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Messages - Ti-newb
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106
« on: June 15, 2009, 05:33:49 pm »
Uhm, Yes RS.level 76 i think? i quit when my freind introduced me to maple.. and then i gave away my rs acc to a hacker.. then the problem was..Maple.. i was addicted to it.. then i recently quit EVERYSINGLE FACKIN GAME.and i got about.. 12 hours of free time a day which i now enjoy.. sometimes i play maple when im bored.
107
« on: June 15, 2009, 04:08:39 pm »
lool.. i think i deleted the game from my calculator about a month ago. but im pretty sure il re-installit.. (i think this installation process was.. complicated.. oh well! i canrestart Ruebens quest and beat everything!! xd!
108
« on: June 15, 2009, 03:50:44 pm »
Here is the First SubPrgm. It's a Menu Subprgm which is pretty neat.
Insert ur options into Str1. so for example. STARTQUIT->Str1
Then the Syntax for L1 is.. {Xcoordinate,Ycoordinate,Logic/options,Word_count..
Logic/Options 0=Don't ClrDraw 1=Normal (Clrdraw and have boundarys) 2=No Boundarys 3=No Boundarys and Don't ClrDraw(this is usually use if you have a pre-set Boundary that looks kick ass)
For word count. If you have the words STARTQUIT->Str1, ur word count would look like. 5,4.. START has 5 letters, and QUIT has 4.
Now if u don't get it. type this down. STARTCREDITSOPTIONSQUIT->Str1 {2,10,1,5,7,7,4->L1 *Btw, my Boundarys adjust depending on how many options, and how many letters are in each option.
EDIT: The Variable E, Returns the option u picked.
This prgm requires Xlib/CelticIII.
109
« on: June 15, 2009, 03:26:55 pm »
I couldn't find another place that better suits a Sub Programs topic. Because these arn't really.. Projects.. i guess.. Anyways this is where you can post Usefull(or just any Sub Programs) that people can check out and use! Remember to post up the requirements of your prgm EDIT: OMGOMG!!! i just typed upalmost like.. half a page of stuff. and i tried to attach my prgm but it didn't work... now i gotta retype it..
110
« on: June 15, 2009, 03:17:08 pm »
Yeah.. There is actually no point in cheating. cause if u do, it means ur just adding to ur 'screwed'ness when u get into higher level Math/Science.
111
« on: June 15, 2009, 03:10:38 pm »
ZOMG. WOW I never thought there was a 2nd mirror thingy.. i thought that was the 1 mirror.. looools
EDIT: Dude. that music kicks ass.
112
« on: June 15, 2009, 02:59:08 pm »
BUMP
my freind has a 89. and i HATE IT. all the keys are different, The languange is sorta different. Boolean logic is GONE. (unless u can make it answer in 0 and 1, if u do. 1=1.)
113
« on: June 15, 2009, 02:42:54 pm »
Yeah.. i couldn't finish Ruebens Quest the lost mirror.. I got to the mirror. Broke away the rocks.. went in it.. saved.. Found nothing. Thought it was a puzzle so i broke the rocks in different patterns.. and then went in the mirror in different sides while breaking the rocks.. yeah.. i spent 30 mins doing that.. then gave up.
How are u supposed to beat the Lost Mirror?
114
« on: June 15, 2009, 02:39:58 pm »
why not. 13.37k as our next milestone
115
« on: June 13, 2009, 04:16:39 pm »
you know.. I think Geekboy has his calculator's ram cleared.. the most.. Just working on the 1 prgm we weremaking.. which took like.. 20-30 mins. he cleared his ram like.. 2-3 times.. even though we wern't running the prgm.. And when he clears his ram. he's like. No biggie ! and imlike >=OOO I think he deserves an award =D.
116
« on: June 12, 2009, 11:28:23 pm »
Oh My GOD! I just checked the Download section.. AND DJ DID MAKE IT!! Lolllsss!! DJ, my favorite RPG/Stratagy on the calc is the game u made wow!
117
« on: June 12, 2009, 11:22:16 pm »
4 level is fine inside game engines too using xLIB, but only if you make the game only for the Silver Edition or 84+ models, because it's slow
The following shows the speed before adding any collision detection checks. With collision detection it's twice slower. This screenshot is taken on TI-84+, btw, on TI-83+ it's twice slower
Isn't that little guy on DJomnimaga'spost.. Rueben?? Lolsss I LUV Ruebens Quest!! I think it's the Best RPG ive played on the calc.
118
« on: June 12, 2009, 11:12:51 pm »
WOW! Very nice. I love this Man. it looks so good
119
« on: June 12, 2009, 07:35:37 pm »
Okay, lemme tell u the progress of the game so far. We have *i think finished the menu?* and we have all our idea's sorted out. We just need to make.. the Whole Game . Geekboy1011 will tell us whats next.. *im not really the type of guy.. who takes lead..*
120
« on: June 10, 2009, 09:20:50 pm »
WOW! I love the Picture(and our post count!)
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