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Messages - Vogtinator

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226
TI-Nspire / Re: pyWrite - python script editor
« on: November 09, 2014, 07:42:02 am »
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I tried this last night, and I must say I'm impressed. It's really smooth and responsive,
I wrote it like a game, with a main game loop, so the screen is always redrawn completely. It will drain your battery even quicker than the OS, but that's the only issue.

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and the run-from-editor function is really useful. One very silly thing that could be improved (in my arrogant and honest opinion) is the mouse pointer; IMO it doesn't really fit in with the rest of the program.

But put that at the bottom of your todo list
What would you change? Behavior, appearance?

227
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: November 08, 2014, 01:51:28 pm »
Yay thanks!

Now to begin work on my secret project. :D
It's up on https://github.com/Vogtinator/nGL. I added a "lib" taget to the Makefile so you can use it from within a subdirectory. If you need help, just write a PM :)

228
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: November 08, 2014, 01:40:57 pm »
Will do, just wait a minute.

229
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: November 08, 2014, 01:35:28 pm »
Question: is nGL (the library) not on GitHub? I'd really like to use it, after seeing how powerful it is.
A quick search didn't come up with anything: https://github.com/search?q=nGL%20nspire&type=Everything&repo=&langOverride=&start_value=1
Click on "Code" :P

230
Miscellaneous / Re: How did you find Omnimaga?
« on: November 07, 2014, 01:55:38 pm »
Well, two years ago I was happy to get a new shiny piece of technology that could even do math and some friends told me you can play games on,
so I did a quick search "hack nspire" and found this forum here.
And two years later instead of "crappy games" you work on Ndless, Linux, MicroPython, PyWrite, nGL, a 3D textured Minecraft clone. Man that escalated quickly.
You forgot pwmtest :P Yeah, I wouldn't have expected that I'll find a new hobby here.

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That reminds me, my first attempt at a real calc game was "Spaceship games", also known as "god so much shit" <_<
My first was a snake clone. White background and the snake was in rainbow colors.

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4 years ago I followed the French Axe tutorial (the biggest Axe tutorial that you can find on the internet) and I saw Omnimaga as a community forum in English. Since I was quite good at English at the time (I was still 12, let's stay realistic), I decided to come here.
How did you get to Axe? How did you get hold of a TI calc at 12?
My english was abysmally bad back then. It improved significantly after I started watching mainly english videos on youtube, most of them Let's plays.

231
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: November 07, 2014, 12:53:03 pm »
Aw, I liked that menu for some reasons D:
Oh, I just noticed I didn't change the menu at all in v1.1, the ugly black menu is gone since v1.0. For comparision:

Old:New:

232
Miscellaneous / Re: How did you find Omnimaga?
« on: November 07, 2014, 12:28:52 pm »
Well, two years ago I was happy to get a new shiny piece of technology that could even do math and some friends told me you can play games on,
so I did a quick search "hack nspire" and found this forum here.
I way curious how it works and I programmed some small crappy games for 3.1, but I didn't join until I found the linux thread.

233
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: November 07, 2014, 12:22:51 pm »
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Finally, Crafti gets its ticalc news feature  http://www.ticalc.org/archives/news/articles/14/148/148684.html
:w00t: I uploaded the latest version some months ago so this is a real surprise for me.

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Also I need to check the latest version at one point because I think what I got is an older version.
That's fairly simple, the latest version doesn't have the ugly black gradient with 50% opacity menu.

234
News / Re: Downgrade For Ti-nspire os 3.9 released
« on: November 07, 2014, 11:57:45 am »
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Can somebody please help me? For some reason, my calculator does not want to register after I launch the downgrade program and the program says that downgrade protection is disabled. I keep resetting the calculator and the computer to no avail. I am using a Ti-nspire cx and ti-nspire computer link to downgrade from the computer.
That's a known problem, it happens sometimes (and some some cals more often than on others, weirdly) and the easiest way to cirumvent this is the following:
  • Run downgradefix
  • After the message is shown, hold Doc-Enter-EE and reset the calculator while still holding these keys.
  • When the menu shows up, uninstall the operating system and it will reboot.
  • On the next reboot you can now install 3.6.
At least in theory it should work, haven't tried it myself.

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Also what is the OS (including the last  digits) and hardware revision letter on the back of your calculator (in case it's a very new revision would have patched this exploit shortly before it came out)?
There is no update yet, AFAIK.

235
TI-Nspire / Re: TI-Nspire emulator
« on: November 06, 2014, 05:03:12 pm »
In theory you could run X and wine with qemu and binfmt support in a chroot.
If you just want some calculating capabilities similiar to the nspire, there are some apps in the store.

236
TI-Nspire / Re: [Ndless] nKaruga
« on: November 06, 2014, 03:15:00 pm »
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EDIT  : yep, just as I thought. There's no memory leak guys, you can go and download :D
Actually, in rare circumstances it can leak and may actually crash the calc. As your code doesn't catch std::bad_alloc and you're using "new" sometimes, the exception doesn't get caught and terminates the program instantly, not freeing any resources. The solution is simple: Use std::shared_ptr and std::unique_ptr and your code is instantly exception safe. Just a FYI :)

237
TI-Nspire / Re: Nspire Audio player!
« on: November 06, 2014, 08:09:26 am »
It doesn't mean 32bit, it means that the timer load value is "32".
You can simply write it to the port (32 bit write)

238
Calculator C / Re: va_list family functions missing in latest Ndless ?
« on: November 06, 2014, 02:47:20 am »
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I asked ExtendeD about this, and said I had to include stdarg.h in my own files as some standards had changed. Now that I added #include <stdarg.h>, everything works fine.
Yeah, it's considered bad code style to depend on other header files to include needed declarations for this reason.

239
General Calculator Help / Re: My Ti Nspire Ndless OS dilemma
« on: November 06, 2014, 02:44:05 am »
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Currently, I am using Ti Nspire CX OS 3.2.0.1212. I want to have Ndless and I must either downgrade to OS 3.1 or upgrade to OS 3.6. If I downgrade, I lose some important features like linear graph, and possibly more buggy. If I upgrade, then there is no going back.
Why not? Even on HW >= J you can use NsNandMgr to delete the downgrade protection :)

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Ndless 3.6 is not reboot proof, which means I must reinstall everytime.
If you've got HW < J you can install nLaunch to fix this. Works fine for me.

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My friend isn't good at technology, I am doing this for him. This won't be good. However, I heard some OS 3.2 could do the Ndless 3.1. Is this true? Could I install Ndless 3.1?
Nope, Ndless 3.1 is for OS 3.1.0.392 only.

240
TI-Nspire / Re: pyWrite - python script editor
« on: November 05, 2014, 05:01:19 pm »
So, this time I posted the update on ti-planet and a cross-post lands here.

pyWrite 0.2:
  • Some syntax highlighting
  • Selections
  • Bugfixes
  • Settings
  • Better scrolling (also horizontal)
Some screenshots:



Please report any bugs you can find!

Download: here
Concerning inputting characters not accessible via the usual keys, I'll probably implement a sidebar that appears if you press Var.

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