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TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: April 21, 2014, 11:52:27 am »Quote
I didn't follow development but the fact that you pulled off a textured voxel engine (even though without lighting) at a pretty decent speed is quite impressive.I find lighting rather annoying. And what's the difference between a "voxel engine" and 3D triangles? AFAIK a voxel engine is optimized for different sizes of voxels and has a better storage and rendering algorithm (most of the time with octrees).
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That looks really awesome! This is the first time I tried it on a real calc, and the speed is really decent.I didn't want to make a second "Saving" image.. But I'll fix that when fonts are working!
I think it's a little weird that it says "loading" when exiting, though.
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Indeed. When I tried the program I had to search through a dozen of pages of replies just to find the controls and I still felt I missed some.
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A readme ?Umm, README.md has been there since v0.7.2.
Maybe even an ingame readme in case people forgot which was the key to do some specific action
A ingame readme would be nice, but I'd have to add font rendering first.