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Introduce Yourself! / Re: hi.
« on: April 14, 2014, 12:32:02 pm »Maybe Youtube wants to turn every country except theirs into North Korea style internet.I lol'd.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1801
Introduce Yourself! / Re: hi.« on: April 14, 2014, 12:32:02 pm »Maybe Youtube wants to turn every country except theirs into North Korea style internet.I lol'd. 1802
TI-Nspire / Re: fast 2D shadow engine in lua« on: April 14, 2014, 11:50:53 am »
Oh wow that looks real sexy !
* Streetwalrus thinks you'd do great stuff if you programmed for Ndless
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Axe / Re: [Axe game] 2048« on: April 14, 2014, 11:18:25 am »
Yup pretty much.
While you need at most two checks per tile, you need to check 15 of them. Not the last one. 1804
Axe / Re: [Axe game] 2048« on: April 14, 2014, 11:11:43 am »
Yeah. Basically if all four neighbours of each block are different from it, you lost. You also need to make sure that there's no empty blocks.
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Axe / Re: [Axe game] 2048« on: April 14, 2014, 11:07:41 am »
Instead you could check for contiguous areas on the grid. That's easier.
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Axe / Re: [Axe game] 2048« on: April 14, 2014, 10:52:06 am »
Yeah, only refresh (English for actualiser) the text when needed. Or get rid of it altogether if you can.
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Axe / Re: [Axe game] 2048« on: April 14, 2014, 10:46:21 am »
Lol. I meant GarbageCollecting of course.
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Introduce Yourself! / Re: hi.« on: April 14, 2014, 10:25:26 am »
Thats what you call a party breaker.
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Introduce Yourself! / Re: hi.« on: April 14, 2014, 10:23:18 am »
Lol they blocked it in France.
1811
Introduce Yourself! / Re: hi.« on: April 14, 2014, 10:20:24 am »
Well at least I'll make you lose THE GAME.
1812
WabbitStudio Software Suite / Re: WabbitEmu doesnt work! Need help!« on: April 14, 2014, 10:17:38 am »also, why are you still using os 1.19?It's the last version available for the 83+/SE. 2.x is only for the 84+. 1813
Axe / Re: [Axe game] 2048« on: April 14, 2014, 10:16:24 am »
No, just remove all the pointers after all the sprites but the first. Then use Pic0 instead of PicX.
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Introduce Yourself! / Re: hi.« on: April 14, 2014, 10:08:04 am »
You should have said "have moar".
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