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Messages - Streetwalrus

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3091
Casio Calculators / Re: FX-CP400 (ClassPad 400): Who got one?
« on: September 22, 2013, 04:14:33 am »
I think that exploits shouldn't be released before OS 3.6 is out. ;)

3092
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: best emu for ti boy?
« on: September 22, 2013, 04:06:43 am »
The issue here is that you need a ROM dump from an actual calc. Making one "with open source software" in WabbitEmu is different because the boot code is not compatible with the one in calcs.

3093
TI Z80 / Re: AxIDE: An Axe IDE
« on: September 21, 2013, 08:43:33 am »
It looks a little messy. Perhaps you could add a line separating the program name and the extra info?
Hyphens ftw. :P
Also Vijfhoek, good luck with this. Several attempts at a better editor have already been made but none came to fruition, probably because they were too ambitious. (I faced this)

3094
Miscellaneous / Re: Birthday Posts
« on: September 20, 2013, 11:55:28 am »
Happy 19th birthday Keoni ! :D

3095
Axe / Re: Sprites
« on: September 18, 2013, 06:52:37 am »
Also I once wrote a set of routines that draw bigger sprites with multiple 8*8's. I could make an axiom for it. ;)

3096
Miscellaneous / Re: Gotta Catch Em All Contest thing
« on: September 17, 2013, 04:28:39 pm »
I third this.

3097
Miscellaneous / Re: Birthday Posts
« on: September 17, 2013, 04:24:35 pm »
Happy birthday Matref ! :D

3098
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: September 17, 2013, 04:20:02 pm »
Yeah I lol'd so hard when DJ said this. :evillaugh:

3099
Other Calc-Related Projects and Ideas / Re: OmniRPG - Coding
« on: September 16, 2013, 04:01:25 pm »
That's how it works in Axe yes. However you can also make 3 level gray by quickly alternating between two buffers or 4 by having a 2:1 time ratio for displaying them. Though in the case of three both buffers must be black for the screen to be black.

3100
Other Calc-Related Projects and Ideas / Re: OmniRPG - Coding
« on: September 16, 2013, 03:25:35 pm »
I'd say that it should be optional and that we can easily generate a stripped resource file with spasm. Also 4 level is a bit different from 3. We should keep 3 though because it won't require different sprite sets for b/w.

3101
Other Calc-Related Projects and Ideas / Re: OmniRPG - Coding
« on: September 16, 2013, 02:00:51 pm »
Maybe it could be made optional. ;)

3102
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: September 16, 2013, 01:56:56 pm »
Are you 12 Runer ? O.O
* Streetwalker runs

3103
It sounds pretty good so far. ;)

3104
Other / Re: Looking for non-shit phone
« on: September 16, 2013, 01:01:06 pm »
If I could I would but sadly I can't.

3105
Other Calculators / Re: Your calculator collection
« on: September 16, 2013, 07:08:20 am »
At least there would be an SDK [and with a proper IDE] :D
But they would run slower and slower over time no matter if you downgrade/don't upgrade them. :P

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