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Messages - Streetwalrus

Pages: 1 ... 261 262 [263] 264 265 ... 283
3931
TI Z80 / Re: The Legend of Zelda: Sacred Pearls (ideas/progress)
« on: May 08, 2013, 01:15:57 pm »
What does "120" mean ?
Well, in 1337, LOL becomes 101 which is 5 in binary. Hence LOL! is 5! which is equal to 120. :P
Ok, 39 for the explanation :p

Seems like you like putting numbers instead of words so I put 39 to mean "thank you" because in Japanese 3 is san and 9 is kyu so it gives "san kyu" ;)
I don't do that for anything else than LOL. ??? I just saw it on urban dictionary and found it kinda fun. :P And yours is nice too. ;)

3932
TI Z80 / Re: The Legend of Zelda: Sacred Pearls (ideas/progress)
« on: May 08, 2013, 04:50:53 am »
What does "120" mean ?
Well, in 1337, LOL becomes 101 which is 5 in binary. Hence LOL! is 5! which is equal to 120. :P

3933
I have not been playing Minecraft for months, but I'll probably check it out when I come back to it.

3934
Axe / Re: Axe Q&A
« on: May 08, 2013, 03:46:22 am »
That's not HTML but BBcode. Allowing users to input HTML is a security breach.

3935
Miscellaneous / Re: What is your avatar?
« on: May 07, 2013, 02:23:22 pm »
Just changed to an orange lobster. Just because. :P

3936
TI Z80 / Re: The Legend of Zelda: Sacred Pearls (ideas/progress)
« on: May 07, 2013, 12:26:24 pm »
(like bumping each wall to see if one in particular doesn't support collisions)
I 120'd at that one.
But yeah I'm looking forward to progress on this. I wish there were a BootFree-like thing for the CSE so I can check this out before I eventually get my hands on one. ;)

3937
General Calculator Help / Re: TI 84+SE USB Voltage Output?
« on: May 07, 2013, 02:12:05 am »
The problem with a backlight is that you have to separate the LCD from the metal piece which is not easy and you risk damaging it.

3938
TI Z80 / Re: The Legend of Zelda: Sacred Pearls (ideas/progress)
« on: May 07, 2013, 02:05:28 am »
Nice to see you picked programming back up. ;)
And yeah same as Pimath and Zeldaking, I was waiting to see what the community would come up with before I get a CSE, and since it looks like we already know a lot about it, I'll probably get one. I hope the speed is not an issue though.

3939
TI Z80 / Re: [Axe] Ikaruga X
« on: May 06, 2013, 02:29:11 pm »
I can't send the latest app to my calc. I guess it's a signature problem.

3940
Axe / Re: Axe Programming
« on: May 06, 2013, 02:26:58 pm »
Oh then just replace "StrX" with "prgmWHATEVER".

3941
Axe / Re: Axe Programming
« on: May 06, 2013, 02:22:16 pm »
You should do :
If GetCalc("Str1")->A
.The two bytes preceding the pointer are the size of the variable
{A-2}^^r->L
If GetCalc("Str4",L)->B
Copy(A,B,L)
Else
Disp "Creation error"
End
Else
Disp "Str1 does not exist"
End

This will copy Str1 to Str4, overwriting the previous content of Str4.
And note that ^^r is the small radian r in the angle menu.

3942
Axe / Re: question for searching
« on: May 06, 2013, 12:55:10 pm »
Secondly, i don't get the getcalc in the if.
It's there so that the copy doesn't happen to a random place if the variable isn't created.
BTW the size of the variable should be L, not L-1.

3943
ASM / Re: Simple way to backup sources
« on: May 06, 2013, 11:03:48 am »
Nice idea indeed. This could be improved by copying to Dropbox (IIRC it even has version management).

3944
Gaming Discussion / Re: Your best video game pickups.
« on: May 06, 2013, 11:00:54 am »
Yesterday I found my Gamecube in the garage with a dozen of games. I've yet to convince my father to let me plug it in the home theater though (he thinks the quality is too crappy but that's not what I'm after).

3945
Humour and Jokes / Re: If there was tech support in botswana...
« on: May 02, 2013, 01:15:19 pm »
Depends on what you won't share.

People who don't share source are bad. D:

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