, 08:28:37 am »
Yeah agreed, hardware incompatibility will always be rather complicated to tackle and often impossible to overcome. File conversion only makes sense if the hardware is compatible for that type of application.
For some games though, it's also sometimes possible to find the source code (eg, in BASIC/C/asm) and then compile/assemble them for the target calculator (hardware) would be a solution (probably after some editing). There's even an editor/emulator/converter at cemetech that can come in handy: https://www.cemetech.net/sc/ (SourceCoder). (I'm not associated with them, BTW).

80
General Calculator Help / Re: A calculator to transfer to all calculators?
« on: September 09, 2016, 07:00:07 pm »
@Eeems:  What I meant to say is that some emulators do support several file formats (TBH, I'm not that acquainted with Wabbitemu anymore). If that's the case then you can load a game in one format and save it in another format compatible with another target machine. In a way, use the emulator as a sort of file format converter.

81
Art / Re: Sorunomes random artistic stuff
« on: September 09, 2016, 05:05:14 pm »
Time for a theme change! No love for a Fox on the wall yet? :D

82
Escheron Cutscene Editor GUI does look great but just out of curiosity how old is the windows version?:P

83
General Calculator Help / Re: A calculator to transfer to all calculators?
« on: September 09, 2016, 04:39:09 pm »
Well, why don't you just try to use an emulator (eg, Wabbitemu). OFC, you'll still need to make sure the file format is compatible. The emulator (when it works) has the advantage to spare you some bucks. ;)

84
TI-Nspire / Re: Nspiroid - TI-Nspire emulator on Android (ZenFone 5)
« on: September 08, 2016, 09:06:49 am »
Update v1.52: Large tablets support (> 10")
 
1. Lenovo Yoga2 Pro, 13.3" (2560 x 1440): I've managed to integrate this tablet, with a low cost in terms of overall executable size. Sometime ago I posted a Yoga2Pro-only version (v1.19). Now Nspiroid includes some new features (keypad theming + other stuff). Judging from the number of downloads, I assume there's some interest in it, especially by educators (given its rather high price).
2. Lenovo Yoga Tab 3 Plus, 10.1" (2560 x 1600): Another interesting large tablet (due to go on sale this very month) still with a pretty high price tag for students ($300).

3. Bug fixes: A bug in v1.50 which would prevent the favourites popup from showing (on xhdpi phones AFAICT).  Other minor fixes.

Cheers,

85
TI-Nspire / Re: Nspiroid - TI-Nspire emulator on Android (ZenFone 5)
« on: August 27, 2016, 04:22:08 am »
Nspiroid update v1.50.

What's new:

1. Low resolution devices (improved support) . Currently the supported device classes (13) are as follows:

Tablet (9):
   1024 x 600,      AR: 16:9.4,    ex: Asus ZenPad C           7.0" , ~170 ppi (mdpi)
   1024 x 768,      AR:  4:3,        ex: Acer Iconia A1             7.9" , ~162 ppi (mdpi)
   1280 x 800,      AR: 16:10,     ex: BQ Maxwell2               7.0" , ~160 ppi (mdpi)   
   1280 x 800,      AR: 16:10,     ex: Asus MemoPad           7.0" , ~216 ppi (tvdpi->hdpi)
   1920 x 1200,    AR: 16:10,     ex: Asus PadFone S          9.4" , ~251 ppi (hdpi)
   2048 x 1536,    AR:  4:3,        ex: Samsung Tab S2         9.7" , ~264 ppi   (hdpi)    
   2048 x 1536,    AR:  4:3,        ex: Asus ZenPad S            8.0" , ~320 ppi   (xhdpi)
   2048 x 1536,    AR:  4:3,        ex: Samsung Tab S2         8.0" , ~320 ppi (xhdpi)
   2560 x 1600,    AR: 16:10,     ex: Samsung Tab Pro        8.4" , ~320 ppi (xhdpi)      
Phone (4):
      540 x 960,     AR:  9:16,      ex: Samsung S4 Mini         4.3" , ~256 ppi (hdpi)   
      720 x 1280,   AR:  9:16,      ex: Asus ZenFone5           5.0" , ~294 ppi   (xhdpi)
   1080 x 1920,    AR:  9:16,      ex: Asus Selfie                  5.5" , ~403 ppi   (xxhdpi)      
   1440 x 2560,    AR:  9:16,      ex: Samsung S6               5.1" , ~577 ppi (xxxhdpi)   

   AR - Aspect Ratio
   Android bucket densities (ppi): mdpi=160; hdpi=240; xhdpi=320; xxhdpi=480; xxxhdpi=640   
   Please note that, by design, only phones with AR 9:16 are supported. This covers a significant share of devices on the market.

