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Messages - Streetwalrus

Pages: 1 ... 105 106 [107] 108 109 ... 283
1591
Reuben Quest / Re: [Beta] Reuben Quest Axe Remake
« on: April 24, 2014, 07:23:28 pm »
Be sure to send the App and all three Appvars to your calc. The Appvars must be in archive.

Is there some weird reason behind this? Because the GetCalc(NAME,FILE) command for reading from archived variables has also worked with variables in RAM for a while now.
Oh, ok, then that is working too :P
Indeed but if you make copies of the data you need twice the RAM. :P

1592
Axe / Re: Axe Q&A
« on: April 24, 2014, 07:19:20 pm »
Oh wow is that actually a TI feature ? I guess they sometime have a genius idea and make useful things. Now I wish it is fast enough. <_<

1593
News / Re: New HP Prime OS soon?
« on: April 24, 2014, 07:17:51 pm »

1594
Miscellaneous / Re: Birthday Posts
« on: April 24, 2014, 07:14:40 pm »
Congrats leafy and xeda! :D
LEAFY. FINISH GRAVITER PLS
I think he wants a game and a member back. :P

Also, happy birthday to both of you !
Also, girls never get old. :P

1595
TI Calculators / Re: deleting glitch
« on: April 24, 2014, 07:11:04 pm »
* Streetwalrus blames TI for sloppy programming
Seriously, they'll soon be worse than M$ especially since it's a much smaller code base, how can they screw that up. <_< Stupid security.

1596
Computer Projects and Ideas / Re: Omnimaga Pacman Repo
« on: April 24, 2014, 07:09:14 pm »
The latest SVN code doesn't build on Linux x64, and it would seem that only Wabbitemu is still maintained in the Wabbit suite. I was thinking of forking SPASM for these two reasons.

1597
Axe / Re: [Axe game] 2048
« on: April 24, 2014, 07:06:58 pm »
I just use the AOSP keyboard, it works pretty well. :P

1598
Miscellaneous / Re: Random YouTube Videos
« on: April 24, 2014, 07:05:59 pm »
AFAIK the GBA has the GB/GBC audio hardware accessible through the z80 (used by some games) + 2 PWM channels. At least that's what Willrandship told me. :P

1599
Computer Projects and Ideas / Re: Omnimaga Pacman Repo
« on: April 24, 2014, 01:23:09 pm »
SPASM would be nice (there's the 7z provided by Chickendude in the ASM help section), also prepare to see a 8x* linker come out of nowhere. :P

1600
Axe / Re: [Axe game] 2048
« on: April 24, 2014, 01:21:27 pm »
LOL I get the same issue with thé all the time because I forget to press the language switch. XD

1601
General Calculator Help / Re: Problems with Nspire and nLaunch
« on: April 24, 2014, 01:10:56 pm »
Well it 404's now. :P

1602
Axe / Re: Axe Q&A
« on: April 24, 2014, 01:09:10 pm »
Also it's in the PDF IIRC. :P There's actually more than Y0-9 but they have different purposes that I don't remember exactly and they're not in the doc, only in the changelog. By the way that works for reading from RAM, so it's quite versatile. ;)

1603
General Calculator Help / Re: ti84+SE keyboard stopped working
« on: April 24, 2014, 01:04:52 pm »
Maybe it does I dunno, never cleaned my calc with more than a dry microfiber cloth.:P
^fixed to apply for me
Hehe right, I don't clean it that often anyway. :P

1604
General Calculator Help / Re: ti84+SE keyboard stopped working
« on: April 24, 2014, 05:44:57 am »
Yeah acetone is bad. It noms through glue pretty well though. :P

1605
Axe / Re: Axe Q&A
« on: April 24, 2014, 05:44:04 am »
Of course you can. You can get read access by using files with getcalc(name,file). Then if you want speed, write access or sprites you can create a new tempvar and copy() your content there.

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