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Messages - Spyro543

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241
Casio PRIZM / Re: [Casio-Basic] DnD Dice Roll
« on: March 20, 2013, 11:08:54 am »
Here's a picture of the interface!
Spoiler For Spoiler:
More pics coming later!

242
Miscellaneous / Re: The Megaman Movie?!?
« on: March 20, 2013, 06:43:13 am »
ink&venom has a region-unlocked DVD player so i guess i'll just watch it as his house!

243
Casio PRIZM / [Casio-Basic] DnD Dice Roll (NOW WITH DOWNLOADS)
« on: March 19, 2013, 10:19:45 pm »
This is a little program I've been making for those times when you're playing DnD and you have no dice with you. You can "simulate" dice rolls for D2, D4, D6, D10, D12, D20, and change the modifier. No screenshots or binaries yet, but they'll be coming tomorrow! For now, here's the controls:
F1-F6: Select dice to roll
Add, subtract: Change modifier
DEL: Clear modifier and results
EXIT: Stop program execution
EXE: Roll die

I *might* make a TI version, but don't count on it. I might also make a graphical Add-In version later.

244
Miscellaneous / Re: The Megaman Movie?!?
« on: March 19, 2013, 05:49:28 pm »
I bought it! I wonder what it'll be like...

245
Gaming Discussion / Re: Half Life 2 + Portal = HL2 Episode 3 ?
« on: March 18, 2013, 09:18:39 am »
I heard from imo_inx that there is in fact going to be a Portal3. I wouldn't think it would be this though, I thought it would be another game on the Portal series...

246
Computer Projects and Ideas / Re: MC land - a little minecraft clone
« on: March 15, 2013, 10:53:02 am »
I'd like your guys' opinion on ore generation. Are rare ores too common? Are common ores too rare?, etc.

247
Miscellaneous / Re: Awesome pictures thread
« on: March 15, 2013, 09:16:05 am »
Fast Fractal works pretty well on my iPad, i already made a few wallpapers :D

248
Miscellaneous / Re: Awesome pictures thread
« on: March 14, 2013, 09:27:08 am »
I can't find fractoid in the app store, is it only for Android?

249
Miscellaneous / Re: Awesome pictures thread
« on: March 13, 2013, 02:13:11 pm »
What app did you use, Homer?

250
Computer Projects and Ideas / Re: MC land - a little minecraft clone
« on: March 11, 2013, 09:01:39 am »
What do you mean by right collision detection?

Also I have been working on this, but i made a huge mess  of the code while trying to fix the various lake generation bugs, and i'm trying to fix a bug in which the game stops recognizing that there a variables for the inventory and crashes on start O-o

251
Gaming Discussion / Re: Zelda discussion
« on: February 27, 2013, 09:22:24 am »
I don't even understand what to do at the very beginning on Zelda 2 (that NES one), because every forest and cave I go in, it's impossible to see. Some of the people in the nearby towns say to get a candle from some palace, but I have no idea what they're talking about. Is this palace the room I first spawn in  when I start a new game?

252
The Axe Parser Project / Re: Features Wishlist
« on: February 27, 2013, 09:18:10 am »
Pt-Get? What's that?

253
TI Z80 / Re: Jade
« on: February 27, 2013, 08:59:43 am »
This is a pretty neat idea. I've put some thought into doing something similar myself, but on a computer.
I've started programming a virtual CPU, too!

254
TI Z80 / Re: Welcome to Freedom
« on: February 25, 2013, 08:24:48 pm »
Random question- can I take your intro you have here and turn it into a story? You know, just a little thing I might publish on Quotev.

255
TI Z80 / Re: Welcome to Freedom
« on: February 25, 2013, 08:20:37 pm »
Is the one offering freedom GLaDOS? Because it sure sounds like it!

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