2. Emulator settings: change the emulator speed (or rather the throttle delay) to better match the application needs to the target CPU (x86 or ARM) performance.

3. Theme settings: the Gradient Editor has 4 extra 'user gradients' where is also possible specify the gradient start and end colors (unlike the fixed-colors gradients).

4. Device utilities: LCDInfo and CPUInfo. LCDInfo is particularly useful to help sorting out keypad layout issues; CPUInfo displays a table with various cpu specs.

5. Other improvements: resources and code have been somewhat streamlined. Meaning, more functionality and smaller overall size.
   
I hope you enjoy it.

Edit:
  I'm attaching a Nspiroid v150 light that runs only on phones. Its size is much smaller (< 1 MB ), so it might come in handy.
  BTW, this phone-version already fixes a (small) bug in the full-version. Unfortunately, these things can happen  :( .

86
TI-Nspire / Re: nLaunchy or nBoot, and other questions
« on: August 20, 2016, 09:51:42 am »
Hello, everyone. Recently, I installed nLaunchy to dualboot CX 4.2 and CAS CX 3.1 on my revision A calculator. Everything was going great (and still is), until suddenly...
OS 4.3!!
nBoot!!
It was only a matter of time until I installed nBoot on my other revision V nSpire CX, but then I got thinking: should I ditch nLaunchy and switch to nBoot (with ControlX) on my revision A, and use all the cool new features (i.e. overclocking without recompiling & 4.3 support)? Does nBoot permit me to load CX CAS as well as normal CX? Can I install nBoot and nLaunchy at the same time? Can I extend the limit of 100MB of storage on my calculator with BtMg and some way to execute arbitrary code?
I am hoping that someone (or more!) could answer at least some of these questions, as right now I am in a state of confusion and amazement of all this new(ish) software. Thank you!
Well, I'm not an expert on neither of these utils, but I'd suggest you ask directly the authors https://tiplanet.org/forum/archives_voir.php?id=12130
They all can understand and reply to you in English. I'm pretty convinced they'll be more than happy to answer some of your queries. Good luck.


87
Miscellaneous / Re: A thank you to the Omnimaga community
« on: August 18, 2016, 09:28:24 am »
Some 5 years ago, in middle school, I joined Omnimaga, curious about calculator programming, never having written code before.
...
Very touchy that you reminded the community's contribution on a moment of joy and happiness! I can feel it, I guess. A tiny bit of advice though, please make sure to keep your social rib alive for the times to come.
Yeah, IMHO this community is indeed fantastic, spread the word and we'll be even happier.  After all, we've got Foxes, Flying Toasters and all the rest of it that like calculators and like stuff.
Have a nice time at MIT but don't get too carried away. :)

88
TI-Nspire / Re: Nspiroid - TI-Nspire emulator on Android (ZenFone 5)
« on: August 18, 2016, 09:25:03 am »
@SpiroH I'd leave it up, someone else might come asking something similar. Might as well leave the answer.
If you'd like I can test for you (The nice thing about a nexus 6 is being able to set whatever ppi I want.)

Another thing I noticed is that you are uploading as multiple rar files. What you can do is host via google drive, or dropbox in a single file and just link that in your post if you'd like.
Thanks for the advice! But now, just for the record, please do have a very happy wedding. I'll meet you in another planet pretty soon. ;)

89
TI-Nspire / Re: SDL ports for Nspire
« on: July 24, 2016, 06:13:30 pm »
I wish you would post on omnimaga more often. You've got here quite a number of  fans of your games' ports, you should know that.
People are just too shy, these days. They simply don't say anything. Lousy readers and mere consumers, i reckon. :P

90
TI-Nspire / Re: nSquareCells
« on: July 24, 2016, 05:53:29 pm »
Agreed; I do intend to dabble in mobile some!  I like to think once you know C++ any language starts to feel like a subset of that and could be picked up rather easily (hope I didn't offend anybody with that).
Nope you can't possibly offend anyone, it's simply not in your nature as a human being, that is. Besides, IMO you right again about the C++, for a change.
Have a beautiful day. ;)


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