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Messages - Streetwalrus

Pages: 1 ... 119 120 [121] 122 123 ... 283
1801
Introduce Yourself! / Re: hi.
« on: April 14, 2014, 12:32:02 pm »
Maybe Youtube wants to turn every country except theirs into North Korea style internet. :P
I lol'd. :trollface:

1802
TI-Nspire / Re: fast 2D shadow engine in lua
« on: April 14, 2014, 11:50:53 am »
Oh wow that looks real sexy ! :D
* Streetwalrus thinks you'd do great stuff if you programmed for Ndless ;)

1803
Axe / Re: [Axe game] 2048
« on: April 14, 2014, 11:18:25 am »
Yup pretty much.
While you need at most two checks per tile, you need to check 15 of them. Not the last one.

1804
Axe / Re: [Axe game] 2048
« on: April 14, 2014, 11:11:43 am »
Yeah. Basically if all four neighbours of each block are different from it, you lost. You also need to make sure that there's no empty blocks.

1805
Axe / Re: [Axe game] 2048
« on: April 14, 2014, 11:07:41 am »
Instead you could check for contiguous areas on the grid. That's easier.

1806
Axe / Re: [Axe game] 2048
« on: April 14, 2014, 10:52:06 am »
Yeah, only refresh (English for actualiser) the text when needed. Or get rid of it altogether if you can.

1807
Axe / Re: [Axe game] 2048
« on: April 14, 2014, 10:46:21 am »
Lol. I meant GarbageCollecting of course. :P

1808
Axe / Re: [Axe game] 2048
« on: April 14, 2014, 10:41:30 am »
Try manually GCing.

1809
Introduce Yourself! / Re: hi.
« on: April 14, 2014, 10:25:26 am »
Thats what you call a party breaker. :P

1810
Introduce Yourself! / Re: hi.
« on: April 14, 2014, 10:23:18 am »
Lol they blocked it in France. D:

1811
Introduce Yourself! / Re: hi.
« on: April 14, 2014, 10:20:24 am »
Well at least I'll make you lose THE GAME. :P

1812
WabbitStudio Software Suite / Re: WabbitEmu doesnt work! Need help!
« on: April 14, 2014, 10:17:38 am »
also, why are you still using os 1.19? :o

maybe you should try reinstalling wabbit?
It's the last version available for the 83+/SE. 2.x is only for the 84+.

1813
Axe / Re: [Axe game] 2048
« on: April 14, 2014, 10:16:24 am »
No, just remove all the pointers after all the sprites but the first. Then use Pic0 instead of PicX. ;)

1814
Introduce Yourself! / Re: hi.
« on: April 14, 2014, 10:14:53 am »
LOL I think we scared him. :evillaugh:

1815
Introduce Yourself! / Re: hi.
« on: April 14, 2014, 10:08:04 am »
You should have said "have moar". :P
!peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts !peanuts

Pages: 1 ... 119 120 [121] 122 123 ... 283