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Messages - Tribal

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196
Introduce Yourself! / Re: waz'up?
« on: September 09, 2008, 04:34:24 pm »
bragging? who's bragging, not me  ;)

197
Project M (Super Mario) / Re: Progress of "M"
« on: September 09, 2008, 04:29:03 pm »
Is this going to be like the other mario game which when you get hit, no matter if you have fire power or whatever, you go back to little mario?

198
Project M (Super Mario) / Re: Project M Screenshots
« on: September 09, 2008, 04:26:49 pm »
This looks nice calc84maniac, keep up the good work  :D

199
TI-BASIC / Re: scripts and code snippets
« on: September 09, 2008, 04:24:32 pm »
Yeah it does, I tried it right after I posted that, I would have re-edited but I had to go to my next class  :-\

200
Site Feedback and Questions / Re: IE6
« on: September 08, 2008, 10:16:42 pm »
We have IE6 too but my solution is to d/l FF3.0.1 and install on a drive they give to the students 'U:\'  :D

201
News / Re: Unscheduled downtime
« on: September 08, 2008, 10:14:02 pm »
If you keep you comp on, you could make a bot that auto-backup's Omnimaga every xx minutes  ;D

202
Introduce Yourself! / Re: A Cherry-Flavored * Draws Near (again)
« on: September 08, 2008, 10:10:23 pm »
Maybe someone didn't feel like paying the bills anymore? That's my guess, but it's just a guess, anything could have resulted in OTBP's downage.

203
Introduce Yourself! / Re: Salutations!
« on: September 08, 2008, 10:07:57 pm »
Happy to see you here, I bet you would have noticed sooner if someone would have put *something* up somewhere 'sides youtube.

*glances around for that someone...*

204
Introduce Yourself! / Re: waz'up?
« on: September 08, 2008, 10:04:57 pm »
Quote from: Netham45
crap, I'm still an omnimagaic, don't get your hopes up. Tongue
Sure, but who's the one learning ASM, who's the one that gave up on ASM, who's the one who knows more  ASM?  ;)

205
TI-BASIC / Re: scripts and code snippets
« on: September 08, 2008, 07:58:43 am »
hm? that's weird... it works for me

EDIT: I think that Xmin and Ymin already have to be set to 0 >.<

206
News / Re: Omnimaga tribute video
« on: September 08, 2008, 07:57:20 am »
Congrats on the vid, it was awesome  :D

207
General Discussion / Re: Now Playing
« on: September 07, 2008, 09:45:54 pm »
Through the Fire and Flames - DragonForce =D

That song is hard on Guitar Hero >.<

208
Introduce Yourself! / Re: Weaving spells
« on: September 07, 2008, 09:33:05 pm »
Glad to see Omnimaga gaining more and more members, hopefully there will be a lot more soon  :D

Happy you (re)joined Omnimaga  ;)

209
TI-BASIC / Re: scripts and code snippets
« on: September 07, 2008, 09:30:00 pm »
Let's see... I guess I'll put what I remember, I don't feel like rummaging trough my calc for them, I might later ;D


;;TI-BASIC(non-hybrid)

A replacement for randInt((lowerbound), (upperbound)):
Code: [Select]
(lowerbound)+int((upperbound)rand)the only thing about this is if it's zero or below you have to modify upperbound, for example, if you want a 0 to be lowerbound and 1 to be upperbound you would have to do '0+int(2rand)'

If you want to do:
Code: [Select]
62->Ymax
94->Xmax
You could save a few bytes by doing:
Code: [Select]
1->ΔY
1->ΔX

storing a number to a variable without messing up Ans:
Code: [Select]
For((var), (#), 0)
End

;;END IF TI-BASIC(non-hybrid)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;ASM

when reseting the carry flag, use:
Code: [Select]
or Ainstead of:
Code: [Select]
scf
ccf

if you want to multiply the 'a' registry by 2 without effecting the zero flag, use:
Code: [Select]
rlca
;instead of
;add A, A

instead of assigning CurRow and CurCol to different values you could do:
Code: [Select]
ld bc,20*256+34
ld (CurRow), bc ;loads 20 into CurRow and 34 into CurCol

;;END IF ASM

210
TI Z80 / Re: I need an idea, anyone willing to give me one?
« on: September 06, 2008, 06:30:45 pm »
You could make a Snake game or maybe a small RPG.

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