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Messages - Spyro543

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271
Computer Programming / Getting the bits out of a number
« on: January 18, 2013, 02:21:54 pm »
Let's say I have a variable that is char type and is equal to 'A' which is 65 in decimal and 01000001 in binary. How can I access the individual bits in that variable? For example, accessing bit 0 would result in 1. How can I do this in C?

272
Miscellaneous / Re: Post your desktop
« on: January 18, 2013, 02:12:39 pm »
Whee my desktop. The wallpaper is a really zoomed in  Mandelbrot fractal with cool colorings that I made in study hall.

Image removed to huge size D:

273
General Discussion / Re: Watcha Been Listening To?
« on: January 15, 2013, 10:45:28 am »
I've been listening to Lindsey Stirling's music lately. Dubstep + violin = AWESOME

274
TI-Nspire / Re: Game selection help
« on: January 14, 2013, 08:31:05 pm »
Are you talking about a Puzzle Craft-like game? I love Puzzle Craft and would be overjoyed to see it ported to nspire :D

275
Computer Usage and Setup Help / Steam Games on Ubuntu / Debian
« on: January 13, 2013, 12:19:54 pm »
I've looked at some websites showing how Minecraft can run faster under Linux, I've been thinking of switching to Debian or Ubuntu. I know Minecraft will work, but what about all my Steam Games?
  • Portal 2
  • Garry's Mod
  • Little Inferno
  • Portal
  • Bastion
  • Blocks That Matter
  • Torchlight II
  • Sanctum
  • Universe Sandbox
  • Super Hexagon
  • Spore
  • Hack Slash Loot
  • VVVVVV
  • Puddle
Which games will work on Ubuntu or Debian?
Which games won't work on Ubuntu or Debian?

276
Other / Re: Programmable clock project
« on: January 12, 2013, 09:07:24 am »
I have 3936 bytes of RAM. The programs will be saved in the EEPROM.

277
Other / Re: Programmable clock project
« on: January 11, 2013, 08:24:29 pm »
the EEPROM has 1024 bytes. I actually have 64 KB of program space.

278
Other / Re: Programmable clock project
« on: January 11, 2013, 03:04:28 pm »
1 Token = 1 Byte. So 1 Program will take up almost all the memory.

279
Other / Re: Programmable clock project
« on: January 11, 2013, 02:20:50 pm »
It would be nice to have a dock-like detachable keypad though. For entering lots o' numbers or letters.

280
Computer Projects and Ideas / Re: 1TB USB Stick
« on: January 11, 2013, 09:46:49 am »
I personally don't need anything more than 2-4 GB for portable storage. I've had a 2 GB flash drive since 4th grade (and I'm in 8th grade now) and it still works fine. A bit slow compared to the "new" ones, though.

281
Other / Re: Programmable clock project
« on: January 11, 2013, 09:27:27 am »
Sorry for double post, but mockups (yay) of what the UI could possibly look like.
The screen is 2 lines, each with 16 characters each.

Spoiler For LOTS OF MOCKUPS:
Mockup of main menu:
----------------
>CLOCK PROGRAM
 STOPWATCH INFO
----------------
CLOCK: Display and set the date and time.
PROGRAM: Edit and run programs.
STOPWATCH: Stopwatch :P
INFO: Shows free program memory and software version.

Mockup of clock function:
----------------
10:55:00 AM
01/11/13     SET
----------------
Press the right soft key (in this screen, it's labelled SET) to set the date and time.

Mockup of setting time:
----------------
SET TIME
<10>55:00 AM
----------------
The date section surrounded by < > can be changed. Use the OK button to scroll to next field.

Mockup of setting date:
----------------
SET DATE
<01>/11/13
----------------
The date section surrounded by < > can be changed. Use the OK button to scroll to next field.

Mockup of program slot list:
----------------
PRGM SLOT <1/3>
EDIT   RUN   CLR
----------------
EDIT: Edit the program.
RUN: Run the program.
CLR: Erase the program in the program slot.

Mockup of editing a program:
----------------
>
DEL 001/999  CMD
----------------
The ">" on the top line is where the command that is currently open is being shown.
DEL: Backspace. Clear this step in the program.
CMD: Open up a menu where commands can be selected and added to the program.
001/999: Shows what step is currently shown on screen. A program can have a maximum of 999 steps (commands).

Mockup of command menu:
----------------
<1/3> COMMAND
BACK        OPEN
----------------
There are three categories of commands: COMMAND (stuff like print and getkey), VARIABLE (variables, ->, DELVAR), and NUMERAL (numbers 0-9, +-*/=, and < > <= >= !=)

Mockup of stopwatch:
----------------
00:00.00
START      RESET
----------------
Top line shows amount of time measured.
START: Starts the stopwatch. Changes to "PAUSE" when stopwatch is running.
RESET: Sets stopwatch back to 0.

Mockup of info screen:
----------------
FREE MEM: 1024 B
VERS: 00.00
----------------

FREE MEM: How much memory is left in the data EEPROM.
VERS: Software version.

Spoiler For What all the buttons do!:
There are 6 buttons. Here's what they are:
2 Soft Keys: These act just like the soft keys on a phone. Their usage is shown at the bottom of the screen.
2 Arrow Keys (left and right): Navigate left and right or increase or decrease a value.
OK Key: Accepts currently highlighted option.
Menu Key: Shows the Main Menu.

282
Other / Re: Programmable clock project
« on: January 11, 2013, 07:30:20 am »
Sorry not now. I dismantled everything to set up a new breadboard setup, and I Won't be able to put it back together, because me and my friends are having a "nerd-fest" at my house (D&D and Minecraft from 3:00 pm today to noon tomorrow.

283
That's actually a good idea, to make a "Morning Panel" with forecast, and even more, like: radar, breaking news, and traffic report.

284
Flip the little tiny switch on the SD card and try again.

285
Other Calculators / Re: Should I buy a new calc?
« on: January 10, 2013, 07:07:35 pm »
If your teacher and peers use the 89, i would recommend you getting it too, for simplicity.

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