This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Tribal
Pages: 1 ... 5 6 [7] 8 9 ... 17
91
« on: February 09, 2010, 07:32:00 am »
I like 'em all!  I do like the last one the best so far tho, it looks rather nice
92
« on: February 09, 2010, 07:22:42 am »
Oh my, I don't like this... Maybe I should put 2.43 back into my calc until patches start to be worked on or something...
93
« on: February 08, 2010, 09:48:09 am »
Sorry for the double post, but I just noticed something... Three goes boom... Then two more go boom... And yet another one goes boom, but there's still one left! Shouldn't this be 7 little eggs?
94
« on: February 07, 2010, 11:02:55 pm »
So wait, downgrading back to 2.43 causes slow downs?
95
« on: February 07, 2010, 10:44:17 pm »
I wasn't being grammer nazi, I was just emphasizing the word because I liked the idea
96
« on: February 07, 2010, 10:36:16 pm »
Nice, I havn't really been keeping tabs(  ) on this but it seems it has been moving along nicely! hotkeys will be cool because they really speed things up in SC. Menu icons looks nice so far btw
hotkeys
97
« on: February 07, 2010, 10:31:46 pm »
Oh wow, it looks really nice, I hope you do go ahead and make a game out of this
98
« on: February 07, 2010, 03:12:49 pm »
I don't know, I guess it's just me. I just don't take a large liking to the design that they used to implement these new features.
99
« on: February 07, 2010, 03:10:45 pm »
Is seems that Flash Flash Revolution is down for good and probably not coming back. Not sure of the whole story but it seems there was some money issues floating around and the site was inevitably shut down due to this  More information can be found here: The FFR Lo-DownIn the meantime, does anybody happen to have alternative to FFR? I can find it kinda hard to replace a site like that, since it was one of the best(if not the best)
100
« on: February 07, 2010, 02:56:13 pm »
This looks interesting, but at the same time kinda ugly... I hope they do something to slightly improve that.
101
« on: February 07, 2010, 02:01:55 pm »
That song is awesome  If I didn't see the lyrics before hand I probably wouldn't have picked up on it right away either  Good find!
102
« on: February 05, 2010, 06:42:39 pm »
DJ_Omni, it seems as though he added it for you  P.S. Sorry for seeming to ignore you, I kept being called away by my parents
103
« on: February 02, 2010, 03:07:26 pm »
Could it be a variable he forgot to set the first time game is ran? Sometimes when people release stuff they forget to remove dependencies on certain variables during startup
I thought that, but I re-deleted everything after the first run and yet again, it ran fine. I'm kinda confused as to why it's doing this :X
104
« on: February 02, 2010, 11:26:34 am »
Tried it on wabbitemu, it looks slow in the gif because it does run kinda slow, another thing I noticed is I get a "INVALID DIM" error the first time I run it, I'm not sure why, I completely cleared everything out(only the pic, game, and xLib are installed) and it almost right away gives me that error, although running it again doesn't give this error, I find that a little strange.
Edit: Also, looking at your code you use rowswap in a loop, although this is a efficient way to save bytes, if you typed them out that would give it a speed boost.
105
« on: February 02, 2010, 11:12:39 am »
well we never know 
This is tool-assisted, though
...I only have one thing to say...
Pages: 1 ... 5 6 [7] 8 9 ... 17
|